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With the pack/rewards issues sorted, and the new art pack reward tier decided on and completed, we have been back and completing the work on the .10 update - now thankfully without the holidays and adjustments of the reward tier behind our back and not slowing us down.
CGs are mostly done. We focused a lot on Sabia in .9, setting up stuff for future content. In .10 we'll see a few other characters in the scenes. We hope you like the sneak peak of one of them - what is going on there and who is under Neve you will have to wait to find out.
Most of the writing is done, though there is still some we would like to add for this patch. Two quests remain, and some additional extra stuff that we would like to add to liven up the human villages.
As the quests were being written, some of it has evolved and the previously mentioned 'themed fights' will now only be part of one quest, though the other two will be used in subsequent patches and as a base for future fight mechanics.
We are expecting to release version .10 in February once everything is in place and tested.
To the $25+ patrons, thanks for bearing with us as we changed the reward system and for your help in doing so!
Thanks everyone for your support.