Cutecousin

Member
Jan 25, 2018
104
125
I just finished Act 1 and I get a bug at the very start of Act 2. Does anyone know how to fix it or, if not, when will 0.9B come out?
I'm also confused how to play this game. The dev says he's revamping Act 1 chapter 4 and 5 so what's with all the players that already finished Act 1 and went further, will we have to go back and mess everything up...
 
Last edited:
Mar 18, 2019
318
775
Not fussed about anyone posting the preview but I just wondered for any subscriber if the latest preview is a new fullscreen scene with Susan?
 
Jun 1, 2020
59
21
help?

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 797, in script call
File "mechanics/clock.rpyc", line 447, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1734, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1734, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
 

Khan

Member
Game Developer
Apr 4, 2017
472
739
help?

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 797, in script call
File "mechanics/clock.rpyc", line 447, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2/chapter_1/luna_dialogues.rpyc", line 1734, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2/chapter_1/luna_dialogues.rpy", line 1734, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined
Fixed in 0.9.1A
 

Jon Humbert

Member
Jul 30, 2018
160
182
God, I really wish I'd live in that universe....
Yeah all their post are the same bs and self praise, all to say "we have worked so hard doing nothing and the feedback was recieved, next update will be the same"
Now their project leader is lurking around here complaining why his 6 year old game doesn't have good reviews.
But people is clearly happy to dump 25k
 
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Reactions: superfire516

Travanax

Newbie
Jan 12, 2018
31
23
While running game code:
File "game/scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpy", line 392, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "script.rpyc", line 66, in script call
File "scripts/plot/plot_menu.rpyc", line 189, in script call
File "scripts/plot/act_2_new/act2_new_menu.rpyc", line 12, in script call
File "scripts/plot/act_2_new/chapter_1/menus.rpyc", line 478, in script call
File "locations/cabinet/logic.rpyc", line 110, in script call
File "scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpyc", line 392, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/plot/act_2_new/chapter_1/daphne_dialogues.rpy", line 392, in <module>
File "game/mechanics/persons/main.rpy", line 326, in set_style_handler
File "game/mechanics/persons/main.rpy", line 520, in update_style_handler
File "game/mechanics/persons/main.rpy", line 468, in update_style_handler
NameError: global name 'kind' is not defined

Windows-10-10.0.19041
Ren'Py 7.5.0.166n
Innocent Witches 0.9-alpha
Wed Feb 23 07:11:25 2022

Anyone can assist?
 

Grompot

Newbie
Dec 22, 2018
92
175
If you dont want to support us, play in public version 0.8.4B for free
Its only fair hey Khan. There is no such thing as a free meal. Even if someone gives it to you free someone else had to pay.
 

Paitryn

Well-Known Member
Mar 10, 2017
1,595
2,246
Oh I have been but $20 is a bit steep for an alpha build 3 months of apha and one would have paid for a AAA title complete
Kinda the issue with crowdfunding in general. Game would list price mabye 20 bucks on steam, but people get miff'd you dont give them 100s so they can keep going. It's not a scam though. There is a product availible, your not paying for nothing at all.

Don't get me wrong. It's a bad investment for anyone else to give money at this point. It doesn't speed up the project, nor does it produce more content. I think that is something potental crowd funders really need to look at in terms of support for a project is exactly how much more would be produced if more money were to be put in.
 
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Grompot

Newbie
Dec 22, 2018
92
175
Kinda the issue with crowdfunding in general. Game would list price mabye 20 bucks on steam, but people get miff'd you dont give them 100s so they can keep going. It's not a scam though. There is a product availible, your not paying for nothing at all.

Don't get me wrong. It's a bad investment for anyone else to give money at this point. It doesn't speed up the project, nor does it produce more content. I think that is something potental crowd funders really need to look at in terms of support for a project is exactly how much more would be produced if more money were to be put in.
I beg to differ. When I started to support this game there was no hint system at all, there where no acts, the english was really bad, Hell there wasn't even a full scene yet and at the time there were 4 team members - a game designer (joe banks), a project manger (Khan), 1 artist (Siserg) and a game developer (Andy). Since then the team has increased to 11no members. They brought in a new game designer, they hired more artists to free up Siserg to do the full scenes, they have changes the engine it runs on, they have translators bring the game to other languages, they introduced L2D animations (intro screen and 2no scenes with the girls), they have rewritten the plot line to get rid of that old dreadful plot, they have brought sound into the game etc. I would say they are doing well and the supporters can see the progress, speed and quality increase.
 
3.00 star(s) 334 Votes