2.70 star(s) 23 Votes

DumpsterFire

New Member
Nov 11, 2018
7
0
Need to increase gold found in chest, and either increase lust resistant, or decrease how much the enemy does to you. Combat could honestly be more better though I doubt that the main focus of the game. Controlling the camera when the h scene happen would be real nice.
 

tofumen

Newbie
Oct 31, 2018
80
106
Darkest Dungeon with Hentai element looks very promising but the gameplay is so crude atm that it's unplayble. First of all, please add a fast forward function in combat. For other game mechanics, just copy the system from Darkest Dungeon and focus on adding more characters and animation. This game would be a really great. Also, do not invest on voice overs, they are just a waste of resources and time...
 

zarqupang

Forum Fanatic
Nov 2, 2017
5,587
1,494
it's a good game. but ever time i went to the forst after the first time game would send me back to start over. hope they give the game soon and not just demos
 

Pogo123

Engaged Member
Mar 25, 2019
3,417
4,610
i like the idea, the style and setting. but the images look very unfinished. even i like your taste and how you draw
 

HentaiHoarder

Member
Jun 19, 2017
488
309
Has there been any news of an upcoming build at all, I haven't been able to find anything except for some posts on upcoming animations and their work on Seeds of Chaos
 

UncleVT

Låt den rätta komma in
Moderator
Jul 2, 2017
9,425
99,417




Hello everyone,

Time for another peek behind the scenes at the development of that next release, and the good news is that we are on track for our projected roadmap. Both Jr. X and Sommy have been working really hard on the new features planned for the second major demo, and we are going to be looking at the progress made on those today.

j1.png
The World Map
First up, as you can see Sommy has been working on the overworld map, which will allow you to choose which location to visit. On the coding side, Jr. X has built the node system, which will allow you to travel across the map. If you haven’t previously read about our planned node system, the map will be composed of two types of node - core nodes and secondary nodes. Core nodes are areas that must be visited to progress the game, while secondary nodes are ones that can be visited for side quests, and other optional content. This will be implemented in the next release.

j2.png
Inventory
Next up, Sommy has designed the UI needed for the inventory as seen above, and Jr. X is currently in the process of coding it. In addition to implementing the inventory, we’ll also be adding a few new items to the next release; new weapons, armour, accessories, and key items, for you to have a play around with.

j3.png
Kink System
We’re also currently introducing the kink system. The first part of this is the kinks themselves, sexy negative conditions that occur when the girls get lust broken, or when they use the brothel. The second part is the brothel itself, which offers an alternative way to reducing lust than spending your hard-earned gold at the church, with the cost being a kink instead. We’ve currently added a few kinks to the game and they are working nicely, with more to come in future.

j4.png
Polls, Polls, Polls
With two new female characters, we need a ton of new animations, and with that comes more polls than a US election. We’ve been asking our backers what they want to see when it comes to Amalia and Melaina getting it on with themselves, each other, the other girls, and the enemies currently in the game. These are still ongoing, so if you want to get in on them, you can pledge at the $10 level, and help shape what sexy animations will be in the next release.

j5.png
Animations
Sommy has been very busy at work on the animation front. Both Amalia and Mel are finished on the combat sprite side, and he’s been working hard on the sex animations. Once we got the results for the polls mentioned above, Sommy has done a lot of base images for those, which our backers have seen. The next step is splicing these and animating them in Spine, which he’ll be starting this month. We’ve got twenty-three of these planned for the next build, so it’ll be worth the wait.
That’s it for today, we’ll have more to share in the coming weeks, and at some point in the future, a WIP build for our backers once the new systems are tested and relatively bug-free. I’d just like to thank you all for your support at this time. We realize it is not the most exciting part of development, but once all the core systems are finished, we will be able to release at a faster rate and focus on adding tons more sexy content.

- Lord A.
 

psycohunter96

Member
Aug 19, 2017
454
937




Hello everyone,

Time for another peek behind the scenes at the development of that next release, and the good news is that we are on track for our projected roadmap. Both Jr. X and Sommy have been working really hard on the new features planned for the second major demo, and we are going to be looking at the progress made on those today.

View attachment 391072
The World Map
First up, as you can see Sommy has been working on the overworld map, which will allow you to choose which location to visit. On the coding side, Jr. X has built the node system, which will allow you to travel across the map. If you haven’t previously read about our planned node system, the map will be composed of two types of node - core nodes and secondary nodes. Core nodes are areas that must be visited to progress the game, while secondary nodes are ones that can be visited for side quests, and other optional content. This will be implemented in the next release.

View attachment 391073
Inventory
Next up, Sommy has designed the UI needed for the inventory as seen above, and Jr. X is currently in the process of coding it. In addition to implementing the inventory, we’ll also be adding a few new items to the next release; new weapons, armour, accessories, and key items, for you to have a play around with.

