I'm really enjoying this. I can see allot of effort being poured into this game, with the animations, sound effects, and perfect choice of music in each scene to help set the intended mood, be it melancholy, jovial, ominous or suspenseful. Pacing seems just right, as well as the dialogue, not overly wordy or under worded, the dev. uses facial expressions and body language to convey a thought or mood rather needing to spell it all out with words. He seems to understand the visual novel medium well.
Thanks a lot!
It's nice to see that players recognize the small hints, expressions and so on.
In my opinion it's a very important part of story telling.
The music.
In 95% of all games I had played I've switched it off.
Until I realized who much mood, atmosphere you can transport with the right choice of music.
So I decided to put music in there.
And believe me, when finishing an update I really regret that.
It takes hours to find the right track (and even paying for the music wouldn't make it easier), put it in the script and so on.
But the decision is made, so it's me clicking through dozens of tracks trying to find the right one