CORNEVS

Newbie
May 23, 2020
33
27
95
So I found something curious about Fluffy Paws... I used to think clothing bonuses only affected effort, not the actual skill gain rate — but turns out, nope! If your slave has at least 4 devotion (for S+ slaver's teaching skill, and 5 devotion for A+. If girl has nurse affinity, C+/B+ tutor skill is enough and 2-3 devotion, because diligence scales directly from slaver's teaching skill), then even while wearing Fluffy Paws she will still have 4/5 diligence. And of course, the slave must have S+ mood - ecstatic. That means you can grind medic (and ofc other skills too) 10+ times per slave.

UPD. Also found out that devotion itself doesn't really affect effort -- it's mostly about the general obedience level. E.g. if a slave has 4 devotion, S+ mood, no affinity, and no fear her diligence will be 4. That level of diligence (if she's devoted) actually triggers guilty. But with just 1 fear (other stats unchanged -- 3 awareness, 4 taming, 5 habit and 4 devotion) my slave had 25 obedience - and that was enough to hit 5 diligence without triggering guilty.
 
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Kishinz

New Member
Jun 15, 2017
11
8
132
Getting some brutal crashes from time-to-time, this is what keeps appearing:

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Using Windows 10 with 16gb ram and with more than 500gb of free space on the drive.
Game's version is Dev version 2.3.2.5

Seem somewhat related to audio, as it seems to reset my audio too, have to F5 my youtube music :/
As it seems related to memory, may also be related to my constant use of F5-F2 in this save (Like to experiment with stuff to see what in the wiki is correct and what's untrue)
This save has been going on for a while, 516 days. Already reached the end some time ago and had more than 4 S+ slaves (Pity there's no more endgame content btw, one S+ slave in day 200 or so funded my whole campaign)

Someone has any ideas? I've searched and found similar issues in the thread, but they didn't seem to reach any conclusion.
 

CORNEVS

Newbie
May 23, 2020
33
27
95
I got tired of repeating the same actions 100+ times to grind stats, so I wrote a small AHKv2 script to help automate the process. Decided to share it with you all.

- Whip skill (F8) w/ an unarmed slave — important: your previous fight must have been with a whip, as the script uses the “Previous weapon config” option.
- Fighter skill (F4) w/ an Amazon — also uses previous weapon config. I recommend using a flamberge and having at least A+ fighter skill and strength, plus all special missions completed (except maybe Raven Crown, as it doesn’t affect battles as far as I know).
- Auto-Sex (F6 press to start/stop loop) - preferably w/ the chimaera gem, so your slave gains a positive moodlet and raises her temper (+5 per sex and day). It's simply presses continue and skip dialogues. So you need to manually select the sex type (vaginal, oral, etc)
- Savescum Farid’s auction (F1) — quicksave on the trade square screen. Attention! The script moves the mouse right onto the "Skip slave" option, but doesn’t click on it, so be careful not to misclick and skip the perfect slave.
- Assistant milking Fiend lesson (F7) - to maintain Leviathan hp (an assistant w/ S+ milking skill increases Leviathan hp by 3 points per milking, while Leviathan passively loses 5 hp every day), or to quickly raise the Fiend. The Fiend levels up when it reaches specified hp thresholds
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- Grind slaver’s medic skill by training slave for Nursing skill (F9) — use Fluffy Paws and Encourage (if needed), and just grind slaver’s medic skills! Attention! A slave must have high obedience and perfect mood (Ecstatic S+).

Since my monitor is 1440p (which not everyone has), I included a simple button position scaler. If you encounter any issues, feel free to dm me or reply in this thread. You’ll need AHK v2 installed on your PC, but I might port it to C++ and compile it for windows x86 in the future.

UPD. I forgot to mention — you must run the game in fullscreen for the coordinates to work correctly.

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UPD. If you want, to expand the script further — it’s easy!

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Orno

New Member
Apr 20, 2018
3
1
134
So, some things to consider which might help you.

