MilesEdgeworth

Engaged Member
Nov 8, 2021
2,351
3,021
I have plans for elena mostly getting rid of her because kane wants his submissive sister beholden to him and him only
 

Parakattu

Newbie
Jun 5, 2020
24
7
As someone who is into the extreme maso route, even I enjoy the dominant sister character as I can make her as sadistic as I want.
My only gripe with the game was that the the temperament of the sister depends too much in whether she decides to help the younger brother or not, sort of nullifying all her previous choices. Also the chastity cages look a bit weird, but they will probably be fixed in future updates.
I always love the dark aspects of femdom present in this game. Thank you TessSadist for this.
 

TessSadist

Well-Known Member
Donor
Game Developer
Aug 4, 2019
1,298
5,633
As someone who is into the extreme maso route, even I enjoy the dominant sister character as I can make her as sadistic as I want.
My only gripe with the game was that the the temperament of the sister depends too much in whether she decides to help the younger brother or not, sort of nullifying all her previous choices. Also the chastity cages look a bit weird, but they will probably be fixed in future updates.
I always love the dark aspects of femdom present in this game. Thank you TessSadist for this.
Friendliest 3 star review ever lol, I think this shows something in itself. But it's ok, I stopped caring about reviews long ago.
 
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footslut4her

New Member
Jun 23, 2021
14
16
I think cages look good. I wish my real cage looked that cool hah :sneaky: Maybe it needs a few small adjustments here and there in Daz, but model itself is really good imo :unsure:
 

calitos1o

Newbie
Dec 30, 2020
20
51
I can't help to imagine about the destiny of lowest Ks (the lazyest, most useless, weakest, etc.). As Ks, they are assets of the corporation, so they can serve for extreme entertainment for sadistic ladies who can pay for a service like in this example:
 
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NUCLIC

Member
Dec 25, 2021
167
51
I can't help to imagine about the destiny of lowest Ks (the lazyest, most useless, weakest, etc.). As Ks, they are assets of the corporation, so they can serve for extreme entertainment for sadistic ladies who can pay for a service like in this example:
name of the comic??
 

ddaisy

Member
Jun 5, 2019
353
169
My only gripe with the game was that the the temperament of the sister depends too much in whether she decides to help the younger brother or not, sort of nullifying all her previous choices.
Is this true? I never tried not helping the little brother, I thought that choice was purely about whether we want to be mean to that poor fellow in particular. I think I'll keep trying to protect him when playing from her perspective in my playthroughs, but I'd like to know if she goes full Hitler if we choose not to.
 

TessSadist

Well-Known Member
Donor
Game Developer
Aug 4, 2019
1,298
5,633
Is this true? I never tried not helping the little brother, I thought that choice was purely about whether we want to be mean to that poor fellow in particular. I think I'll keep trying to protect him when playing from her perspective in my playthroughs, but I'd like to know if she goes full Hitler if we choose not to.
It's a gross oversimplification, and there are still at least seven more episodes. The help/fuck Seth choice flags and good/evil flags (actually sisgood and sisevil) are sometimes connected but not always...for 0.5 it definitely had an impact with one story moment but such is the nature of some choices in a narrative. For the most crucial branch in 0.6 (Olivia sees one of two major scenes) it's the good/evil scale that matters most with the Seth choice having no impact, but within those scenes (after you get there) certain choices can change also based on what you did with Seth in 0.5.

Also, there are about 15+ future flags/relationships that are not impacted by that choice at all. No endings are closed off either from that specific choice, although it does make it harder for certain endings with Seth specifically.
 

Peerke007

Newbie
Game Developer
Apr 17, 2020
23
76
Is this true? I never tried not helping the little brother, I thought that choice was purely about whether we want to be mean to that poor fellow in particular. I think I'll keep trying to protect him when playing from her perspective in my playthroughs, but I'd like to know if she goes full Hitler if we choose not to.
If Callista is still playing an important role in the Gambit (I personally think she is the GambitQueen) then she won't be happy when Olivia chooses to abandon Seth (fuckseth). Olivia gets 5 evil points when she chooses fuckseth, and 5 good points when she doesn't (helpseth).

Also: when Olivia doesn't want to punish Daniel, she gets 2 SisGambitQueen points, but if she kills him she gets -2 SisGambitQueen points. But in both cases no sisgood of sisevil points. I think these SisGambitQueen points will be important in connection with Callista, and, thus, maybe important in the end-game: Olivia as head of the Karlsson Group (with or without Kane). For Kane, I think, the sis_team and sis_bro_p points are more important.

Moreover: Olivia can get MoralityOne and MoralityTwo by not going out as a fake policewoman, and by not punishing Daniel. I think these 2 Morality points are also connected to a good Olivia, and, thus, a positive connection with Callista.

But maybe Elena (as the biological mother, I think, of Olivia) can play a more important role than Callista. That role can be good or evil (depending on your choice at the end of episode 4). Last but not least: Veronica plays also an important role - and for her the sisevil/good/dom/sub points are not that important.

So a good Olivia is better for a Callista-gambit (with Dominique), and, maybe, an evil Olivia is better for an (evil) Elena-gambit (with Juliette and maybe Alessandra).

But you can have both options open: you can end episode 5 with several combinations of sisevil/good (combinations ranging from 17/0 - 12/5 - 6/11 and 0/14). And as Tess points out: sisevil/good is more important then help/fuckseth.

I know: a lot of 'maybe' and 'but'. That is what makes this game so fascinating.
 

DoverDad

Active Member
Oct 16, 2021
749
1,794




I am keeping this super short so I can start right back to work. (I am getting up very early for me and starting again soon)
I have done what I call a music/edit dialogue sweep on almost all of the sub path, some cross path (meaning all players see them) scenes, and moving to the dom path soon.
I believe absent something weird, the Test Version should be out within 24-60 hours greatly depending on what else is found during this process. (anything serious like coding errors, etc.)
If anything is missing from the Test Version (I have a hard deadline where I am just going to start compiling the game) it will be some music from the dom path. I have tried to prioritize the least important scenes musically just in case it comes to that, but I hope for a full and clean edit sweep for everything. I should have a good 14-16 hours today with small breaks here and there, back at it!
Final render count as of right now is going to be 3,507 renders.
 
4.50 star(s) 164 Votes