If you mean ingame, Living Standard has an effect on: Mood, Billing, being allowed to join gentleman's club.Do they have effects on the quality of the food? If you're a master steward, can't you still manage to cook s+ dishes with Impoverished bought food?
Code:
billing:
master_wealth = master_wealth_target
if master_wealth = 0: other_bills = 0
if master_wealth = 1: other_bills = RAND (20,30)
if master_wealth = 2: other_bills = RAND (40,60)
if master_wealth = 3: other_bills = RAND (80,120)
if master_wealth = 4: other_bills = RAND (200,300)
if master_wealth = 5: other_bills = RAND (400,600)
if master_wealth = 6: other_bills = RAND (800,1200)
$newloc:
if master_wealth < 4: club_member = 0
#moodlet_base:
$master_bad_mood[14] = 'neg_wealth'
I would propose raising the rent in general, especially on the higher end quarters. And then having for example half of the standard of living costs based on if you are the owner of the property. I would also make it so that in the cheaper districts, you CANNOT raise standard too high. For example: White Town = 6, Taurus= 5, Korvus = 4, rest is up to 3.
so for example: if master_wealth = 6 and owner = 0: other_bills = RAND (800,1200) elseif master_wealth = 6 and owner= 1 : other_bills = RAND (400,600)
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