The 4 main attributes that determine "obedience" besides the actual obedience value are Awareness, Taming, Habit and Devotion.

There are also fear and despair, but in general these are detrimental for a lot of things, especially despair, so you don't want to rely on being cruel unless you know how to manage it.

The best way to get a slave to obey depends a bit on their starting values and personality, but in general you want to avoid building up significant despair or her mood will tank and she will hate you. This means no raping her, and no punishments that exceed the guilt value shown. If her portrait has "Guilty (1)" under it, only do a punishment with a value of 1, don't be extra harsh.

When you learn to cast magic, you can use a spell called Auspex which lets you examine all these values, by the way.
For taming, an easy way to get some points fast is to put her in a deprivation suit and/or pony harness/plumed bridle at bedtime. I often start new slaves with all three, and usually its good to throw them in the cells with no food for the first night too. You might get one despair from this but it will go away fast if you don't do anything else harsh afterwards. Also remember to give them some extra early awareness by explaining their situation on the first 3-4 days or so (the dialogue button next to slave portrait, choose to explain their position). Habit is mostly about getting the slave to regularly agree to follow orders, it will build up naturally as you do training, not much need to focus on it specifically. Awareness will also level up slowly by giving her punishment and reward which is proportionate, and other natural activities. Therefore the easiest one of the three "feeder attributes" that influence devotion is taming, because you can put her in special bedtime outfits to increase it rapidly.

Building up taming/awareness/habit will feed into devotion slowly, and devotion is the main attribute you need to increase to make slaves more loyal. You can't easily increase devotion by itself, there are some high level rewards/magic spells that give small increases, and a one time per slave potion called Philtre which you can make later on which gives some boost to devotion as well (usually better to save it for a boost on level 2->3 or 3->4 devotion with the potion, instead of using it right away at level 0 to get quick level 1, though).

Devotion can often take quite a while to start increasing, but in general you should be able to get up to 3 or 4 devotion points within about one to two months, depending on your skill and your slaver's attributes/access to magic. If a slave is particularly troublesome due to built up despair and you can't get a single devotion point within the first ~10-12 days or so, you might consider tossing her out to someone cheaply and starting over.

EDIT - Want to add a few other tips for newer players specifically that don't necessarily relate to devotion.
One, try not to get attached to your first few slaves. It's really important that as a new slaver, you start getting your reputation built up, and start selling slaves so you can get some capital for future training. Don't try to train up a B+ slave on your very first slave unless you know what you're doing, it's really best to churn out C+ quality slaves for a few rounds and then move on to B+ and A+ slaves for nobles, but don't be ashamed to put out a few D+ slaves as well if you need some quick sparks to sustain yourself early on.

Two, the earlier you manage to get the Bull Ring from the House Taurus noble in the central forum (white district sub area), the easier the rest of your game will be, so try and fit in an arena champion slave somewhere in your first 2-300 days of playing at least. You won't get paid any sparks for this slave, just the artifact, so you need to build up some cushion to afford this, but it'll be worth it in the long run if you can do it.

Third, fear and despair are really only useful when trying to break particularly prideful slaves, or because you want to be an asshole for roleplay reasons. 95% of slaves should really never be given despair beyond 1-2 points, if you get to more than that you're probably being way too hard on them. Fear is usually fine in moderation (try not to get it all the way to 5, but 2-3 points is usually a good thing early on) and can be balanced with other mood boosts, but despair will quickly make slaves extremely depressed or even suicidal/try to attack you, and it eats away their devotion gains and makes it take much longer to train your slaves. It just sucks. Try to avoid despair as much as possible, seriously, anally raping your slaves on day one might seem like a power move or something but trust me it really isn't a good idea unless you're trying to break a red pride slave as fast as possible and know how to get rid of 4 despair points without killing her by accident.

