Archer90

Member
Aug 8, 2017
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On AI: should only be used for hobby/memes, and small operations. Taking inspiration from it is also fine. The danger that is already upon us, is large entities using ai instead of people. "Once bad data is inserted in sufficient quantity, it becomes truth."
 
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Innerose

New Member
Feb 3, 2019
1
0
10
sorry guys, im missing this huge collection for the last few years. where can i find the whole game download list and walkthrough? i think my last6 jsk studio game i played was from 2020
 
Jan 1, 2019
129
174
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sorry guys, im missing this huge collection for the last few years. where can i find the whole game download list and walkthrough? i think my last6 jsk studio game i played was from 2020
Hey lads, anyone still got No. 25, Superpower Uncle and Student Lover? I'd love to have it. Thanks!

here


Damn, the GOOGLE DRIVE? You a real OG. I remember the google drive... ah well. Is links to links alright? follow the red text road back to kansas






I've made multiple posts and I kind of hop on every couple days to shepherd people to the links but still, everyone is always asking
 

1stxknight

Newbie
Jun 8, 2017
30
21
87
[JSK Studio] 34 Exorcism Girl Mikoto v1.0 AIO1.1
View attachment 5211273

i cannot add more image to the main post so i need to use this :-(

the base is JSK v1.0 i found it somewhere.....

i made my own version with:

1. Custom Translation with Custom resizer FIXED
2. Full Save & Skills unlocked 31 to infinite
View attachment 5211291
3. HD Penis Uncen 21of21 all done
4. Improved MainMenu+GUI with the *2 LINES System*

View attachment 5211290
5. No Male Hands Mod + Custom Male Siluette fix for all eyes
View attachment 5211285
6. Multiple Eyes Colours Mod

View attachment 5211271
+ Mouthfix
View attachment 5211272
7. implemented the HIDE GUI during sex from an idea of slanto
https://f95zone.to/threads/jsk-studio-games-2024-03-28-jsk-studios.24510/post-15135935
8. NoBackGrounds Mod as optional mod
https://f95zone.to/threads/jsk-studio-games-2024-03-28-jsk-studios.24510/post-15313916


Future Edits Planned:
01.update to v1.3
02.full nomale body mod request from Naukroa
https://f95zone.to/threads/jsk-studio-games-2025-08-29-jsk-studios.24510/post-18169202
xx. maybe more in the future who knows......

you need to press F12 for changing texture!!!

last updated release: 02/09/2025

Workupload



for reset savegame delete this:
\MIKOTO_Data\Mikoto_savedata.json

as usual nothing is final....
if i find hidden bugs/problems inside i will release a new version.....

salut
Hate to be that guy but when is the 1.3 update coming? Its been well over a month when you found an update release on anime-sharing. Not trying to sound ungrateful. You're one of my only go to people in this thread for updates of any kind on what JSK is releasing....
 
Jan 1, 2019
129
174
105
Hate to be that guy but when is the 1.3 update coming? Its been well over a month when you found an update release on anime-sharing. Not trying to sound ungrateful. You're one of my only go to people in this thread for updates of any kind on what JSK is releasing....
I guess not sure. Bwebrwkerw sometimes gets a little busy, though they're usually quite active.I guess for now I can tell you what got patched so you can avoid/work around it:

- Fixed an issue in Stories 2 and 3 where having sex in the third battle would prevent progression to the ending.
- Fixed an issue where cowgirl position did not count as a win.
- Fixed an issue where progress could be blocked in cowgirl position.
- Fixed an issue where facial expressions did not match during flashback scenes in "Story 2."
- Fixed an issue with follow-up attacks during "Dark Bind" and "Dark Atmosphere."
- Fixed an issue where the "Pause" command did not work during "Dark Atmosphere." - Fixed an issue where touching became impossible after climaxing with "Lick ●●●" during "Dark Bind."
- Fixed CG-related issues.
- Fixed typos.
- Other.
- Fixed typos.
- Fixed facial expressions in the battle scene in Extra Mode 4.
- Fixed some CG bugs.

The first issue is a new issue introduced in version 1.1. You can still progress to the ending if you fulfill the conditions by the second battle and end the third battle by "waiting."

Update 1.3 itself was about entering japanese names when you're on mac specifically. I'd be honestly shocked if you have this problem so basically, you're waiting for bug fixes up to 1.2.


I'm a little busy with life at the moment but i'll see if i can find and update the file by merging it with bwebrwkerw's mods and work maybe sometime this weekend. If all goes well, i'll post it/pass it along to him since it's majority still his work
 
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Cross Zero

Active Member
Jun 12, 2018
681
521
256
I don't understand why some people still hate work produced by AI. I've always found this point of view strange, even though it has a right to exist.

