Great update. I love the new scenes.
Some suggestions:
If a scene triggers and the text box askes you if you want to skip it, please add a text which scene it is. For example during sleeping I'd like to know if the Parasite or the Mosquito scene triggered. I like the Parasite scenes more than the Mosquito ones, so Id watch the Parasites but skip the Mosquitos, but I dont know which one its gonna be.
Add an option for Leah to go Commando. At high lewdity she askes herself if she should ditch her panties alltogether and goes out without them. This would skip the forced scenes where she wears panties, but show those (semi) consent scenes where she is naked instead.
This might add new texts like when she gazes at the ocean it says "Leah feeles a gentle breezen on her pussy" or "The insects are amazed to see Leah without Panties" or something like that. Grapmoves from enemies should be more effective (increase lust gains) and skill checks to escape assaults gets harder. The option at night if she wants to sleep naked is also skipped. Maybe its replaced with some other flavor text.
You should be able to view the details for equipped gear and inspect the stats in the Shop.
The text informing the scene before skipping is a great idea, the though never occurred me.
The going commando could add an effect as well where on an encounter start, all enemies have a chance of starting charmed, and just missing the first turn. I'll queue both suggestions for the next releases.
It would be nice to have some alternative instead of a full on gameover in general, whenever it would be some kind of bad status effect you need to remove somehow or egg/parasite incubation...Just some other thing that doesn't create a gameover and doesn't end up as "it was just a dream" if possible.
I'll consider my options, however I must tell you to not keep your hopes to high for the game fully going around game overs. In terms of development, game overs can simplify things, even although I agree with you, I'm also not personally a fan of Game Overs, unless characters are in a "desperate situation" with no way out, and that makes sense in a narrative way.
I feel like encounters really ought not to have a fixed amount of enemies, currently EVERY fight feels quite overwhelming, especially early on. Sometimes finding fewer enemies might alleviate some of that.
I'll be investigating the option to randomize the number of enemies on encounters, but the intent so far is to make the battles borderline difficult to the point that you have to be fully equipped to have a realistic chance.
I understand that the balance is still lacking however
.
when i tried downloading this windows defender said is has a trojan called wacatac.b!ml. should i be concerned or is this a false positive?
no. the real game is 1.2 gigs so IDK what this download is. Get the one from the itch link
it seems like it might only be the mega download that has an issue but i could be wrong, i just took a glance at a different one but it seemed like the correct size. fortunately the file was blocked from downloading and i never even got the chance to touch it so i can only hope im alright
I am scanning every download I do (especially shady porn stuff) with Malwarebytes. So far ich haven't seen any issues with the files from this community, so I'd say it's relatively save.
Windows defender is known to do false alarms and a quick Google search says the Trojan you mention it often identified as a false alarm.
Get another Anti Virus program, even free ones like Malwarebytes or Avira will do, and scan the file again. Who uses Windows defender anyway?
Be careful with additional links. When pages are promoted, mods or other actors with privileges may create re uploads of my links, and I cannot verify the integrity of those. I only upload for
Itch,
Pixeldrain,
MediaFire and
GoFile. If a link sounds suspicious don't risk it, and let me know!
The safest place is the Itch page, because I have the most control over there, but I keep an eye on the links I uploaded here to make sure they weren't tampered with.
As a suggestion for most people, you may try
Sandboxie (on Windows), to reduce the security risk, not only with my game, but with any non-online game that you get on Itch or here. This allows games to be run in a sandbox and even blocks internet access for the game, which is a great way to protect against many attacks now a days.
For Linux there is similar software called
Firejail, but it is slightly less user friendly to use. For Android however I don't know of any sandboxing software, so if anybody uses some and can share the name, that would be great.