Fourth, make sure to train a competent assistant as fast as possible. The starting assistant will be very helpful, but I usually make one of my more promising slaves into a replacement and cryo-stash the starting assistant at some point. Having an assistant with S+ Cooking/Maid/Nurse/Secretary is going to make your life a *lot* easier, try to get those 4 maxed as soon as possible at the least. Nurse will let you keep slave weights constant, once you get to "model" you can set calculated diet and never have to pay for a nutritionist if your assistant has medical skill. Secretary will let your assistant be your bookkeeper, and give you lots of extra cost of living savings every decade. Maid/Cook lets you delegate this stuff to your assistant, meaning more time for training your slaves and less grumbling about the housework for your slaver. Other skills have uses too, but those four are your assistant's core functions aside from training/supervising your slaves.

View attachment 5041357 Here is an example of a pretty much ideal situation following the first week of training, what to aim towards for attributes. You can see this screen if you cast the auspex spell, which will be available to cast as soon as you purchase and wear wizard robes. Note that this slave started with 3 habit so she would probably only have 2 points by now normally. Taming is usually the highest of the three but you need to get them all up in balance to get devotion ticking upwards daily.

View attachment 5041367 This is the example of the "I want to tame this girl immediately" suit, feet don't matter so might as well give her mood boosting slippers once she earns them as a gift but the rest will increase her taming nightly. Remember to take her out of it during the daytime to help her mood during trainings unless she starts to like it or something, certain slaves like either pony gear or being bound but most will get mood penalties. The piercings also contribute to taming if you have a full set, you can get them from the Necropolis district at the Steel Rose.
Hey I wanted to thank you for your information and the tips. If helped me a lot understanding how the mechanics in this game work. I think I have figured it out now. Took me some restarts, but i just finished my first challenge. I do not know if it is the same woman for everyone but I got a frigid, guild complex, addicted girl with a lot of more bad stats and had to make her an a+ concubine - and it worked pretty well.

Took a while, but it was still profitable.

Crazy - Aura.png Aura Crazy - Rules.png Rules Crazy - Stats.png Stats

I think one of the most important things to figure out at the start are how fear and obedience interact. Since you do not get any progress without fear when you do not have devotion yet. I guess if you do not try a lot and accept some failure, one does not go far in this game.

I still do not understand how you landed a devotion point in the first week, though. My approach is casting tremendio one or two times (depending on the rebellion of the girl) - getting a collar on her as soon as possible and let her earn sundress and fluffy boots through merit. I should get into positive obedience at about 4 - 5 days, but she still has a little despair. As soon as I can, I build up the first dot of devotion with erotic reward - gentle hug or sensual massage. But I get my first dot the earliest in 12 - 14 days. I used the deprivation suite as you suggested, but stopped after a while since the stats for taming raise pretty well with the training - the first dot of devotion is the most important element at the start in my opinion. Maybe you can tell me your approach.

As for special missions - i got the Amulet and the crown, which help a lot.

The Leviatan took so much time to level that I got my assistant to s+ maid, cook and secretary (between slaves I also made her an a+ nurse through a tutor -so she can manage diets.) and during this mission with the crazy girl i leveled her sexual stats. Now she is s+ in nearly every sex act too and also close to s+ endurance. I do not think I will ever change her, after all we have been through ;) - I will rather raise her to max everything one time.

Let's see - next challenge is the arena winner for the bull ring. The fighting system is very confusing - but I did not use it, basically at all.

Am looking forward, what else lies hidden in this game - I have the feeling I barely scratched the surface. Since i nearly never left my house and spend my time with teaching and reading auras. But at least I have the ability to raise good quality and profitable slaves - so there is not much that can go wrong :)
 
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RickJencans

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Mar 11, 2019
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Glad to see you're on your way to slave training greatness, my friend.
That slave you have looks particularly tricky, lots of traits on her that can complicate things. Getting her to A+ in that amount of time without having bull ring or high magic is about all you can ask for. Even slaves I hand-pick for S+ status (like Cecilia, who took me 58 days to reach S+ because she started as a big fat fatty with no endurance) usually can take about 50-60 days to complete training.

