You can't censor everything just because there are nutjobs out there who can't separate pretend from reality. Under your premise we should close down the Matterhorn at Disneyland because some nutjob decided to jump from the ride.
True.
But this game wants me to pretend that the daughter's vocal chords aren't cracked after the father squeezes her neck "as hard as possible."
That breaks the fictional dream . . . because how is this happening? Is the daughter not a human being? Don't her vocal chords crack like other people's when squeezed as hard as possible?
It's not a question of censorship. It's a question of believability.
Fantasy is fine. But it ought to be at least plausible.
I think the developer simply isn't aware that vocal chords crack when the neck is squeezed as hard as possible.
I don't think he's pretending that the daughter has a super strong neck. I think he doesn't know about the danger of cracking her vocal chords.
There is a continuity and story problem here. Because after this happens-- after her neck is squeezed as hard as possible -- the daughter can still talk, and she doesn't complain about having trouble breathing. She doesn't ask to go the hospital.
Now . . . if the game suddenly reveals that the daughter is actually a robot. All makes sense! But if we're imagining she is a human being, then there's a cause and effect problem in the story. And that breaks immersion.
It also misleads younger, sexually inexperienced people into thinking strangulation with full force is a safe practice.
The vocal cords are surrounded by cartilage, which is much weaker than bone.
Laryngeal fracture leads to significant problems with breathing, voice production, and swallowing.
It's hard to believe this muscular father wouldn't crack the cartilage in his daughter's neck when squeezing it as hard as possible.