qwertyu12359 the following items can be marked as done on the roadmap:
- "Avek Plesir" is called "Avec Plaisir" when he starts to talk. Unify the names into one (the first form is better; more subtle).![Kappa :Kappa: :Kappa:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- The game fetches for "necro-gothi-kitchenc" in the UI overhaul folder. Remove the "c" at the end, in the qsp.
<- I can't find this, so I assume it's already fixed.
- Typo present on Handjob lesson (seeable on the 5th screen on the OP, oops): "lubrication or coaching form you".![Kappa :Kappa: :Kappa:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- When living in the slums, "leave the house" should place us in the Slums, and not the City Gate. Smuggler's RDV and Moneylander should be located in the Slums instead of the city Gate. <- Also seems fixed already? OR I'm misunderstanding.
- The little arrow (which gives indications) for a spell that necessitates "magic skill lvl 4 or 5" states "mage or magister" instead of the current skill names.
- Replace "Bro" by "Sir" in Sir Arumus dialogues (and maybe other characters) for better immersion.![Kappa :Kappa: :Kappa:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Lokplart feel free to work on anything else assigned to me, but only if you feel like it. I'll try and get to the rest sometime soon. I'm working on the Felicity fixes right now, so don't worry about that and the saving time improvement.
- "Avek Plesir" is called "Avec Plaisir" when he starts to talk. Unify the names into one (the first form is better; more subtle).
- The game fetches for "necro-gothi-kitchenc" in the UI overhaul folder. Remove the "c" at the end, in the qsp.
- Typo present on Handjob lesson (seeable on the 5th screen on the OP, oops): "lubrication or coaching form you".
- When living in the slums, "leave the house" should place us in the Slums, and not the City Gate. Smuggler's RDV and Moneylander should be located in the Slums instead of the city Gate. <- Also seems fixed already? OR I'm misunderstanding.
- The little arrow (which gives indications) for a spell that necessitates "magic skill lvl 4 or 5" states "mage or magister" instead of the current skill names.
- Replace "Bro" by "Sir" in Sir Arumus dialogues (and maybe other characters) for better immersion.
Lokplart feel free to work on anything else assigned to me, but only if you feel like it. I'll try and get to the rest sometime soon. I'm working on the Felicity fixes right now, so don't worry about that and the saving time improvement.