Devotion is hard sometimes, that girl I showed you started with 3 habit already from her background, which helps a bit with early obedience/generating merit for devotion boosting rewards. Devotion can easily be boosted in a few ways- sexual rewards which you already alluded to, Delikacia spell which will come with higher magic level, and "reward with free time" rewards 4 and 5 (Garden of Gethsemane, Golden Cage). Otherwise, make sure to boost taming/awareness as fast as possible to get the ticking daily bonuses to devotion increased.

A week is pretty fast for devotion 1, 10 days is probably a more reasonable goal for most slaves especially if you haven't got access to the Delikacia spell yet and assuming she doesn't start with any free taming/awareness/habit, which can sometimes happen.

I almost *always* keep the Deprivation Suit/Plumed Bridle/Pony Harness/Steel Collar on her every single day until she's at 4 or 5 taming, unless her bedtime mood will be negative even with drugs/encouragement/white district massage/merit rewards mood boosts. Waking up in a bad mood is fine, you can take the gear off her and give her boosts again, but if she goes to bed depressed, you'll have worse gains overnight.

The first 3-4 days, her mood being negative is just fine, often necessary to build up enough obedience for some sexual trainings, but after that you want to try and start reducing any despair/fear you've built up, and focus on generating that first devotion point so keeping her at at least calm/hopeful mood before sleep is a good policy. If you spend about 4 or 5 days casting delikacia (costs .5 slaver energy to cast or free with the bull ring)/sending her to golden cage (costs 3 energy from slave and energy to supervise slave from yourself or the assistant)/spending time walking on the roof (zero energy cost for you or the slave) /giving a gentle hug (.5 energy cost for slavery only, or free if you have the bull ring) every day, as well as rushing towards 2-3 taming points with bedtime gears, she ought to get a devotion point even through some minor fear/despair.

Casting Sententia Veritas for the automatic +5 merit from any task to get access to Delikacia spell, then having her do something particularly meritorious like a new and difficult sexual training such as gangbang for +5 merit to avoid spoiling when putting her in the golden cage, then giving her some extra energy from pollen/kamra/massage somewhere, doing a few more trainings to get +1 merit each for gentle hug and roof walk date can all be fit into a single day without much difficulty. If you don't have Delikacia spell, just ignore that and focus on Golden Cage + Hug + Roof every day. If you get an extra merit point then use praise to increase her awareness a bit, you can also praise without costing any energy points.

EDIT- Also do keep in mind if using Delikacia, there are cases where the -4 intelligence per cast will really hurt you, don't use this on a slave you're trying to turn into an ace secretary before her intelligence is green or you will have a hard time progressing intelligence before her skills max out.

Also, extra info on drugs which may come in handy. A lot of players will tell you to avoid drugs, in my experience this is a bad or incomplete advice. Drugs are very useful for slaves being trained for sale, especially faerie's pollen which will give your slave a full +5 energy per day for only 2 sparks. Turning her into an addict isn't a big deal, if you're selling her within 60-90 days maximum, you are talking about a cost of maybe 3-500 sparks total, for multiple drug habits. If that extra daily energy is the difference between A+ and S-/S+, it's definitely worth it from a pure profit perspective.

Oblivion will give her lots of extra mood boost, however this drug is quite addictive so I would avoid it completely for slaver/assistants, or you can use "blaze it"/"chug" to get some minor mood boosts, and these can be used "safely" perhaps 1-2 times per decade for slaver/assistants if you find yourself needing extra mood for some reason.

Kamra is the safest of all the drugs, gives +1 energy and you can pretty much use it regularly without worrying too much, even the slaver doesn't get much negative consequence if you use it occasionally. For the slaver/his assistant, between 1-3 times a week is generally safe, every day use will definitely lead to addiction, so try to regulate accordingly and if you've been using Kamra for 5 days a week, try and cool it the next week to balance things. Kamra addiction builds slowly in the slaver/assistant, but can be a bit annoying if you let it get away from you for too long.