At this stage, AI is simply a tool that speeds up and improves processes. Like any other tool, if used poorly, it will produce poor results. But if you put in enough effort and time, you will end up with excellent work.

It's all the more strange to read that AI produces soulless results. After all, everything it produces is based on the work of real people. By that logic, the work of real people is soulless too.

It is clear that in the early stages of development, artificial intelligence did indeed produce flawed results. Now, however, the latest AI models produce stuff that is as good as the skills used by people to work with AI.
everything-insane.gif
 
Jan 1, 2019
129
174
105
I don't understand why some people still hate work produced by AI. I've always found this point of view strange, even though it has a right to exist.

At this stage, AI is simply a tool that speeds up and improves processes. Like any other tool, if used poorly, it will produce poor results. But if you put in enough effort and time, you will end up with excellent work.

It's all the more strange to read that AI produces soulless results. After all, everything it produces is based on the work of real people. By that logic, the work of real people is soulless too.

It is clear that in the early stages of development, artificial intelligence did indeed produce flawed results. Now, however, the latest AI models produce stuff that is as good as the skills used by people to work with AI.




Nicely done! It's always good to see new art for JSK girls, especially when done with effort and love.
You seem to be quite polite and genuine, so I'll try to be polite and genuine in my response too.

A lot of people will say that "AI helps with creativity" - the creator of AI actor Tilly Norwood, for example, called Tilly a "creative work" and talked about Ai, to them, is a tool - like a paintbrush.

This analogy - which seems pretty legitimate on the surface - quickly falls apart when you stop to think about it.

There are many differences between a regular drawing and an AI drawing. Someone drawing something themselves is obviously different from asking AI to draw something, because using Ai to draw...dogs playing poker would have the AI do a thousand google searches of images of dogs, a thousand searches of images of people or dogs playing poker etc. and mashing them together.

Compared to - let's say a hypothetical genius prodigy artist who can trace artwork down to the pixel with no mistakes - there would be no difference. However, aforementioned genius prodigy would likely be adding their own stylistic choices, changing certain parts of the drawing in a minor or major way, to create something new that they themselves have added value to.

AI as a tool by itself - as a set of instructions - cannot do that. The creativity in having an AI draw something, at best, comes from the part that someone can influence in the words they chose to write the prompt into the command,the creativity in writing.

The AI's results are called soulless because there is nothing the AI adds into the drawing by itself. It can only use the bits and pieces that someone else has already done - sorta like Bumblebee talking by using his radio and song lyrics, except the AI can't decide what direction to take for what kind of sentence it wants to make.

While it does speed up and improve certain processes, the things it can do are generally not good for creative work. AI in some way shape or form has existed since the very first video game you played growing up. There was an AI in that game. The latest view on AI is only so overblown because people think of it as something entirely new, and not like.... doing 5 google searches in response to something you put into google.

The latest AI models have just become startlingly good imitating the things that have been fed into it. How good it is is subjective, of course, but I think it's no surprise that a significant amount of people in even the porn communities online are pretty tired of looking at the exact same-y looking anime art that AI tends to spit out.

Compare side by side Vampire Hunter N, original first and AI rendition from this post for example: 1762036500622.png
1762036434243.png





1762036565718.png 1762036407262.png



The AI's work isn't a very faithful rendition of the original, if that's what it's going for - The eyes and facial expression from the first one has lost the "imperious, looking down on the player" thing completely, instead looking happy or maybe excited. Likewise, the second set of images - the AI art just kinda makes Kama look pouty and angry. The body proportions are also completely different - Just look at Kama's chest, for example.

You might say that that's fine, and that it even proves your point about AI being creative, or this being a good use of AI art. If we ignore the fact that it was supposed to imitate the original, then you might say that this is a pretty sophisticated copy - where the AI put its own stylistic spin on it. What's so different compared to areal artist tracing and putting their own spin on it? It's because the person uses their own skills and what they've adapted over time to change it - sometimes doing it well, sometimes doing it poorly. gradually making small changes with it based on what they or someone else likes or doesn't like, applying things in a style they've learned and uniquely tailored and developed for themselves over time. Even the most consistent of artists with a solid artstyle might try something new to achieve a certain effect.

The AI... can't really do that. If can only look at a billion images and take a couple tiny pieces from each one to patch things up or smooth things over. It doesn't have a "style" as much, per say, and is currently unable to make small tweaks or changes. Even if it were, it would only be able to, once again, look at a billion other different images and try and pick and choose small parts from those images to put down - it is never, at any point, actually using anything that isn't copied and pasted from somewhere else.


This is why many people call AI soulless or not creative. Businesses in entertainment, tech, you name it, have continuously shifted towards trying to make more and more money as a business as opposed prioritizing the wants of the customers they have and what the audience buys their product for. Pokemon feels like it's selling the same game for 3 generations; Marvel has failing TV shows with extremely low viewership in the double digits; because people don't appreciate what they don't think is quality work.

