- Jan 28, 2018
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Development Blog #62
Hi, everyone.
I was working on my crowd characters in the past two days, and then I thought I should see how much of them I can use in one scene. Well, this above is pretty much my limit. Considering how much characters, cars, and props I have in the image, it's not that heavy on the Video Memory (~12GB). So I did a good job making these peeps as light as possible. Sadly DAZ Studio eats System Memory like there's no tomorrow. This scene went above my 64GB RAM and started dumping data on the SSD.
Other than that, I keep working on the next update, and keep burning in the summer heat. Hopefully the latter will be over soon.
Stay safe, and thanks for the support.