Stan5851
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- Oct 18, 2019
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Corporate Development Memo 1 July 2025
Hi everyone!
Sorry for the late post but as I said last week, I was contemplating this since I knew I wasn't back from my trip until today. I did manage to get a good amount of writing done, but not quite as many renders so my total might not reflect the true productivity overall.
I did 81 renders by Monday (I have done another 20+ already but counting it for this week's update to get back on 100+ again) for a grand total of 2,094 renders. Very close to that 100 average a week. I didn't count formally, but I think I have about 60 raw animations, and I usually will now keep a good 2/3rd versus just half like I did in prior updates. I think they're getting a little more acceptable overall versus rejecting such a high percentage. Maybe someday I'll do a fun little release of all the "rejects" for animations? Some are hilariously bad!
I'm on a new scene that should be most of this week, but we'll see. Some of the start of it (an optional part of the overall scene not seen by all) is posted above.
I'm still really tired from the trip, but it was really a great experience! My father had been putting this together for about a year with people he knows out in Washington DC so it was really amazing getting to see some cool stuff! That's all I can really say about it but it opened my eyes for sure and something I'll take with me moving forward. I'm very lucky to have such an awesome dad!
I will try really hard to do a very lengthy and good update this following weekend trying to nail down my overall thoughts on the update, a road map and hopefully more. I'm still juggling some Steam translation stuff too so it's been also hitting some of my time for KG. But it's moving...
I'm way behind on messages/Discord too, but I'll start catching up as I get back into the flow of day to day. I appreciate the patience and support as this is admittedly a really, really, busy year with life changes, etc. But I'm still plugging away and happy doing it.
Love,
Tess
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