Thanks a lot for the reply, but most of the things you listed are things that aren't realistic with a Nerd start where I'm pressed to pump out a couple low quality slaves fast enough to not go bankrupt (or am I supposed to train up my first few slaves in the slum apartment? - never actually tried that)Raising strength while living in the slums requires eating out, plenty of sparring or plenty of sex. You're limited by your energy. If you get exhausted, that saps your strength. With the bull ring, you can do more actions per day, so prioritize that forum mission. Be careful with stimulant drugs, abuse can have tragic consequences.
Raising fighting skill requires winning battles against worthy opponents - any Fog opponent, or arena sparring above your skill level - or personally teaching gladiatrix lessons to slaves who are just below your skill level.
I trust you've read through the tutorial lectures? They explain how to develop obedience and a lot of other important info. Every line of text in the tutorial is there for a reason. Clicking on attributes and stats (and checkboxes) and reading the help text is also recommended.
There is an important difference between "refuses to do it" and "does it badly" - if she's refusing to do it, she needs to be more obedient first. If she's doing it badly, she needs to be more motivated. Motivation comes partly from the slave and partly from the teacher. An F- teacher will have a harder time motivating the slave. Of course, fear is a strong motivator too, but if a slave is depressed and terrified, they may just dissociate. Mood is very important if you want a slave to learn well. A proper uniform helps too.
If you don't have an assistant and you have no teaching skills, use different teachers. School, tutors. Meanwhile develop your own skills by personally doing housework, cooking (if you're not in the slums), magic, sparring, etc. And sex, of course, once the slave is obedient enough for it. Training concubines is a worthwhile pursuit for a slaver who is otherwise lacking in talent.
If she's guilty every morning because of broken rules, you're giving her rules she's not willing to obey and you're not enforcing them. Most rules need special items to be enforced. If you click on the "rules broken" underlined link at the bottom of her rules checkboxes, it will show you more information.
Mindbreak is a negative for selling a slave but it has positives too. She won't refuse anything. She won't be very motivated but you can still teach her skills, and you can use her to develop your own skills. You can also recover her by building up her nature attribute, although that may be more expensive than getting a new slave.
If you're still stuck, here's an offer:
1. Get a new slave and upload your saved game from the start of the decade here.
2. Play for a decade and write a description of what you did each day and post it here along with that saved game.
3. I'll take your saved game and do the same and we can compare.
I usually go for the sundress and give it to them even before I can gift it via reward just to manage mood a little, is that wrong?
Getting them to a point where I can actually try to teach them something isn't completly impossible, but doing it a way that is even remotely fast enough is...
Should I just go with 2 rules to avoid the guilty pts every morning? The only ones I can use are no masturbating and deny orgasm - behave: humility/silence never works at least for the first few days and those are the ones with the lowest requirements or am I wrong there?
I highly doubt Mind breaking is a good idea early on either.
I reread the tutorial and replayed it as well and I somewhat managed (not yet with the amazon though) but the PC already has a lot of training and aura.
I'll try the tutorial amazon a few more times but I'm not sure if it will even help me when I start in slums with a normal playthrough afterwards.
A rough description of how I start my game would be:
First day I buy a lash + aketon, get a massage and fight in coliseum.
Next few days I repeat that, sometimes going to Serpentine for a meal, sometimes getting massages, while looking for a doable guild contract.
Once I find a guild contract that looks doable I accept that and immediately get an apartment, pick up Isabella and take a loan before I run out of money.
Then I try to get the slave trained, which simply takes me way too long (even if I sell Isabella to take care of the loan repayment - I was even able to finish a contract once by picking up the next loan but it took me so long that starting on the 2nd slave contract wasnt even worth it at that point...
I also experimented a little, using Isabella as training material to get a bit of dominance and sex skills trained up but didn't succeed training up a slave without an assistant in time, stamina is way too brutal early on it feels like...
Do you have any tips that are a little more specific to the slum start?
Aside from that, if I'm still stuck after doing the above I'd gladly take you up on your offer.
Cheers