November 30th, 2020: Progress Report
Hey everyone, Rem here with this week's Progress Report!
Both my wrists are hurting pretty badly right now so I'm going to keep this short. This is last Progress Report before v.7A, for more info about v.7A read this post from before:
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Still working. Last week all Passives coded in, then did a test run from Level One to middle of Level Two. Rebalanced a lot of stuff, added more code here and there, quality of life changes here and there. Would really rather have more time to playtest some more personally but I needed to start writing the Passives text into the code, currently writing them in and thus the wrist pain. I'm not counting but probably almost near 300 obtainable Passives in v7A, probably a bit short of 300 even though 440+ are coded in. Almost all Passives redone, over half of them have different names and flavor text.