Yeah, the camera and combat controls are not 100% done yet. We were working on that when someone told us that the public version wasn't saving the progress properly, so we had to patch it asap. My idea is to keep the player able to jump even with weapons up, and then alt would be the dodge. Activating the blood buff could with "middle mouse button". But right now it's just an idea, I need to test it first.well this happened (after equipping closed hexblade shirt, and they're swingin' like granny titties on a treadmill)
edit: saving and reloading fixed it, and equipping the shirt again didn't cause the problem.
double edit: a few suggestions if I may
sorry I'm a product owner and UX advocate IRL I can't help myself
- Change the blood power key to something other than Alt - when I alt tab to post here I come back to find my precious blood all used up
- Make it easier to loot enemies, open doors, etc. Sometimes it feels like a "find the hotspot" point and click game.
- If you die while locked on, the lock on stays turned on after resurrection. First time this happened I thought the camera controls had broken.
- Set a reasonable set of zoom ranges that the player can select between. It appears that some of the issues with world interaction are based on camera position. Do yourselves a favor and choose what will be "far", what will be "tight", and a few stops in between. Maybe add an option to free the camera zoom for players who want to make pretty screenshots.
- If the player interacts with a chest, then closes that window, opens their inventory, and right clicks an item in their inventory to equip it, the item instead moves to the chest.
- When hovering over a weapon or armor item, it would be a nice quality of life feature to show the equipped weapon's stats next to the hovered weapon's stats.
About the inventory management, currently, the HUD is a bit of a mess, we are trying to gather some money to see if we can hire someone to make a proper RPG hud for us. So it might take a while until we can improve it. Right now we are trying to fix the most critical issues (like granny breasts) and add a few more features to the general gameplay and story. So unfortunately, the quality of life polishments can not be on the top priority because our team is small.