I assume you are in NG+, if so, units will lose the clone status once you get them back again in your teamIs there a way, via game, to remove 'clone' status from Leguna/Lily/Stone Golem?
Right, but I think the answer to his question is "no". Leguna, Lily and SG never have any joining scenes, they are just "magicked" into your roster, just as normal clones magicked until joining scenes... but those three never lose the "clone" tag, if I recall correctly (I'm on a paused 3rd playthrough).I assume you are in NG+, if so, units will lose the clone status once you get them back again in your team
Prevails and Cover-type effects. Leguna and Stone Golem, at high level, are great there (as SG has inbuilt Prevail and adjacent Leguna has 100% of time working Cover-type skill for SG). Flighty Guardin of Sharty is another such skill. Will's Cover 3 is pretty good too.I am trying to clear for the first time, on a NG+ save, Pagan Seal(dungeon). I have Wil/Yuela/Servalwi/Emelita level 99, and I cannot kill more than a few enemy units before I start losing them, and then the dungeon becomes unclearable. All of the enemy units have 150+ hit, and my 20-50 evade is meaningless. Since, enemy has range immunity or projectile defense, range combat ends up killing me.
Not sure how to prepare for this dungeon.
I haven't cleared any level 90 dungeons, and in the NG+ menu I didn't NOT turn on 'enemies scale to my level.'
I can't imagine how this dungeon get's cleared within 7 turns when I can't kill more than 2-3 units before I get toppled over.
at the workshopGuys i forgot how do you access the skills tree related to the clothing?
No, you can revive them with an item if you want them back in the same level, else they'll come back next levelAre there any penalties for your characters being defeated? I see a defeat counter in a character's status page and was wondering if there's some sort of bonus if a character is undefeated
only the person with the item that kills, you can get multiple, dont worry too much. also you dont need to min max stats as you can later on ascend the character to level 1 with their current stats to max all statsDoes the drop rate increase of Ful's Mill only work on the character who equipped it or is it party wide?
Gotcha dude, thanks! The grind is real on this game, not that I'm complainingonly the person with the item that kills, you can get multiple, dont worry too much. also you dont need to min max stats as you can later on ascend the character to level 1 with their current stats to max all stats
yeah, it's easily a 120h+ RPGGotcha dude, thanks! The grind is real on this game, not that I'm complaining
Yeah, no harm in turning them on. If there are weird dungeons that absolutely wreck you on 1st playthrough - that's them, feel free to give them a pass till your 2nd plythrough. Or, maybe you can do them somehow on your 1st.so i'm very new to this, the option for extra dungeons is defaulted to off, i assume that i should turn that on?
Ah i see, thank youYeah, no harm in turning them on. If there are weird dungeons that absolutely wreck you on 1st playthrough - that's them, feel free to give them a pass till your 2nd plythrough. Or, maybe you can do them somehow on your 1st.