Thanks for reporting the issues, we are adding them to our todo-listI love this game but it need several fixes. There are some bugs I found:
- when you release Merishya and talk to her being your follower, the first sentence is repeated.
- when you leave the castle and approach the first camp, the subtitles dont follow the voices.
- after talking to Merishya on the balcony, she falls to the street (although she goes back up).
- the stats in "Tendency" are reset to 50 each time you load a saved game.
- Bronwyn is sitting at the door of Loretta's pawnshop during the day but if you talk to him he tells you that that is his business, the brothel.
- Bronwyn's dialogue cuts out very quickly, there have no time to read it. Also the music and the sound cuts out as long as you have the options of his dialogue open.
- NPCs tend to stand in front of the doors and they don't let you pass, you can't push them away either (they need a good fix).
- in the inn at night a conversation between two men is heard but the dialogue is repeated endlessly.
There are more bugs but I think these have not been commented before. Keep up the good work![]()
The boss doesn't feel your attacks because the way to defeat him is actually by making him bash his head against the pillars. When he's fallen he loses his armour and takes more damageMate, u need a real tester who tryhards on the game, like for real. Boss fights are stupid, because u hit and the boss does not feel the attack. When u hit, u hit nothing. Enemies got like infinite stamina and my stamina runs low when I only move my ass. Dialogues are broken to the point, when I start to say something, they tell me something that will kill myself, like dude... test that game and look what pisses u off, is not that hard. The people who tell u, that ur game is cool and fine, dont want u to progress into making this game something better.....
About the NPCs killing you when you say something, it's because when you try to charm them on the dialogues at the dungeon, Kalyskah is actually "rolling a dice" that can be boosted by the types of clothes she's wearing and her attributes. This is an underdevelopment feature and it will take a bit longer until it's working 100% like we intend it to work.