Unity Completed Just in Slime [Final] [Malerouille]

2.40 star(s) 5 Votes

thesleeper

Newbie
Feb 3, 2017
64
47
If anyone wants to cheat, using cheat engine, while I can't get the coins for the store to change but if you change your score during the game to something high that can give you all the coins you need to unlock everything.
 

1580_1580_1580

New Member
Aug 24, 2018
9
13
Free coins:
1) Exit the game;
2) Open the Windows Registry (using regedit), path: HKEY_CURRENT_USER\SOFTWARE\Malerouille\Just in Slime;
3) Change 'Gold_h2088709061' value to '0x0000ffff' to get 65535 coins;
4) You can change some other values here if needed, their names are rather clear.
 

DarkPrince18

Member
Jul 2, 2018
121
41
  • Right okay, so.....good game, a bit fast-paced to keep the gameplay from becoming boring, though the "sexual intercourse" in the game isn't meant for the player more so the NPCs who come into our Slime Fetish Sex Shop.

  • First you got to slog through a couple of rounds of normal game, while playing you can take a look at the top right corner 1st says Rent and the 2nd says Tax, you have to pay that much coins after the specified amount (mentioned below them) is up.

  • How to unlock sex stuff ? Bring your attention to the bottom left corner, that's where your money is and from what I can tell, your reputation (hearts). Once you collect enough of those (making perfect slimes as per your customers needs) you will be able to buy sex positions from the main menu's store section...........so that you can watch your customers have fun
 
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Malerouille

Newbie
Game Developer
May 2, 2021
50
105
Huh, new game by Malerouille? Guy's fast at gamedev.
A big part of the assets was made for the first version of Daggan, the prototype (characters, rigging, some textures, SFXs and sprites).
This game, Just In Slime, was the occasion to study game design concepts and ideas and improve some stuff.
Also, making the whole game on the same level was a huge time saver. There's literally nothing behind the camera.

But I won't say I was fast, I spent 2.5 months working exclusively on this project.
That was super fun but now I'm dead. Now I just want to finish Daggan's bosses and fixes.
 

Caerna

Member
Dec 29, 2018
449
867
A big part of the assets was made for the first version of Daggan, the prototype (characters, rigging, some textures, SFXs and sprites).
This game, Just In Slime, was the occasion to study game design concepts and ideas and improve some stuff.
Also, making the whole game on the same level was a huge time saver. There's literally nothing behind the camera.

But I won't say I was fast, I spent 2.5 months working exclusively on this project.
That was super fun but now I'm dead. Now I just want to finish Daggan's bosses and fixes.
It WAS fast. 2.5 months for a game with commercial appeal is not something wast majority of gamedevs can do, even if some assets were already made. Yet to try it, but even if it's not my cup of tea, it will get in my itch library.

any help i literally tried a couple things but didnt work at all..
What CPU you have?
 
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Sepherix

Newbie
Apr 9, 2019
42
35
Pretty fun game all around. Can say i got too much into it and got a pretty nice high score.
I don't know what's up with porn games and satisfying customers to make money but they tend to get me. Haha numbers go up.. Well maybe i know.
Thanks for the fun game. Spent a pretty decent chunk of time for what it has. More than i spend on porn galleries disguised as games for sure.
630 coins in one run. That's everything I needed for what was left in the store.
 
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Arta.umb

Member
Dec 13, 2019
113
78
It WAS fast. 2.5 months for a game with commercial appeal is not something wast majority of gamedevs can do, even if some assets were already made. Yet to try it, but even if it's not my cup of tea, it will get in my itch library.



What CPU you have?
o-oh i dont think it relates to cpu coz i launched the game in a pc in way so lower cpu
 

Caerna

Member
Dec 29, 2018
449
867
Game is solid and fast, but sometimes too fast and too much of pure rng, it's fun until it isn't.

Desperately needs some kind of weighted rng or secondary check for non-uniform distribution of potion perks based on current customers or pity system (check "Dark Secrets of the RNG" gdc video on youtube as a starter). Or at least ability to reroll potions. Too many times runs were lost to just no quirks that clients want.

My subjective gripe is that gameplay loop and content progression are two different entities bridged with grind. And content progression doesn't add anything but visual glare. Some buffs are needed, like tables and poufs adding more customer slots (and poses) and decor making minimal payouts bigger (your slimy bordello is getting more and more prestigious from cum stained shack with cockroaches to elite establishment), flags making taxes lesser, rent/tax times longer, waiting timer bigger or something like that. Maybe even bringing new elite customers with much bigger demands (like minibosses), snek lady and landlord for example (winning that fight cuts taxes or rent in half or to zero and losing leads to instant payout).

In Daggan you have all gameplay and most of content progression in current session and only grind gated things are lore books and statues, and statues are more like cheats or gameplay modifiers than something required.

Here, there is no visible progression in the session other than gold number, even customers are rolled over in mere moments (once I rolled so fast that several customers asserted dominance with T-pose while slimes were having fun with air), imo area should be bigger or expandable and best customers and slimes should stay in there until session end. And big combos may give a buff for a turn or two, like gold multiplier or stopping timer while clients are mesmerized.

Couple of bugs and quirks: cauldron slime's legs are spazzing out like ik controls are too close or something. Customers are sliding on poufs and floor while animations are rolling and their feet are clipping, oil lamp light flickers randomly. Rarely animations not working if rolling too fast (happened several times with facesitting, slime was sitting, but customer t-posing with mouth open). Red texture of fabric for rugs and other things are not red but brown, don't know if that's intentional or not.

Oh and don't stop gameplay with "good job!" or "time to pay!" popups, kills the flow. Small popups in the corner are more than enough.

In general, imo, as of now, this is a 3$ game while Daggan is easily worth 5$. :HideThePain: Still nice for 2.5 months of dev time.
 

BenisChungaus

New Member
May 4, 2020
1
0
NGL, this game ain't worth 5 bucks. The RNG is brutal, the sex scenes aren't even guaranteed to happen, and it takes about 20 minutes to unlock one SET of sex scenes
 

khaal

New Member
Feb 25, 2019
13
26
Linux: Steam Proton Experimental it works. Version 6 and under I couldn't get to work properly.
 
2.40 star(s) 5 Votes