- Mar 11, 2023
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True story, mate!Me, preparing for a Valentine's Day date with Juliette (as well as helping with the Gameshow):
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If you look at the date in discord when Tess posted the previous walkthrough (for episode 7), it was 5 days after the patches for the incomplete version 0.7a were posted there. At that time, Tess was assisted by 2 other people.
Hmmm yeah...let's hope she has been making/adding to it as she has been going along.If you look at the date in discord when Tess posted the previous walkthrough (for episode 7), it was 5 days after the patches for the incomplete version 0.7a were posted there. At that time, Tess was assisted by 2 other people.
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However, as we know, Anais is now making her own game, and I don't know if she will be helping Tess with editing walkthrough for ep8 pt1. So based on the new circumstances, I guess the official walkthrough will have to wait. But since many of us have been playing with the Sancho Mod installed, I don't think the temporary lack of a guide will be a problem. But we'll have to wait until Sancho adapts his mod for the final version anyway.
When the final version is released I will be giving Sancho1969 the script.rpa to help get his mod out fasterHmmm yeah...let's hope she has been making/adding to it as she has been going along.
True with Sancho (and I always have URM installed anyway)...but the pdf's are nice to have, would always persoanlly rather have those than mods...can't easily double check something in a mod or refer back to something etc. One reason why I made my save sheet, just another way to easily access info/check for something , or you have a flag set without having to load up the VN.
I guess we shall see.
Yeah I think credit to the writing/personalities...but also each sister really caters to a certain demographic too I guess. While have my faves, I don't actively dislike any of the sisters...they are all fun in their own way (yes, that includes you too Julie).Interesting all the sisters including astrid was picked at least once. There's always at least one LI that gets hated/ignored in these games, not so much an issue here.
and how did you come to this observation?Interesting all the sisters including astrid was picked at least once. There's always at least one LI that gets hated/ignored in these games, not so much an issue here.
Looking at the replies to my questionand how did you come to this observation?
I do the same, and by the way, the Tess walkthrough, despite the awesome Sancho Mod, is still very relevant for many reasons, including the ones you described.... By the way, while we're on the subject of walkthroughs, I have a question that could also be seen as just thinking out loud, hehe.... I don't think anyone but Tess knows the answer...... In the last pages of the walkthrough, Tess posted some juicy renders with Olivia and other characters, and among those renders on page 49 there is a picture of some girl.Hmmm yeah...let's hope she has been making/adding to it as she has been going along.
True with Sancho (and I always have URM installed anyway)...but the pdf's are nice to have, would always persoanlly rather have those than mods...can't easily double check something in a mod or refer back to something etc. One reason why I made my save sheet, just another way to easily access info/check for something , or you have a flag set without having to load up the VN.
I guess we shall see.
I'd guess it's a professional model - the image is too clear and with no defects for a selfie. My assumption would be that it's one of the templates/inspirations for the characters in the game. That's how I would do it at least:I do the same, and by the way, the Tess walkthrough, despite the awesome Sancho Mod, is still very relevant for many reasons, including the ones you described.... By the way, while we're on the subject of walkthroughs, I have a question that could also be seen as just thinking out loud, hehe.... I don't think anyone but Tess knows the answer...... In the last pages of the walkthrough, Tess posted some juicy renders with Olivia and other characters, and among those renders on page 49 there is a picture of some girl.
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I wonder who that is... At first I thought it might be TessSadist herself, but then I gave up on that thought, knowing how much trouble she gets in with bad actors writing to her in PM.. Maybe it's Anais..
I'd guess it's a professional model - the image is too clear and with no defects for a selfie. My assumption would be that it's one of the templates/inspirations for the characters in the game. That's how I would do it at least:
1. look at hot chicks
2. pick several with different complexions for variety
3. try to make models look similar
4. profit..
No idea, would imagine is a ref photo used. It's not our sweet Mistress though, as many forget, she has already appeared in KG before Ep8I do the same, and by the way, the Tess walkthrough, despite the awesome Sancho Mod, is still very relevant for many reasons, including the ones you described.... By the way, while we're on the subject of walkthroughs, I have a question that could also be seen as just thinking out loud, hehe.... I don't think anyone but Tess knows the answer...... In the last pages of the walkthrough, Tess posted some juicy renders with Olivia and other characters, and among those renders on page 49 there is a picture of some girl.
View attachment 3357134
I wonder who that is... At first I thought it might be TessSadist herself, but then I gave up on that thought, knowing how much trouble she gets in with bad actors writing to her in PM.. Maybe it's Anais..
Quite correct. I can name most of the assets used in KG, many are default stadard and not altered in any way, Des as you mentioned, Chanel is another (Aurora for Gen3/8) from the Daz store. I only know of about three or 4 devs who have actually made their own models in Blender etc and then converted across. A few more have used Daz models they like then further altered them in Blender or ZBrush, however most will just use the morphs that come with an asset as you suggested, or further utility products you can use within Daz to alter a character asset.You don't have permission to view the spoiler content. Log in or register now.
That's basically what I meant, I should've worded it better. Get IRL model photoes for general inspiration and then tweak an existing 3D model of your choice through headmorph (like you can do in Skyrim or Cyberpunk) till and asset resembles (more or less) the pic. But maybe it's too much work, I have 0 experience in this.A few more have used Daz models they like then further altered themselves in Belnder, however most will just use the morphs that come with an asset, or further utility products you can use within Daz to alter a character asset.
The first render with Tess, that must be a sub route, right?No idea, would imagine is a ref photo used. It's not our sweet Mistress though, as many forget, she has already appeared in KG before Ep8
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Quite correct. I can name most of the assets used in KG, many are default stadard and not altered in any way, Des as you mentioned, Chanel is another (Aurora for Gen3/8) from the Daz store. I only know of about three or 4 devs who have actually made their own models in Blender etc and then converted across. A few more have used Daz models they like then further altered them in Blender or ZBrush, however most will just use the morphs that come with an asset as you suggested, or further utility products you can use within Daz to alter a character asset.
Despite all that, I've still not figured out what asset was used for Olivia, nor has anyone informed me yetI'd love to do some custom renders myself of her.