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and hope Win10 doesn't do another update to break stuff more. As much as I'd rather bust out a Win7 crack and stuff, I only got one laptop, so doing so might not be the best of ideas unless I know I can get enough supported to not be a pain. I wouldn't even be using Windows if support wasn't such an issue
what this guy said.
That's not good, sounds like I'll need to pull out my copy of Windows 7. If I have to sacrifice my Windows 10 unique hardware and somehow crack the OS, so be it, I am NOT losing my JSK collection to their stupidity.
For windows 10 auto updates, I would suggest;
1: open taskmanager (ctrl+alt+delete>taskmanager) go to the performance tab> click the button called resource monitor> network tab> now go online and wait till it calms down> now go into windows update and see what IP addresses it attempts to connect to via resource monitor. write down or screen shot as many as you can. these are the microsoft update servers.
2: login to your internet router as the admin account (should tell you how on the router's case) most routers have a page where you can block access to certain websites or Ip addresses, add in the windows update IP addresses.
this should stop windows updates being possible. the reason I say to do it in your router is because I have heard from other people who have tried that windows 10 ignores your windowsfirewall rules if they would block the update server.
if your router does not have this function, I would suggest buying a small external firewall box and hooking your internet router up through that.
Yep, Microsoft forced updates on anyone using 10, it even runs the chance of a blue screen crash if you somehow manage to put it off, even with the most benign changes in an update. It almost sounds like a kill switch that was purposely designed into the system, though there is no way they could have predicted this far in advance that something like Flash would be shut down and planned a kill switch update for it that we would then be forced into or be forced to downgrade to an older OS.
On that note, I don't know if this affects the standalone player, which is not installed at all and is just a drag and drop away from running an SWF.
actually, there has been a concerted effort to kill flash for years and years now. well before windows 10. they could have easily programmed this in and planned this far ahead.
part of it was a battle between flash and javascript. and that really was the argument they made when they killed it. they said "flash is unsecure and capable of being used to hack and exploit machines that have it installed therefore HTML5 is the safe option" however HTML5 gets it's dynamic content operations from javascript. so in reality it was an argument of "flash is more unsecure and dangerous than javascript" but in reality, javascript had some major security flaws years ago and they admitted they would not be fixing them. then they sold the dev rights for javascript to a well known hacking group and if you will kindly remember we were told to disable javascript.
next it has to do with adblockers. google and microsoft and facebook make money from targetted advertisements. but most ad blockers block flash ads. so the company overlords have deemed that flash is no longer profitable. they attempted to force everyone to install a browser update which disabled all addons/plugins or did not allow plugins et cetera. this was an attempt to kill decent adblockers (because the default ones in browsers agree to let some ads through). but when that failed, they turned nasty and decided if they couldn't use flash we couldn't either. largely because adobe's development of flash was funded by these same companies who were making money from flash ads.
before I ramble on more, please take this moment to install noscript in your browser to be able to select which scripts you want to run on any given site, this will allow you to block javascript ads and stop tracking script such as google analytics.
the last part of the concerted effort to kill flash is political. JSK, forkheads and a variety of distrubutors who make flash games make media which is politically deemed "wrongthink" by these tech companies. but this isn't youtube or twitter they can't control where we upload flashes or where we host them because it's as easy as SWFOBJECT(yourswf.swf) many forums and websites support flash hosting. so they can't just ban your flashes and account on some major social media site and be done with it. no shadow banning possible. so they decided the only way to kill your freedom of expression through flash was to kill flash.
Whereas with HTML5 games, they are the website! HTML5 is an entire webpage document, so in order to host your HTML5 game you need to get webhosting, to get that you need to pay money and give your real legal name and physical address to a web hosting company. thus doxxing yourself. and if you upload a wrongthink HTML5 game they can just easily whois.com your ass and send the antifa mobs.
so for HTML5 games there is no anon hosting. for flash there is. - they don't like that
the alternative is to have people who want to play your HTML5 game download the page in a .zip or .rar from a file host and play it outside their browser. but then you have to wonder, does this HTML5+javascript thing contain any viruses? does this rar or zip contain a virus? is this the real game or a virus named after my search results?
this will make a lot of people not download your HTML5 game. thus limiting the outreach substantially. and cutting into profits based off of our preferred type of entertainment - hentai. meaning it might become unprofitable for H makers.