- Oct 21, 2022
- 125
- 164
So. like how people who got used to one software they used for long time ? Like how 'Blender' nowadays has tons of features and QOL improvements, it has 2D draw, line art, animate, texture, render you can see, and many more. At first it has every tool most artists need... And looks very enticing to me.... buuuuuut i'm very used to my 'Maya' so i don't wanna ever learn any other crappy softwares... heck even '3DS Max' which is from same company looks very alien to me. i go puke whenever i see 3DS interface. dang ! im sooo used to the 'Maya'. it's minimal... just like me.In most art schools, the art teachers get really angry when they see their students use anime style for this reason.
It's because anime style isn't really based on reality and it's hard to have a consistent mental image of the character from all angles.
JSK uses Flash, as that's the program he has the most experience. He's been exporting his flash animations to Unity so that he can keep his Flash workflow.
So i guess JSK will still use his 'traditional' method. To make games only "he" can make huh ?
Could it be that he is not hiring commision to do Background art for de ( IMO ) following reasons ?
1. Background is too smol to be commisioned anyways and the cost may be higher than it's worth
2. Background art may look different like modern anime or smth like Kyo anime's so the characters and BG arts will be inconsistent
3. JP people tend to stick to their original works for life
and no competition in this particular genre. like how Valve's competitiors keep shooting at their own feet.
Closest to JSK games i know are :
1. Taiwanese game called "The Impregnation of the Elves". It's artstyle is good, but they are illustrations and still image, not enough to be called animated. And even though there are 6 different girls, its less fun and more buggy. particular ( 4th ) enemy girl's constant grabbing and the escape mini game becomes more annoying and less fun compared to JSK's reverse grab move
2. Some chinese game called "Feminist-Fist" or smth. This too has illustration and still image artstyle. and there are not enough mechanics, just rhytm game like buttons. could use some minor improvements. Press rhytms and spam < and >. rinse and repeat. yeah
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