The general consensus online has become to reject what isn't good or high quality art as time goes on,which would cause the market to shift back towards creating more quality works that people actually enjoy. Indie games are eating good in the modern day as a result, with absolute bangers like Balatro, Stardew valley, and Hollow knight off the top of my head going down in gaming history.


As much as businesses keep on trying to print out a formula that lets them spend less and less money to make more and more (at the cost of quality, as oftentimes when it comes to AI which is a look that the majority of people no longer like to see), people try to fight back and reject all AI - which is currently being used to try and replace artists - and support only "organic" art. Animation from AI is also egregious, as it lacks basic ideas about motion tweening thatis what makes motion actually look good in animation.

The stuff made by AI isn't "as good" as art made by people, because it doesn't make anything- it is logically incapable of providing something new that isn't driven by human input, and by concept, will always remain impossible.Impossibel in the sense of "drawing a square circle" as opposed to "jump over the ocean".
 
Jan 1, 2019
129
174
105
Hate to be that guy but when is the 1.3 update coming? Its been well over a month when you found an update release on anime-sharing. Not trying to sound ungrateful. You're one of my only go to people in this thread for updates of any kind on what JSK is releasing....
Alright, i found a copy of 1.3. I'll try to merge stuff over the weekend
I may have vastly underestimated the significance of the task at hand. I'm going to upload 1.3 here in a pixeldrain or whatnot and maybe bwebrwkerw can update it?

The problem being that i actually need to be able to edit the source files. I'msimply not familiar with this type of thing. Run commands on my computer, changing files in and out of folders to apply reipatcher and stuff i'm in general alright with, i'm an amateur at it. I'm struggling to run .dll files and try to get tools to work, to be honest. Here's 1.3 with Reipatcher - no ideal, not bwebrwkerw modded luxury version, but available if the bugs are bothering you a whole lot.

 

nezumitori

Member
Nov 19, 2021
374
276
141
You seem to be quite polite and genuine, so I'll try to be polite and genuine in my response too.

A lot of people will say that "AI helps with creativity" - the creator of AI actor Tilly Norwood, for example, called Tilly a "creative work" and talked about Ai, to them, is a tool - like a paintbrush.

This analogy - which seems pretty legitimate on the surface - quickly falls apart when you stop to think about it.

There are many differences between a regular drawing and an AI drawing. Someone drawing something themselves is obviously different from asking AI to draw something, because using Ai to draw...dogs playing poker would have the AI do a thousand google searches of images of dogs, a thousand searches of images of people or dogs playing poker etc. and mashing them together.

Compared to - let's say a hypothetical genius prodigy artist who can trace artwork down to the pixel with no mistakes - there would be no difference. However, aforementioned genius prodigy would likely be adding their own stylistic choices, changing certain parts of the drawing in a minor or major way, to create something new that they themselves have added value to.

AI as a tool by itself - as a set of instructions - cannot do that.
The creativity in having an AI draw something, at best, comes from the part that someone can influence in the words they chose to write the prompt into the command, the creativity in writing.

The AI's results are called soulless because there is nothing the AI adds into the drawing by itself. It can only use the bits and pieces that someone else has already done - sorta like Bumblebee talking by using his radio and song lyrics, except the AI can't decide what direction to take for what kind of sentence it wants to make.

While it does speed up and improve certain processes, the things it can do are generally not good for creative work. AI in some way shape or form has existed since the very first video game you played growing up. There was an AI in that game. The latest view on AI is only so overblown because people think of it as something entirely new, and not like.... doing 5 google searches in response to something you put into google.

The latest AI models have just become startlingly good imitating the things that have been fed into it. How good it is is subjective, of course, but I think it's no surprise that a significant amount of people in even the porn communities online are pretty tired of looking at the exact same-y looking anime art that AI tends to spit out.

Compare side by side Vampire Hunter N, original first and AI rendition from this post for example: View attachment 5399849
View attachment 5399847





View attachment 5399853 View attachment 5399845



The AI's work isn't a very faithful rendition of the original, if that's what it's going for - The eyes and facial expression from the first one has lost the "imperious, looking down on the player" thing completely, instead looking happy or maybe excited. Likewise, the second set of images - the AI art just kinda makes Kama look pouty and angry. The body proportions are also completely different - Just look at Kama's chest, for example.

You might say that that's fine, and that it even proves your point about AI being creative, or this being a good use of AI art. If we ignore the fact that it was supposed to imitate the original, then you might say that this is a pretty sophisticated copy - where the AI put its own stylistic spin on it. What's so different compared to areal artist tracing and putting their own spin on it? It's because the person uses their own skills and what they've adapted over time to change it - sometimes doing it well, sometimes doing it poorly. gradually making small changes with it based on what they or someone else likes or doesn't like, applying things in a style they've learned and uniquely tailored and developed for themselves over time. Even the most consistent of artists with a solid artstyle might try something new to achieve a certain effect.

