I always found Noxian Nights better while KoD had a more interesting premise. I find that both the four heroines, erotic scenes and the plot in NN was handled much better along. Just a shame that the Tentacle and Minotaur endings were a bit rushed.
The problem is that Sierra leaving was too long ago for that to hold any real weight, and the time between updates wasn't great before that.well sierra lee for some reason is no longer part of the group. Before Nomo and Sierra used to work togheter and the production was good but then when vacated from the team the production went down. Think this also happened somewhere around 2018.
So basically they had to get a new team running in and now idk how the production works afaik though Nomo is responsible for art.
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[Member] | [Role] | [Member Since] |
Nomo | Artist & Storyboarder | Original Member |
Monsinne | Writer | Since 2018 (but likely sooner). |
Ndsferrari | Programmer | Since November 2017 at least. |
So with the tragedy that Nomo had in April 2020 and the current pandemic, there's an understandable delay, but not about getting their team up to speed after Sierra's departure that they sometimes use. They were finally starting to get a little better with communication over the summer, but to no one's surprise that didn't last.
Ok, not trying to restart a flame war or anything here, but...So unless they really found a way to speed things up, my bet is the end of may as earliest or, more likely, june.
I agree with you that Hreinn Games don't seem very productive. I would like faster updates, too. But I don't think you can compare Our Red String to Kingdom of Deception. Not to say I didn't enjoy ORS or that it's bad, but as far as I know the art is traced, which means art creation goes a lot faster. And the Virtual Novel consists of choices, which is generally what Virtual Novels are. Whereas KoD also has a Battle System, Shops, a Raid System, Stat Overview, Panels, Naming Saves, ...Being an artist myself I can say that yes it takes time to make such a game. But you can notice when something oozes laziness too or when you make a promise to your fanbase and do not keep it. Like putting the repeatable tent scenes in, changing the ugly art to what was before, making just one pose for Vehlis and she stays like that for months, lack of backgrounds, lack of communication, and a lot of bugs after a half year of development? shady excuses and disappointment. I am even afraid to look at the updates with one or two new pictures because I know it will be the game's whole new content. A very good and positive example is Our red string by Eva Kiss. She always communicates with her fanbase, and the updates are prompt and frequent. And her fanbase and cashflow are much better than Hreinn games are. And the engine is pretty much the same, yet she manages to produce it 10 times faster. Because she keeps her word and respects her fanbase the concept which Hreinn games seems not to understand.
Yeah, the fact that they didn't have a full plan for the game from the beginning is extremely obvious. There seems to have never been a roadmap for the game story, which definitely doesn't help since that causes the game and story to drift and stagnate rather than continue forward.I agree with you that Hreinn Games don't seem very productive. I would like faster updates, too. But I don't think you can compare Our Red String to Kingdom of Deception. Not to say I didn't enjoy ORS or that it's bad, but as far as I know the art is traced, which means art creation goes a lot faster. And the Virtual Novel consists of choices, which is generally what Virtual Novels are. Whereas KoD also has a Battle System, Shops, a Raid System, Stat Overview, Panels, Naming Saves, ...
To adress the recurring topic of Noxian Nights, RPGMaker has all or most of these features automatically. In RenPy you need to make them yourself and you have to fill actual playtime with text instead of running around.
So both comparisons lack a bit in content, if you ask me.
Without claiming to know how they work, the project does seem a bit planless. I think they know how the story ends and some milestones along the road, but sometimes it seems they didn't plan things out. Like dropping the raidsystem after a few updates again. Maybe a clearer roadmap would help.
Also in regards to those promises you mentioned, I think a lot of people here in this forum misunderstood some things there.
But they definitely need to step up their communication.
They really do say that a lot. I wish they didn't, because there are still obvious things that will have to be done in the future as we progress. For example some generic human guys because we only have the armored picture now or some new clothes or a proper armor somewhere down the line.I don't think anyone really misunderstands their promises, since nearly every news post and game update that I recall has had some variant on "After this update we're focusing on a faster turn around" or sometimes a "Now that we have X implemented updates will have more content / be released faster". Now, I'll freely admit that I may just be having a confirmation bias and only remebering the posts (that have been public / leaked)
rather have reused images with steady production than a haphazardous production with varied art.They really do say that a lot. I wish they didn't, because there are still obvious things that will have to be done in the future as we progress. For example some generic human guys because we only have the armored picture now or some new clothes or a proper armor somewhere down the line.
Every time they said one of the phrases you quoted they just finished doing something necessary that took a lot of time and then started doing the next time consuming thing right away. A cleaner and less misleading communication would be something along the lines of "yes, this took a lot of time, but had to be done". Simple, truthful, no wishes or promises.
I honestly wonder how long a "simple" update would take them. Others have shown that Nomo's drawing speed has been consistent and the number of words written into each update has been going up, so in theory at least they could still make a new patch in ~3 months if no other complications came up.
I think it would be a good PR and business decision for them to just make a simple, streamlined update as fast as possible. Something like 3 months, 3-4 scene 2-3 reused sketch scene, a bit of story. No new assets, no new locations, no new characters, just work with what they have. Quick and to the point.
Yup looks like they are trying to be a AAA game developer.Yeah, the fact that they didn't have a full plan for the game from the beginning is extremely obvious.
Prob following the sub route with tekrok as you say, someday... somehow, if we're still aliveHow does the Corruption in game?. How can you Corrupt Sabia?. It is such a cool game I just like the idea of a Character going to the Dark Side.Think of it. What if Luke took up His Father's Offer?. That would have been a interesting twist. Do you have Sabia follow Tekrok in order for her to become corrupt?
Odds are (if they ever get to them) it'll mostly be in endings where Sabia becomes either an orc slave or new leader (destroying human settlements). Of course there's the slow shift towards sub / dom, which can be considered corruption (though not really since we don't have anything to base Sabia's prior sexual preferences on).How does the Corruption in game?. How can you Corrupt Sabia?. It is such a cool game I just like the idea of a Character going to the Dark Side.Think of it. What if Luke took up His Father's Offer?. That would have been a interesting twist. Do you have Sabia follow Tekrok in order for her to become corrupt?
yeah lets just ignore it XDDon't mind me. Im just here to mention, that the last update was already almost 3 months ago.![]()
Dunno but you're on the wrong thread my dudeUhh, Just a quick question. I downloaded this game from the MEGA link given, and got this window when I tried to run the EXE file to get dem files. View attachment 1085853
Fairly certain that this is fine, but what could warrant this warning?
Other than having an "unknown publisher"