Weekly progress report
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Things are going as planned. There is a little more coding to do than usual because I need to combine not only new scenes but also the old ones.
With this update, we are going to be done with the old stuff and will have a little bit of new content. I am planning to release this upcoming build on itch and some other platforms, so I need to polish it well. Therefore, some adjustments are necessary.
As a result, I need to make adjustments which will not be compatible with saves. But no worries, as I mentioned, the game has different Acts. So you can just skip the old stuff and jump right into the new content with adjusted choices.
In short, the new update is going to have three mini repetitive events: one for Alla and two for Tasha. There are also three new events with Tasha that move the story forward. Tasha is going to be really HOT.
Repetitive events will be available from the very start but will be locked with a point system.
Regarding the point system, I might simplify it a little more. As I mentioned before, I don't really like the numbers from the sandbox. When the build is done, I will see how it works. Speaking about the long run, I don’t see that I need those numbers. They will most likely be dependent on specific events. I will give you more info when I make up my mind.
The old scene with Alla and Alex in his bedroom after dinner will be left for later or reworked. At this stage, it is just 'too fast' and doesn't integrate into the story. The third scene on the beach with Tasha and Alex will not be included either. I do not really like it, so I'll come up with something better.
Albert's old scenes are going to be included. They are going to be available from the early days. If you skip the first Act, you will still see them, so no problem here.
With this upcoming build, the story is really developing, and I can say that it is going to be a decent build as the story branches out into different directions.
I’ve completed about 95% of scene creation. Now it’s down to story writing, coding, and rendering. It will take a little while to test everything. It’s hard to estimate how long it may take, but likely sometime at the beginning of July. I will give you exact dates on the next Sunday. More previews are coming too. Stay tuned.