i can understand it!!! i have a potato pc too.....
and beliave me
i am tryng to figure a solution....
so i found some interesting stuff to talk/expose.....
33 AIO1.0 near 115 mb
ok cool
33 AIO1.1 near 500 mb
lol what?
33 AIO1.2 near 1gb
ehhhh???
wtf is happening here??? so i decided to investigate the others total conversion mod....
game 26 with 267 files each for main texture replacer
View attachment 4135818
game 31 with 247 files each for main texture replacer
View attachment 4135819
white girls have same mb range of 26
and now let's rolls the drums
game 33 with 260 files each for main texture replacer
View attachment 4135820
white girls have same mb range of 31 & 26 too
26 is all ok/normal
31 have 90% more weight for the ebony mod....a little big but passable...
33 have 200% more weight for the ebony mod ALONE....mhhhh what.....
all these are in 7z with max compression.....
more weight>more load>more lag generate.......
i have try open and save with max compression these .png without any changes :-(
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i also got some news.....
[JSK Studio] 33 Fighting Queen Viola v1.1 AIO1.2WP (White Penis ONLY)
almost ready.... need just more testing on loading folders......
also found this old plugin.....from jsk 31 release...
Kokaiinum.TextureReplacer.v1.0
You must be registered to see the links
also adding to post before got deleted/disappear.....
this one have 2 main problem....
1.it does not support shared texture with same name!!!!
jsk 33 does not have any texture with double name.....ah ah
2.cannot load a lot of files because it gonna freeze/crash!!!
jsk 33 AIO1.2WP have very low number of textures.....LOL
so i am gonna do 2 AIO1.2WP (White Penis ONLY)
1 with Kumarin.TextureReplacer
2 with Kokaiinum.TextureReplacer
and see what happen.....
salut