That's what Cyber Eclipse kept saying, that you need the project files. I don't know who made the APK for that one, I'm still shocked it was made in the first place.Do you have any idea who might have made the APK for Daimaoh R? I thought you need the unity project files to make the APK.
There was one exception that Cyber Eclipse mentioned, which is basically making the APK from scratch using the assets ripped from the SWF. That sounds exactly like what you are describing.You can make the unity APKs without the project files. You'll need to extract all the assets from the game files using tools like AssetRipper or AssetStudio. Make a project in unity hub & copy those assets to your project files. But you need proper knowledge of game making in unity. That is; you'll need knowledge on C#.
If you add those asset files to unity, you only need to repair the CSharp files for references. It isn't impossible but a little bit difficult without prior game making knowledge.
No, you don't load them individually, you play the game as normal and the game will load them when you do the thing each file is for as long as they are in the sub folder. If you play them individually, you will only get the scene for the file you selected and it will not transition into the game or any other sub file.what do i do with the sub files? Do I load them individually?