- Jul 15, 2021
- 4
- 0
Think I got it to work, thanksBacace124 Most people make their signature themselves. Some of them do credit the artist (by either linking to their post or mentioning it). Some made a few for Katalist - simply hit the search > this thread > sig or signature button, top-right corner.
If you mean the material, it's directly in your /data/ folder. If the images are (lol) encrypted, just break RPG Maker's lulzy encryption manually or be lazy and use something like RPG Maker Decrypter. Make sure you change the System.json file accordingly so it won't break your game (either remove encryption arguments or set them to false, you can keep the encryption key for future use if needed or just to see if the developer bothers changing it, it really is pretty basic obfuscation and not exactly encryption though).
Teary doesn't encrypt to my knowledge, unless I decrypted my files beforehand and forgot to slap the encryption manifest.
(Sorry for not quoting, contains an abbreviation for a game I definitely don't want to quote.)
The code also is fully available in /data/ and /js/ (mentioning it again just in case) and will not be 'encrypted' by RPG Maker itself. Some developers will use fancy plugins to emulate some forms of obfuscation, but all of them are instabreakable, even boxing (no, no, not the sports).
What is ETC?Katalist pumped out decent content at a good pace, while other projects were in delay hell. Now that Katalist has entered a similar state, it's understandable that people are impatient.
The cash squeeze for minimal work effort is real. Please don't challenge peoples opinions for updates that are late. People are paying cash for content, and being denied without a heads up is essentially theft that goes unanswered due to patreons rules.
I think Katalist is an interesting game, and can appreciate the work that goes into it. That said, I find all these coincidental delays, not just for katalist but all similar games (TOT, Domina, Katalist, ETC) is possibly not so coincidental.
It’s almost like games are complicated to make and as the games get bigger devs try to add more, which in turn makes things even more difficult to develop. Not to mention the large majority of porn games being worked on are not being worked on full time, and the devs have their own lives to deal with. It’s not rocket science.Katalist pumped out decent content at a good pace, while other projects were in delay hell. Now that Katalist has entered a similar state, it's understandable that people are impatient.
The cash squeeze for minimal work effort is real. Please don't challenge peoples opinions for updates that are late. People are paying cash for content, and being denied without a heads up is essentially theft that goes unanswered due to patreons rules.
I think Katalist is an interesting game, and can appreciate the work that goes into it. That said, I find all these coincidental delays, not just for katalist but all similar games (TOT, Domina, Katalist, ETC) is possibly not so coincidental.
Then can you give your full save, please?If by submission you mean no sub route, I believe all the ones we have in the thread have submitted to at least one of them. Sub progress as far as I recall only really matters for Maven and Bonnie though, unless you want to also replay the rest of the one-time-only scenes.
Thanks. I tried this on joiplay, when update is out.