The AI... can't really do that. If can only look at a billion images and take a couple tiny pieces from each one to patch things up or smooth things over. It doesn't have a "style" as much, per say, and is currently unable to make small tweaks or changes. Even if it were, it would only be able to, once again, look at a billion other different images and try and pick and choose small parts from those images to put down - it is never, at any point, actually using anything that isn't copied and pasted from somewhere else.


This is why many people call AI soulless or not creative. Businesses in entertainment, tech, you name it, have continuously shifted towards trying to make more and more money as a business as opposed prioritizing the wants of the customers they have and what the audience buys their product for. Pokemon feels like it's selling the same game for 3 generations; Marvel has failing TV shows with extremely low viewership in the double digits; because people don't appreciate what they don't think is quality work.

The general consensus online has become to reject what isn't good or high quality art as time goes on,which would cause the market to shift back towards creating more quality works that people actually enjoy. Indie games are eating good in the modern day as a result, with absolute bangers like Balatro, Stardew valley, and Hollow knight off the top of my head going down in gaming history.


As much as businesses keep on trying to print out a formula that lets them spend less and less money to make more and more (at the cost of quality, as oftentimes when it comes to AI which is a look that the majority of people no longer like to see), people try to fight back and reject all AI - which is currently being used to try and replace artists - and support only "organic" art. Animation from AI is also egregious, as it lacks basic ideas about motion tweening thatis what makes motion actually look good in animation.

The stuff made by AI isn't "as good" as art made by people, because it doesn't make anything- it is logically incapable of providing something new that isn't driven by human input, and by concept, will always remain impossible.Impossibel in the sense of "drawing a square circle" as opposed to "jump over the ocean".
I really REALLY hope NOW the AI people actually read this and not even think of trying to summarize all this with chatgpt gemini or whatever. This is a really good, calm, and well-explained argument of why stuff like these keep getting shunned or categorized seperately in this market.
 

Kealoz

Member
Oct 24, 2018
116
137
176
To me it has nothing to do with AI itself, simply whether time and effort was put into it or not; I'd rather have someone who used AI assets but spent as much time and soul into their creation as possible than the [insert twenty dozen Renpy harem copy paste games here]. As with most things, how people feel about AI currently is strictly their opinion, whether they be popular or not, mine included. All we can do is hope, that like any tool, it will be used more responsibly than not.
 

Minishotgun

Member
May 10, 2017
358
652
217
personally i just wanna avoid this discussion about AI again, it always runs into the same topics over and over again where one side argues for convinience, and the other about effort, job safety, and impact on nature.

and usually those arguments quickly grow heated. i mean look, we got a long reasoning for one side why they aren't sympathetic towards AI, and it didn't take long for a snide comment to appear that puts all AI users into the bracket of "they need GPT to summerize it all"

i'm sick of discussions on the internet in general thats treated with any ounce of importance, nowadays everything gets treated like the fate of the world hinges on it and if i don't join in, i'm in cahoots with the enemy, and an enemy to whatever good cause is in vogue today...

All we can do is hope, that like any tool, it will be used more responsibly than not.
thats true. i mean Photoshop was a popular tool back then to fake a lot of photos, and despite the potential for faking stuff with it, its still around. freedom of creativity always means someone is gonna use the tool for bad purposes, i mean you don't ban hammers because someone was brained with a hammer.
 

Archer90

Member
Aug 8, 2017
115
298
265
To me it has nothing to do with AI itself, simply whether time and effort was put into it or not; I'd rather have someone who used AI assets but spent as much time and soul into their creation as possible than the [insert twenty dozen Renpy harem copy paste games here]. As with most things, how people feel about AI currently is strictly their opinion, whether they be popular or not, mine included. All we can do is hope, that like any tool, it will be used more responsibly than not.
I agree with you, not too long ago everyone raged against the "Koikatsu slop" that was everywhere in the renpy catagory. Before that it was Honey Select 2, before that it was honey select one. The saturation and quality is what counts in the end. Thanks to the aformentioned "tools" we got some of my favorite VNs like Once in a lifetime, Now & Then, and My Maid Dreams of Electric Sheep. Also in my mind Koikatsu VNs have just within the last couple of years or so started to get way better as a whole and Koi itself came out a little over 6 years ago. Which means we had to wade our way through years of slop before we started getting great games.

The Vampire hunter N gens I threw up here were done in a day, and were posted here in the hopes we would gush about my favorite JSK game. Nothing is being replaced, and as I stated before I don't want JSK to use AI.
 
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