Pollen is much more addictive and gives negative health consequences, therefore, I'd recommend ignoring pollen or only using it during an emergency situation for the slaver or his assistant.
In general, once a decade pollen use seems to be safe and will not lead to addiction, the most common use for this would be during horse race/gladiatrix day, if your assistant wishes to compete in the contest while still performing other actions, it's usually useful to use some pollen on that day. For the slaver, it might be best to entirely ignore it, unless you can easily build strength back up to compensate.

Do note that allowing your assistant to develop an addiction will mean she will start automatically taking her "medicine" from the stores every day if it's available, without asking permission. To stop her from taking her addictive medicine, you would need to train it out of her as a slave/prisoner for a while, leave your stockpile at 0 for long enough to let her kick the addiction while still being your assistant (meaning you cant use the drug for your slaves during that period since drugs can only be bought in batches of 5) or else you will just deal with her constant -2 sparks per day habit and other potential health consequences that may arise.


(oops, I thought drugs were 5 sparks but they're actually only 2 sparks, what a good deal!)
 
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Ingvar77

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May 1, 2021
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- Whip skill (F8) w/ an unarmed slave — important: your previous fight must have been with a whip, as the script uses the “Previous weapon config” option.
Does it even make sense to level up your Whip skill through combat? As far as I remember, Whip rate increases by 1 after combat and by 3 after punishment. And it doesn't matter that the punishment is undeserved, Whip skill will still increase. So just buy a cheap slave with S+ health, put her in prison and only take her out for flagellation.
 
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RedGreen3

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Apr 13, 2020
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Hey all, since it looks like qwerty left us, I decided to post my updated Russian Merge mod here. It is an enhancement of Mistress Mod with features from the Russian branch. Here is the original post I made on it.

Some the features of the Russian branch have been successfully implemented. I suspect there are still some slave/assistant interactions that I haven't found yet, but I haven't tested enough to tell and it's the type of thing that requires a ton of testing. The black market did not make it in this version mostly because I've been working on it for over a month and I'm starting to get burned out. So what did make it in?

Six new locations, slave/assistant interactions, the ability to whore out your slave, vampirism, and more masters and mistresses.

An option to disable futas is in the game and it will hide Futaland completely. Vampirism is hard mode. You need to feed and the only cure will cost you a ton of money. Five characters start as vampires, including Saruman. Others can become vampires by attending the Vampire Ball. The vampire hunter will sell you a slave who can cure you.

Older saves may not be compatible. The merge was made using the no loli edition. I'm not sure if the loli patch can be used anymore. Some characters will repeat their quest lines if you talk to them without a slave. This is intended behavior because some quests won't show up in the diary.

The link contains the full game. There are no lolis in it because they are illegal where I live.

Currently in beta since I don't have time to fully test it.

Ping me if you find a bug and I'll fix it.




Major update to beta 2f! 384 slaves from the Russian version have been added. All previous fixes have been applied to make it easier to keep up with. The issue where special slaves were always ugly has been fixed, although you now have to train them like usual.

Edit: Itty bitty update. Fixes some UI bugs in the tutorial and unclickable return and cancel buttons for nipplefuck and lesbian sex.

Edit 2: Removed all references to the vocal skill by npcs as it has been replaced by the art skill and altered requests for the vocal skill to the music skill as needed. This also fixes some characters of the optional area Futaland.

Edit 3: Updated jack.qsp to hopefully fix the issue where contracts were not being displayed correctly.