View attachment 391074
Kink System
We’re also currently introducing the kink system. The first part of this is the kinks themselves, sexy negative conditions that occur when the girls get lust broken, or when they use the brothel. The second part is the brothel itself, which offers an alternative way to reducing lust than spending your hard-earned gold at the church, with the cost being a kink instead. We’ve currently added a few kinks to the game and they are working nicely, with more to come in future.

View attachment 391075
Polls, Polls, Polls
With two new female characters, we need a ton of new animations, and with that comes more polls than a US election. We’ve been asking our backers what they want to see when it comes to Amalia and Melaina getting it on with themselves, each other, the other girls, and the enemies currently in the game. These are still ongoing, so if you want to get in on them, you can pledge at the $10 level, and help shape what sexy animations will be in the next release.

View attachment 391076
Animations
Sommy has been very busy at work on the animation front. Both Amalia and Mel are finished on the combat sprite side, and he’s been working hard on the sex animations. Once we got the results for the polls mentioned above, Sommy has done a lot of base images for those, which our backers have seen. The next step is splicing these and animating them in Spine, which he’ll be starting this month. We’ve got twenty-three of these planned for the next build, so it’ll be worth the wait.
That’s it for today, we’ll have more to share in the coming weeks, and at some point in the future, a WIP build for our backers once the new systems are tested and relatively bug-free. I’d just like to thank you all for your support at this time. We realize it is not the most exciting part of development, but once all the core systems are finished, we will be able to release at a faster rate and focus on adding tons more sexy content.

- Lord A.
damn i realy cant wait for this game!!! you got any of the oatreon only posts with the animations?
 

BoredLord

Member
Apr 29, 2019
162
277
'Kay, does anyone have the images on the patreon that are locked behind the patreon tiers though? Because they aren't on yiff.party!
 

UncleVT

Låt den rätta komma in
Moderator
Jul 2, 2017
9,425
99,417



Hello everyone,
It's time for another instalment of Jessika's Diary, talking about what we have been doing in the last month or so, as we continue to work towards our next release in the new year. A few things to get through today, so let's get straight into it. :)

New Enemies
We are planning on adding two new enemies for the next release, the wolf, and the bandit, and Sommy has now finished the battle sprites for both.
Wolf -
Wolves are a constant threat in the wyldwoods, where packs of them roam in search of prey. In addition to their deadly bite, they can also howl to attract other nearby wolves, drawing them into battle.
Bandit Archer -
The wyldwoods is lousy with bandits, who spend most of their time ambushing travellers and hiding out from the law. Archers specialize in long range combat, utilizing a number of different arrows to inflict various types of damage and status effects.
Kinks
We talked a bit about kinks last month ("sexy negative conditions that occur when the girls get lust broken, or when they use the brothel"), and Jr. X has now fully coded the system into the game (you can see that , although we'll be sprucing up the visuals later)
What kinks do, in essence, is create an additional method for you to gain lust, or cause some other unwanted action to occur, which makes the game more difficult, and therefore makes kinks undesirable. The best way to explain kinks to you is just to share some, so here are three that will be in the upcoming demo:
Kleptomaniac - When moving into range of a loot type object of interest (chest, crate, etc), there is a chance this character will automatically activate it, and take the item, keeping for themselves (item is lost).
Greenskin Fetish - This character has a sexual fetish for greenskin races (goblins, orcs, etc), and as such becomes more aroused by skills that cause lust used by those enemies.
Sadist - This character gets off on causing pain, and has a chance to gain a small amount of lust whenever inflicting damage.
As you can see, none of these would be particularly helpful when exploring. Never fear though, for just a little of your precious gold, Sister Mercy will purge those kinks right out of you at the church.

Animations
As mentioned last month, Sommy has now moved onto working on animations. The polls are finally close to be done for all the new animations that will be in the next release, and he now steadily finishing the last of the base images. He has now moved on to animating, as you can see above, and we will be sharing the new animations with backers at a steady rate as soon as they are finished. Last month, we said there would be twenty four new animations but this is incorrect as Sommy miscounted, it is actually going to be over thirty.
That is all for today. In the future we will be focusing on adding new visual effects, an area map which allows you to choose which location (node) to visit, more objects of interest, items, and new quests, all of which will be appearing in the next release. We'll no doubt be talking about these in future dev diaries. Until next time, stay safe, and don't forget to shop at Alf's for all your equipment needs!
- Lord A.
 

krys69

Active Member
Sep 6, 2017
744
298
Kind of getting this "Dragon's Crown" vibe and I like it. :sneaky: Just wander if there will be this almost "metoidvenia" like exploration included? :unsure:
 
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krys69

Active Member
Sep 6, 2017
744
298
As far the content in the most recent version how well developed is the game? :unsure: Is there a decent amount of content to even start playing or should we wait for couple more versions? :unsure::)
 
2.70 star(s) 23 Votes