It may be a missing file error, but since I don't have electricity right now I can't fix it. At least it's not something game-breaking.The game crashes, when trying to use LST up during combat.
I'll fix it as soon as I can, thank you!
It may be a missing file error, but since I don't have electricity right now I can't fix it. At least it's not something game-breaking.The game crashes, when trying to use LST up during combat.
Thanks for such a long feedback!I think the game has a lot of potential, but you should work on the combat. Something that i feel is absolutely necessary is having the option to skip the already seen attack animations because it gets old very fast. Also, stun/provoke/defensive stance are useless. I know the combat is not supposed to be very hard, but don't add moves just for show.
This is not going to be very helpful because i'm not a creative person so i can't give you a solution, but try to add some kind of mechanic to avoid turning the combat into a chore after 30 min of playing.
I found some bugs in the game:
1.- When you escape combat the map disappears until you kill another enemy. It also happened when i examined the apparently useless plant.
2.- The mimic doesn't appear. I mean, i think i am in the correct place (the secret area in level...9? where you can find a chest that heals you AND on the other side of the path i see a jar that doesn't react to anything. I suppose thats where the mimic should appear, correct?. Maybe i'm wrong, but i found it strange that the vase/jar/whatever doesn't work.
edit: i just noticed that there is no enemy encounters in the whole secret area, i don't know if thats intentional or not. And it's in level 8, not 9.
3.- I just saw that someone already mentioned the problem with the LST up, so that's that.
As i already said, i think the game can be actually very good an interesting in the future. I actually dedicated you my first comment xD.
This is a 3D game.So is this a 3d game or 3dcg? Did RPGM add realtime 3d or something?
1. This is already fixed on the new version because I remade Depth 9 completely. However, you actually can climb the ladder by looking to the right and pressing "Enter/Space/Z".-You can't go back up the ladder in Depth 9
-The ladder in Depth 10 is missing, (but works)
-Trying to view the cum animation in the galelry room on an animation that doesn't have it available, will get the animation stuck on the screen, with no way to actually exit it, thus softlocking the game.
Really looking forward to the next version
Sounds interesting, might have to check it out, out of curiousity if nothing else.This is a 3D game.
And nope, Enterbrain will not add a 3D function to any of their RPGM; however, this game uses a special engine that allows creating 3D maps.
Yes, so far as I can tell, it happens with all animations, only tested 3 though.1. This is already fixed on the new version because I remade Depth 9 completely. However, you actually can climb the ladder by looking to the right and pressing "Enter/Space/Z".
2. I'm on it!
3. Hmm, does this happen with all enemies?
Done .I agree with the need for an option to skip battle animations. Maybe an option to turn them off entirely after seeing them the first 3 times for each enemy or something like that. With the option to turn them back on and/or view them in a gallery.
I'll try to fix it as soon as I can.Yes, so far as I can tell, it happens with all animations, only tested 3 though.
Ok...a powerful orb that
would grant the owner a single wish. There were not limitations about the power of this stone,
It's either MC is overpowered, or the kingdom is underpowerednot limitations about the power of this stone
MAJOR BUG HEREThe game crashes, when trying to use LST up during combat.
He's not overpowered, but he's the only human that knows the secret of the lust energy, and therefore; how to defeat the monster girls (this is shown in a cutscene in Depth 1).Ok...
It's either MC is overpowered, or the kingdom is underpowered
Because if he succeeds, wow he is a VERY strong man
This is already fixed, but since I'm unable to update a hotfix due to connectivity issues, the bugfix will be on Alpha v0.2MAJOR BUG HERE
A sound file is missing
Ok can't wait for the full releaseThis is already fixed, but since I'm unable to update a hotfix due to connectivity issues, the bugfix will be on Alpha v0.2
He's not overpowered
Yeah, sure!Oh, also: Is there any chance, we could get the shopkeeper scene in the Gallery?
Woohoo! Nice update! Don't worry about releasing rudimentary updates to keep us updated monthly, take your time to develop the game smoothly XDAlpha v0.1.5b has been released to the public!
Here's the change-log:
• Alpha v0.1.5b
- The "Animation Options" menu is now working for all animations.
- Some enemy animations were sped up.
- Fixed a game-breaking bug on Depth 10's cutscene.
- Fixed a game-breaking bug when entering Depth 15.
- RTP is not needed to play the game anymore.
• Alpha v0.1.5 (Patron-only)
- Added ten additional depths.
- Added a "Animation Options" menu, usable with the "D" key. (Not available for all animations)
- Now secret zones will appear on the minimap after discovering them.
- Created a completely new difficulty curve.
- Added six new enemies: Mushroom, Alraune, Hibuscus, Bee, Queen Bee and Dryad.
- Maximum Lv. extended to 20.
- Added a new tool available on "Underground Jungle".
- Added three new items.
- New animations have an increased framerate.
- Remade Depth 9 completely.
- Changed the location of Depth 7's ladder.
- Added some details to Depth 10 cutscene.
- Fixed some graphical glitches on Depth 10.
- Fixed a bug that could freeze the game on the gallery.
- Fixed a bug that could crash the game when using "LST Up".
- Fixed a bug that made the minimap disappear after escaping a fight.
- Fixed a bug that wouldn't play the Dungeon music after fighting the Mimic.
- IMPORTANT: Alpha v0.1 saves won't be compatible if you saved on Depth 10.
As I said before in Patreon, this will be pretty much of a "rudimentary" update, wich wasn't meant to be released like this at a first instance. However, since I've been running through difficulties to work on my game, I decided to release this version so I could keep you all with a monthly update.
Have a good one, and stay tuned!