- Apr 3, 2019
- 3
- 7
I've played almost every HTML game on this site and other sites, and certainly I've played all the most popular ones. This is one of my favorites, along with The Company. And I think the "gameplay" of this one is the best of all of them. I've been thinking about why that is, why I enjoy the gameplay of this one so much.
Rape and stuff isn't even my cup of tea, but it's just that new player experience in this game is so fantastic compared to all these other Twine games where you start in your room and have to do a bunch of grindy repetitive stuff with little choice before getting anywhere.
In this game, right off the bat, you start a new game, and you have, what, 25 choices?
It's fantastic. Choice truly is immersive.
I really believe that if instead of the same random pool of 25 choices you had a pool of 2500 choices, and in each new game it was randomized so you only saw 25 of them, this would be one of the best lewd games of all time. It would be the kind of game where you can keep going back to and it's always different. That is the one major flaw of this game (and most games, really)--it gets repetitive, because the scenarios don't change much.
Of course such a thing is probably impossible for the creator to do alone, you'd need a lot more people to write that much content and locate that many animations. Hell, I suspect the Twine engine wouldn't even support such a thing. But it's fun to think about.
Rape and stuff isn't even my cup of tea, but it's just that new player experience in this game is so fantastic compared to all these other Twine games where you start in your room and have to do a bunch of grindy repetitive stuff with little choice before getting anywhere.
In this game, right off the bat, you start a new game, and you have, what, 25 choices?
It's fantastic. Choice truly is immersive.
I really believe that if instead of the same random pool of 25 choices you had a pool of 2500 choices, and in each new game it was randomized so you only saw 25 of them, this would be one of the best lewd games of all time. It would be the kind of game where you can keep going back to and it's always different. That is the one major flaw of this game (and most games, really)--it gets repetitive, because the scenarios don't change much.
Of course such a thing is probably impossible for the creator to do alone, you'd need a lot more people to write that much content and locate that many animations. Hell, I suspect the Twine engine wouldn't even support such a thing. But it's fun to think about.