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What's new? (Version 0.020c)
This update is very light on story content, but contains a lot of under-the-hood changes as I refine the semi-random scene pickers and begin adding in the stat system that I hope will be a major component of the game in future.
Notable changes:
• Job assignments now last for four days (I think?) before switching.
• Time before raptor enclosure breach has been increased.
• Temporary "stimulus events" have been seeded into the story sections where appropriate, causing the Lust value to raise and lower. It’s a placeholder, so it’s completely unbalanced at the moment (easy to max out, and never really goes down).
• Began an overhaul of the various “status update” segments that happen between events. Some basic tie-ins to lust tracking have been added, but it’s still simplistic and buggy.
• New work events have been added for the restaurant, beach and pool. (Of note is a poolside event featuring many new CGs.)
• Character sprites updated for Tatum, Desiree, Laila, Holly and Chastity.
• Attempting to turn off the dream radio now counts as spotting the broken antenna.
• Fixed a bug that prevented player from seeing the second half of Meeting Brooke while Working Poolside.
• Lots of assorted typographical errors fixed (Thanks again to everyone to reported typos and bugs!)
Future Plans: As I mentioned in some of my update posts, this release was made while I still had a lot of new content still in-progress. My current plan is to see if I can't get the scenes I was working on finished up, and released in the next month or so, in order to give everyone a more content-focused update ASAP.