Not with our current release schedule/plan. We typically do testing days or a week before a release (we know it's been a while) and then do a public release, see if anything else is found, and do a bugfix release a few days later if anyone finds anything show stopping.Would there ever be test demos released so we could find bug/errors?
Everyone has sent their pieces to me and in the absence of our Dev, I am trying to put everything together. Work has been very busy for me, so this is taking a hot minute; then the team will review and test and as long as I didn't fuck anything up too badly, we'll hopefully have a new build out.How goes the cook?
Any sorta ETA? Do we gotta wait weeks or months?Everyone has sent their pieces to me and in the absence of our Dev, I am trying to put everything together. Work has been very busy for me, so this is taking a hot minute; then the team will review and test and as long as I didn't fuck anything up too badly, we'll hopefully have a new build out.
We're hoping to have our test build tested internally in a matter of days; hopefully we're talking about a release for the public in under a week (though that is pending whatever we find broken in this build).Any sorta ETA? Do we gotta wait weeks or months?
I believe we're about to release a build; team has checked in without issues, so hopefully in the next hour or so?How's the update coming along?
Next step will be to introduce the ability to build / buy facilities to produce resources at a better rate than currently can be done, at the cost of girls you won't have producing at the cave and minions who need to help protect it. This is also where we get back to the concept of raids on your home base and other held properties (and upgrades for the combat stats for your minions will start to matter).And ... downloaded.
And extracted.
See ya tomorrow.
Maybe for the time being, a quick one like having it drop every 7 days, from the last increase?There is also a mechanism coming to decrease your suspicion level; working on specifics so that it isn't too easy, but isn't pointless either.
Just to be sure: In the previous version, I hijacked the girl that was selling the drugs. Seems that completely disabled drug selling for me, at least I haven't found content like that. Is that intended? I mean, it seems to make sense, I just think the main objective of the game is to capture as many slaves as possible and it feels kinda counter-intuitive to lose out of what seems to be a big money source just because you follow the premise of the game. Is there a way to enslave her and still get into drug dealing?We also want to expand your drug empire elements so that income and losses start to ramp up to a higher level as you move from chapters 2 to 3. The hope is that this will add some strategic depth (for a porn game anyway).
I am not having this issue. easily import the old save.Known Issue:
- Update will require a new save
that is it? we waited 8 months for this little bit of non-content?0.3.0.1
Content
- TV now shows news reports based on suspicion level.
- New random encounter at the library
- Drug dealing now a way to make money for the player; beware attracting police attention! (Thanks Terminal Wetness!)
- Tracking for total sold to trigger events and other parts of the game to come
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