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- Apr 23, 2018
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Well exactly I didnt even try. It took me like 20-30 to setup and same to render with some shitty hardware.The skin texture/skin tone is very good on both of your renders even better than to big buck earning VNs and their lifeless plastic dolls (looking at you WVN).
Though, the skin texture on the chest on the first image is not perfect (little holes/notches like acne scars are visible) and a tiny, tiny bit of blue veins are missing too (not sure if possible to add).
However, from your two renders alone we can see that you put a lot of work into them (light, shades, filters, etc.) more then some devs do.![]()
Well that's just tells me that you have no idea. My point was to show that in 20-30 you can get good looking render with almost no time when I used this software for like few hours. You telling me these guys who gets money for it are that slow to?I do not agree, it takes time to produce good looking images - even with all the tricks in the world (denoising, photoshop post-prod, and so on). Or better said, it depends on your definition of "good looking images".
The first example you posted is a stretch - rendering figures only, without an environment, is sure faster, but it is of limited use in a VN like JOHN.
The second example is more on target. Don't take me wrong, I think it is an awesome render. But to produce a "good looking image" or at least a better looking one, it takes more time than this. i.e.: to correctly pose hair, to correctly pose the feet, to add a natural looking landscape outside the window, to compose a more lively (and personalized) environment around the character --- this all take time!
Details matter, and details take time.
In my opinion, stoper uses time to add details (and there is also the storytelling side to consider, but it is a different aspect), while other devs do not use the same level of attention to details.
And I was not only talking about stoper but in general.
"Rendering figures only" Yes devs do render figures only to make it faster and add background to it later, but you dont know anything about it so..
'natural looking landscape" No one wastes time adding landscape, that's what a simple plane image with HDRIs are for.
That's because I didnt use dForce for hair that takes no time to setup.Why is her hair sticking up? Guess didn't take the time to sort that out huh? Went for the fingers in the electrical socket look?
There's the difference. As for the first image...no background...10 mins max. Very little RAM used in that image and imagine you also rendered both at no higher than 1080. Lighting is also awful too and 50 shades of wrong. So obviously apparent to anyone with a good eye.
Want to do a comparison...want to try to knock the Dev with 'I can do it just as well'....at least do a fair comparison. Your 980ti is utter crap for rendering, and it shows in the quality of your renders, sorry![]()
I took me no time and knowledge of software to produce something similar to what these Devs do for year now. Just stay mad and delusional and stuck in the past were to render 200 images it takes 4+ months. With available hardware these days it takes no time to render these images. but keep getting milked by these devs thinking 3 updates a year is perfect for this quality of product.
You dont even know how to check the resolution, here I will help you. It's 2160x3840. And again not every dev renders backround with the character itself. You can add it later but you dont understand anything about it. That's what optimization and time saving is for.
Rendering anything higher than 1080p is useless and time consuming with almost no reward. You render images like this (For example 2160x3840) so you can make an animation of going up and down without needing to render every frame. It saves a lot of time. Normally wouldnt go higher than 1080p.
TLDR You all missing my point. I'm 100% with you that these devs render good images but I want just to open your eyes that it doesnt take as long as you think it is. I could go nitpicking every image too. Some of you actually think it takes hour/hours to render some of the images with top of the line GPUs like 2080ti or the new 30xx ones. These days no it doesnt unless you dont know what you are doing with the software.
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