- Nov 2, 2020
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That is true, however folks hardly bother with checking the file since its written in japanese.
Yap masterDang ! to think all of JSK's artstyle related problems cld be solved simply by using Clip Studio Paint... Is he still using MS Paint to this day ? CSP has easy to use, customizable 3D base figures and can be used to draw hard poses and such. And Props like Buildings, Grass, Trees, Clouds and such. The Buildings can be used in games like Magic Buster or smth. and crowds for Ring fights, florals in street scenarios. It even has Mo-cap like thing. And heck even 'animations'... Even Photo to Drawing features... *coughs and dies*
CSP + some drawing tablet with screen =STONKS !!!
I'd rather have users like him who have something to say, than someone like you, who has less than nothing to say. Next time just stay quiet.Yap master
In most art schools, the art teachers get really angry when they see their students use anime style for this reason.Dang ! to think all of JSK's artstyle related problems cld be solved simply by using Clip Studio Paint... Is he still using MS Paint to this day ? CSP has easy to use, customizable 3D base figures and can be used to draw hard poses and such. And Props like Buildings, Grass, Trees, Clouds and such. The Buildings can be used in games like Magic Buster or smth. and crowds for Ring fights, florals in street scenarios. It even has Mo-cap like thing. And heck even 'animations'... Even Photo to Drawing features... *coughs and dies*
CSP + some drawing tablet with screen =STONKS !!!
HarshI'd rather have users like him who have something to say, than someone like you, who has less than nothing to say. Next time just stay quiet
So. like how people who got used to one software they used for long time ? Like how 'Blender' nowadays has tons of features and QOL improvements, it has 2D draw, line art, animate, texture, render you can see, and many more. At first it has every tool most artists need... And looks very enticing to me.... buuuuuut i'm very used to my 'Maya' so i don't wanna ever learn any other crappy softwares... heck even '3DS Max' which is from same company looks very alien to me. i go puke whenever i see 3DS interface. dang ! im sooo used to the 'Maya'. it's minimal... just like me.In most art schools, the art teachers get really angry when they see their students use anime style for this reason.
It's because anime style isn't really based on reality and it's hard to have a consistent mental image of the character from all angles.
JSK uses Flash, as that's the program he has the most experience. He's been exporting his flash animations to Unity so that he can keep his Flash workflow.
I totally feel that.At first it has every tool most artists need... And looks very enticing to me.... buuuuuut i'm very used to my 'Maya' so i don't wanna ever learn any other crappy softwares... heck even '3DS Max' which is from same company looks very alien to me. i go puke whenever i see 3DS interface. dang ! im sooo used to the 'Maya'. it's minimal... just like me.
Sounds like some reasonable reasons.So i guess JSK will still use his 'traditional' method. To make games only "he" can make huh ?
Could it be that he is not hiring commision to do Background art for de ( IMO ) following reasons ?
1. Background is too smol to be commisioned anyways and the cost may be higher than it's worth
2. Background art may look different like modern anime or smth like Kyo anime's so the characters and BG arts will be inconsistent
3. JP people tend to stick to their original works for life
I don't think competition is that simple.and no competition in this particular genre. like how Valve's competitiors keep shooting at their own feet.
Closest to JSK games i know are :
1. Taiwanese game called "The Impregnation of the Elves". It's artstyle is good, but they are illustrations and still image, not enough to be called animated. And even though there are 6 different girls, its less fun and more buggy. particular ( 4th ) enemy girl's constant grabbing and the escape mini game becomes more annoying and less fun compared to JSK's reverse grab move
2. Some chinese game called "Feminist-Fist" or smth. This too has illustration and still image artstyle. and there are not enough mechanics, just rhytm game like buttons. could use some minor improvements. Press rhytms and spam < and >. rinse and repeat. yeah
AFAIK, none.Hi guys, what game from a newest are full translated?
all (of new games, Unity) are technically fully translated, just not by a real humanHi guys, what game from a newest are full translated?
Just remembered
I'd be down to write some - Since i've been a pretty avid follower for a while. I used to contribute recommendations to the google docs as well, before that all went bottoms up. Should i just make my own and upload it? I've also seen a variety of full japanese guides from various other guide websites as well that I can use to supplement stuff, such as the conversation based games.View attachment 3608774
That's a good question, I don't think there is guide maker for the JSK games right now.
We have the recolorists, AI translators, translation tool designer, torrent handler and art decensorer here, but I haven't seen a one guide maker.
apk download link pls
Didn't you know ? a fair percentg of a human population is actually a Clones, AIs and Space Lizards and many other aliens...
You for exampleDidn't you know ? a fair percentg of a human population is actually a Clones, AIs and Space Lizards and many other aliens...
My guess is that it does include the endings as well, since i think JSK normally counts the endings in his total scene count as well. I'm quite happy with how the costume looks, ngl.we got first missionary sex scene
looks like we will get total 40 perspectives of sex scene, i don't know if this included ending position.
View attachment 3627616