Hey guys, I made a personal mini balance mod
Congratulations on becoming a modder.
> Made overnight devotion gain require 6 obedience - this is basically the challenge of the game on hard!
Did you choose 6 based on a specific combination of attributes and aura stats? If you set this too high, you are making fear a mandatory aura stat to build devotion, which blocks no-fear/no-punish reward-only training. (Of course, as long as there are still other ways to raise devotion, it's only a soft block.)
> Devotion gain no longer blocked by too high pride, fear, or too few rules.
A slave who isn't asked to follow any rules is left to her own devices outside the times when the slaver is commanding or training her. Even if that is only overnight, it means she isn't being required to have the slaver's expectations or desires in mind at all times, which is what devotion is really about -- replacing the slave's morality - her internal view of what is good or bad - with "whatever the master wants is what I want."
High pride is the slave believing herself superior, which similarly goes against the development of a slave morality.
High fear is the slave spending every waking moment in suspense anticipating that she will be tortured. She needs to be able to relax sometimes (less than max fear) to reflect on the positives of her situation and begin forming a belief that maybe being a slave for the rest of her life is a good thing.
> Very low mood increases despair more overnight.
> Forcing rules cause less despair.
> Despair lowers slightly slower.
Passive (mood) = more impact, active (forcing rules) = less impact. This seems counter-intuitive.
How do you expect players to adjust their gameplay based on these changes?
> Devotion lowers fear quicker.
What prompted you to make this change?
> Removed all basic skill and sex skill requirements. No longer do you have to grind a bunch of random skills! Just focus on building Obedience, Devotion, Attributes, and your Contract-Specific requirements! No more carpal tunnel!
Can you elaborate what you did here? It's hardly random to expect a higher-ranked slave to be skilled in multiple areas. Clicking three different skills vs. clicking one skill three times = same number of clicks. This calls into question your "no more carpal tunnel" claim.
> Make rape less impactfull, both in positive and negative effects.
> Maybe even add a new, 'sexual abuse' punishment category, and make rape work like any other punishment.
It was deliberately made more impactful in 2.2. Rape is psychological torture, which may or may not be paired with physical torture. Rape victims can see themselves as
permanently "defiled" and experience dissociation / self-betrayal ("my body is sending me pleasure signals while I am screaming NO"). With non-sexual torture, the victim "only" has to deal with pain, not pleasure (unless masochist).