- May 27, 2021
- 231
- 229
qwertyu12359
I'm not quite sure if the thing we're talking about is quite specifically the same. I was just bemoaning the different immutable base healths of the girl ages+Slaver that led to milfs always being superior. Slaver has less base health than a Milf by a not-insignificant margin so all else being equal he's always at a disadvantage. In terms of winning sparring battles, I needed A+ strength and combat + rushing strike (the second slashing special move) with a Flamberge and 800 spark armor + a specific strategy before I could relatively consistently beat Amazons.
ImperatorAugustusTertius pointed out, the Milfs have +10 base health over the Slaver and regular girls. Lolis are shafted even harder, though I think it's slightly less bad if they have the Gladiatrix trait (at least from my peek in the code.) For reference, a Milf with A+ strength will have 50 health, a Loli with A+ strength will have 27 (just under half.) This is, plainly speaking, rather irritating. Not necessarily because it makes Lolis (or non-milfs, rather) worse at combat, but for several other reasons. The major one of which is that at least to my observation, none of the people interested in combat-character slaves actually care if the slave is a loli, or if they do I sure didn't see it in their preferences line. Now, a natural line of reasoning we might follow from this is:
Lolis are bad at fighting but Gladiatrix-trait lolis aren't (as much), ergo Gladiatrix-trait lolis should be worth more due to being a more rare specimen. Were I to give the arena lady unique quests, one of them would probably be finding her a Gladiatrix-loli to be a crowd drawer. Perhaps lolis that win fights get 20% bigger prize pools or increase the master's fame more with victory because, again, they're not generally known as fighters and that makes one that's successful more appealing and attention drawing.
But, and I apologize if I have missed it, that isn't the case. They're just arbitrarily worse for the sake of an idea of realism which is also arbitrarily enforced, which is boring. Not a big deal, but a minor niggle, and one that also might bite you if you try to make a non-milf gladiatrix without realising it's going to automatically be a bit harder. (At least for fighting. Buyers don't care.)
Are there any other age-specific modifiers or effects or are milfs just the 'superior' type?
I'm not quite sure if the thing we're talking about is quite specifically the same. I was just bemoaning the different immutable base healths of the girl ages+Slaver that led to milfs always being superior. Slaver has less base health than a Milf by a not-insignificant margin so all else being equal he's always at a disadvantage. In terms of winning sparring battles, I needed A+ strength and combat + rushing strike (the second slashing special move) with a Flamberge and 800 spark armor + a specific strategy before I could relatively consistently beat Amazons.
ImperatorAugustusTertius pointed out, the Milfs have +10 base health over the Slaver and regular girls. Lolis are shafted even harder, though I think it's slightly less bad if they have the Gladiatrix trait (at least from my peek in the code.) For reference, a Milf with A+ strength will have 50 health, a Loli with A+ strength will have 27 (just under half.) This is, plainly speaking, rather irritating. Not necessarily because it makes Lolis (or non-milfs, rather) worse at combat, but for several other reasons. The major one of which is that at least to my observation, none of the people interested in combat-character slaves actually care if the slave is a loli, or if they do I sure didn't see it in their preferences line. Now, a natural line of reasoning we might follow from this is:
Lolis are bad at fighting but Gladiatrix-trait lolis aren't (as much), ergo Gladiatrix-trait lolis should be worth more due to being a more rare specimen. Were I to give the arena lady unique quests, one of them would probably be finding her a Gladiatrix-loli to be a crowd drawer. Perhaps lolis that win fights get 20% bigger prize pools or increase the master's fame more with victory because, again, they're not generally known as fighters and that makes one that's successful more appealing and attention drawing.
But, and I apologize if I have missed it, that isn't the case. They're just arbitrarily worse for the sake of an idea of realism which is also arbitrarily enforced, which is boring. Not a big deal, but a minor niggle, and one that also might bite you if you try to make a non-milf gladiatrix without realising it's going to automatically be a bit harder. (At least for fighting. Buyers don't care.)
Are there any other age-specific modifiers or effects or are milfs just the 'superior' type?