- Aug 20, 2020
- 24
- 20
I'm not sure about the download link in OP but the tutorial for the dev version is a little bit buggy at the moment. However, regular gameplay in the dev version isn't bad. Still plenty of bugs, but definitely playable.
I find it incredibly surreal to see Narnia mentioned in the context of this game of slavery, torture and cannibalism lmao. Although, I guess in that regard, Eternal Rome doesn't differ all that much from the city of Charn that the White Witch originally came from through the Wood between the Worlds. Charn would be an interesting setting for a game like that this.My sense is that the city of Eternal Rome is actually "in" the Fogs also, but has repelled them to create a region of safety. And the Fogs are a sort of in-between realm that touches the entire multiverse. Something along the lines of theYou must be registered to see the linksbut maybe the portals do not take the form of puddles... They might even be invisible (though if you encounter one, it still teleports you)... but if so, they must be detectable with magic. If the position of the portals is fixed in relation to the Eternal Rome, it would be possible to create maps that a mundane could follow, and to march armies through them etc. Even if they move, as long as it happens slowly, or a capable mage is leading the way, it still could work.
Some jewelry, accessories and weapons being reusable makes sense. Most clothing and armour (and shoes) would be sized to fit and should need to be acquired anew for each slave. As part of the item overhaul, I suggest having a property on each item indicating whether it is reusable or only usable by the specific slave that it was purchased for (concept similar to "soulbound" in other games). If not reusable, get rid of it when the slave goes. We could track sizes and apply penalties for using the wrong sizes, but it's more complexity for little gain.12. Slaves now “own” only the clothes,jewelry, weapons, and armour) they have currently equiped. When they remove an item, it is added into the household inventory, available to other slaves.
In some ways it would be better than the setting we have now. (Pre-Jadis, at least.)Charn would be an interesting setting for a game like this.
Eh, Eternal Rome is pretty cool and unique, providing for interesting design choices. Wouldn't mind seeing Charn being explored though, might even attempt it myself.In some ways it would be better than the setting we have now. (Pre-Jadis, at least.)
Just found what he used to make his own version!Pianocat Do you still have the templates for the slave portraits?
Yeah. We don't need to say how they work. It could have a sound amplifying magic crystal inside instead of technology.Are microphones a thing in JONT (the place with plasma riffle and cyborgs but also medieval style weapons and entertainments)?
Seems I logged up the right day^^'Pianocat Do you still have the templates for the slave portraits?