Edit 4:
Hey all, another fix for Russian Merge Mod (Mistress Framework). This fixes the tell me about your past interaction, implements the items in the market in the Red Light District, makes it easier for slaves to fall in love with the player, and adds the possibility of the assistant raping the slave if the assistant is horny and you don't satisfy her. If the slave fights back, both slave and assistant can end up injured. Make sure to satisfy your assistant! It also adds a small patch for a bug introduced back when the black market was introduced that caused all slaves to have alternate appearances. Most were empty, so this has been disabled. Finally, Isabella, Julia, and Felicity can no longer get Neoplasty due to their appearances changing back to default after changing to an alternate one like secretary or maid. This appears to be a bug in the official dev build. For some reason you need to buy clips and cuffs twice to equip them on your slave. I'm looking in to fixing this, but it's not a priority. Getting Isabella causes your slave to lose her name. This is related to the black market and not a priority to fix since you can rename your slave already. You may need a new game for some of these fixes to apply.

Edit 5: Fixed a bug where visiting the slave market when you already have a slave caused the ui to disappear.

Edit 6: Made it so that the assistant will only attempt to force the slave if her arousal is at least 4 instead of 3. Was annoying otherwise.

Edit 7: Garsid's requirements now include nipplefuck and lesbian sex skills since he wants a slave who can do "everything." Note that breast size has to be at least 3 for nipplefuck to be possible. Nipplefuck requirements were changed back to be at least 3 instead of at least 4. Some typos in lessons have been fixed. Furry slaves from the Zoo Farm now have their egg birthing and lactation working as intended and are randomized otherwise. They are still not completely working, but it's a start. Mistresses can now become pregnant and be taken away if the pregnancy progresses. They can get an abortion or xenoparasite extraction at the Technosphere just like slaves. Lesbian sex now requires both a slave and assistant.

Edit 8: Reverted slave pregnancy. Was preventing Felicity quest from being completable.

Edit 9: Probably the last major update until the Russian version is updated. Bugfixes will still be released. Includes new quests, a real ending scenario involving the emperor and barbarian king, a quest involving a portal in the fogs, new item for the player, and several fixes. Mistresses can no longer impregnate slaves, but double penetration will always result in immediate pregnancy as a failsafe for Felicity. There is other code that *should* lead to slave pregnancy. Masters are unaffected by these changes. Once this version is confirmed stable, the main download will be updated.

Edit 10: Fixed a small bug with mistresses and relaxed vaginal sex. Please redownload.
 
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aumhs

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Dec 5, 2022
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I almost *always* keep the Deprivation Suit/Plumed Bridle/Pony Harness/Steel Collar on her every single day until she's at 4 or 5 taming, unless her bedtime mood will be negative even with drugs/encouragement/white district massage/merit rewards mood boosts. Waking up in a bad mood is fine, you can take the gear off her and give her boosts again, but if she goes to bed depressed, you'll have worse gains overnight.
Aren't you going way over the cap for taming/day from clothing with that?
For new slaves, I tend to be caped at +2 to +4 taming/day, depending on their stats, and how late into the game I am (slaver stats and items). And a slave where I start out with even more is so easy to train (from low aura) that special strategies for them are overkill.
Steel Collar + Crown of Thorns is already +4 taming/day, for a total of -20 mood. And if the cap is at +3, I tend to go for Steel Collar + Nipple Chain.
Steel Collar + Deprivation Suit is +6 taming/day, which is nearly always past the cap for a fresh slave, and -30 mood.
I can see Plumed Bridle being worth it for the -pride, which is harder to get. Any the same for Petsuit (which isn't in your list).

Am I missing some way to get a slave's aura down faster, to increase the cap?
The math changes with some traits of course (especially Brony)
 
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RickJencans

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Aren't you going way over the cap for taming/day from clothing with that?
For new slaves, I tend to be caped at +2 to +4 taming/day, depending on their stats, and how late into the game I am (slaver stats and items). And a slave where I start out with even more is so easy to train (from low aura) that special strategies for them are overkill.
Steel Collar + Crown of Thorns is already +4 taming/day, for a total of -20 mood. And if the cap is at +3, I tend to go for Steel Collar + Nipple Chain.
Steel Collar + Deprivation Suit is +6 taming/day, which is nearly always past the cap for a fresh slave, and -30 mood.
I can see Plumed Bridle being worth it for the -pride, which is harder to get. Any the same for Petsuit (which isn't in your list).

