To this day, my favorite events were "A game of chance" and "A game of wits". There was a magic in those scenes that I don't think really fit into a mechanical thing, but just decent writing and art. After those, it was the hypnosis. Again, same concept. Character is hesitant, you push, it unravels, they act just a little sluttier towards you. It's a classic formula from which every trainer game is made.
I think that everything will come together great, but again, I really don't want the devs to feel like we're all insatiable barbarians who can't see that they're busting their balls for us.
I really fucking want this game to succeed. I like it. I don't really care if there was a dip there where shit hit the fan for a bit. I mean who doesn't have times like that. I just want it to turn out well.