Am I missing some way to get a slave's aura down faster, to increase the cap?
The math changes with some traits of course (especially Brony)
Yes, you are correct that my approach is a bit overkill because you can run into cap but its useful to use these items to discover traits and to get in the habit for later, even if she doesn't have good traits for this stuff. Using bondage gear and pony gear will help discover loves helplessness and brony right away, unlike crown of thorns/collar. Also, Thick Steel Rings don't count towards the cap so you can get extra from those, and Petsuit is not as good as Deprivation suit in my opinion because it decreases Nature attribute by -1 which can be annoying to compensate for.
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
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Here is how I do it:
1) You need to go to .

2) There you can find multiple archives:
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You basically need 3 pieces from here, which are:

(you don't need engine-base)

2.1) However there is one complication. Each of these 3 archives has branches.
You can access different branches by opening the folder and looking inside.
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So each of these 3 folders - game-base, media-base, media-patch also has multiple branches, which are normally - main (also frequently named 'master') branch and then some others marked as -ia and else.
Now I'm not an expert on this at all, so I assume these brances are used for different releases, but I am not ever aware which is the latest and which is the best (also which is lol/nonlol edition).

3) You download all the folders (their branches) you want (or see point 4 for details on which branches you probably need).
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So you can just download 3 master files and thats it, but that would probably only be the latest released version (not DEV).
To get latest DEV release, you probably need to download the -ia branches instead.
However, I am not sure about that as I said, also not sure about lol/nolol.
So roll with me or experiment yourself.

4) So as a full/latest DEV version game enjoyer, I download these archives/branches and unpack them in a given sequence into a single folder (which would be the main game folder):

IMPORTANT: media-base archives contain only two folders 'pic' and 'snd', those need to be unpacked into "preferred_main_game_folder/game/content" -> you will need to create the 'content' folder manually.
In other words, you unpack game-base files into 'preferred_main_game_folder/', while media-base/patch files should be unpacked to "preferred_main_game_folder/game/content".

P.S.: I'm sure someone from the dev team can explain better what would be the preffered sequence of archives/branches to download to get each version of the game.
You don’t need the ones without -ia.
 

kkoll_2024

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This is a revision file by a Chinese author. This is probably the best revision so far, and it meets my imagination. At the same time, this is a free sharing by an author. New characters (incredible new characters with new exclusive plots and exclusive cities!!!!) and new exclusive features have been added, as well as more special potions and a new NPC favorability system. I hope to give feedback to other jack o nine fans.
 

Deleted member 141997

Jack-o-nine-tails
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This is a revision file by a Chinese author. This is probably the best revision so far, and it meets my imagination. At the same time, this is a free sharing by an author. New characters (incredible new characters with new exclusive plots and exclusive cities!!!!) and new exclusive features have been added, as well as more special potions and a new NPC favorability system. I hope to give feedback to other jack o nine fans.
If there are new characters and cities, will the .qsp file be enough? Don't we need at least the content/pics too?
 

kkoll_2024

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您能给我一个电子邮件地址吗?中国的 Internet 防火墙使得将文件传输到网盘变得困难。原作者分享的下载地址不方便对外下载
 

Deleted member 141997

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您能给我一个电子邮件地址吗?中国的 Internet 防火墙使得将文件传输到网盘变得困难。原作者分享的下载地址不方便对外下载
Please, translate your messages to English.

I personally don't want to give away my mail address. The best course of action would be for you to post a link to wherever you downloaded it.
 

ReC3KS

Newbie
Donor
Oct 12, 2021
68
54
141
It tries every few seconds. I just re-downloaded it a few minutes ago to make sure it's not something else, i need to add msvcp120.dll and msvcr120.dll because is missing but i don't think that is the problem (downloaded on )

EDIT: It only tracks when the game is running
1753120864048.png
 
4.00 star(s) 72 Votes