Limited20

Active Member
Aug 4, 2020
879
1,501
Relax. There are other games to play, while you wait for updates.
Plus the game has multiple ways to be played. And lets not forget that most of the sex scenes in the game are top tier fap material.

Last month they made a patreon post about how they will be adding different outfits for the MC. No doubt that will take some time.
The art of the game is amazing. One of the best imo (that is not one of those 3D models and stuff)

The bright side is, that the devs have no made "health issues" exuces.

I will give you that, they have pretty poor communication with the fans. They sometimes make 1 post per month lol
But it is what it is.
 
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souldead341

Engaged Member
Oct 16, 2017
2,174
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I agree with you that Hreinn Games don't seem very productive. I would like faster updates, too. But I don't think you can compare Our Red String to Kingdom of Deception. Not to say I didn't enjoy ORS or that it's bad, but as far as I know the art is traced, which means art creation goes a lot faster. And the Virtual Novel consists of choices, which is generally what Virtual Novels are. Whereas KoD also has a Battle System, Shops, a Raid System, Stat Overview, Panels, Naming Saves, ...
To adress the recurring topic of Noxian Nights, RPGMaker has all or most of these features automatically. In RenPy you need to make them yourself and you have to fill actual playtime with text instead of running around.
So both comparisons lack a bit in content, if you ask me.
Without claiming to know how they work, the project does seem a bit planless. I think they know how the story ends and some milestones along the road, but sometimes it seems they didn't plan things out. Like dropping the raidsystem after a few updates again. Maybe a clearer roadmap would help.
Also in regards to those promises you mentioned, I think a lot of people here in this forum misunderstood some things there.
But they definitely need to step up their communication.
Yeah, the fact that they didn't have a full plan for the game from the beginning is extremely obvious. There seems to have never been a roadmap for the game story, which definitely doesn't help since that causes the game and story to drift and stagnate rather than continue forward.

I'll admit I haven't played the last 3 (I think) KoD updates properly, just used the JDMod to look at the scenes so I don't know exactly what game contents (vs visual novel contents) there have really been in the latest updates. But raids were programmed in, and used in 1-2 updates and been abandoned since then. No idea if the battle system has been used in recent updates, but I don't recall there being many battles included since the tournament (again, it's been a while since I played the updates and honestly didn't pay much attention to a lot of the last updates I played properly).

On the art front, most of the art in the both Hreinn games is make a base image of the body (sometimes used for multiple characters, especially in NN) and then use a separate layer / copy paste the base image and add the modifications in for each different art piece. I've not played or looked (that I recall) into Our Red String, so no idea how many different art assets they create per update, but to me (not being an artist) tracing several images and creating one base image which then has various modifications (many minor, like just a different expression) to it seem like a pretty similar processes to me.

As for rpgmaker having a lot of features built in that you need to code into renpy, that's true to an extent. But there's also a large number of code examples and premade code examples for both renpy and rpgmaker that you can add into or base your game on. This is again, where having a good roadmap or plan from the beginning helps with that, since you can code in an focus on what's actually going to be used in the entire game rather than something only used for a short time that may not warrant the time to make a more complex system (in the case of KoD the raid system is a good example of this).

I don't think anyone really misunderstands their promises, since nearly every news post and game update that I recall has had some variant on "After this update we're focusing on a faster turn around" or sometimes a "Now that we have X implemented updates will have more content / be released faster". Now, I'll freely admit that I may just be having a confirmation bias and only remebering the posts (that have been public / leaked)
 

Jinsoyun

Active Member
Sep 28, 2018
598
1,148
I don't think anyone really misunderstands their promises, since nearly every news post and game update that I recall has had some variant on "After this update we're focusing on a faster turn around" or sometimes a "Now that we have X implemented updates will have more content / be released faster". Now, I'll freely admit that I may just be having a confirmation bias and only remebering the posts (that have been public / leaked)
They really do say that a lot. I wish they didn't, because there are still obvious things that will have to be done in the future as we progress. For example some generic human guys because we only have the armored picture now or some new clothes or a proper armor somewhere down the line.

Every time they said one of the phrases you quoted they just finished doing something necessary that took a lot of time and then started doing the next time consuming thing right away. A cleaner and less misleading communication would be something along the lines of "yes, this took a lot of time, but had to be done". Simple, truthful, no wishes or promises.

I honestly wonder how long a "simple" update would take them. Others have shown that Nomo's drawing speed has been consistent and the number of words written into each update has been going up, so in theory at least they could still make a new patch in ~3 months if no other complications came up.

I think it would be a good PR and business decision for them to just make a simple, streamlined update as fast as possible. Something like 3 months, 3-4 scene 2-3 reused sketch scene, a bit of story. No new assets, no new locations, no new characters, just work with what they have. Quick and to the point.
 

Filippa2000

Member
Jun 22, 2017
334
320
They really do say that a lot. I wish they didn't, because there are still obvious things that will have to be done in the future as we progress. For example some generic human guys because we only have the armored picture now or some new clothes or a proper armor somewhere down the line.

Every time they said one of the phrases you quoted they just finished doing something necessary that took a lot of time and then started doing the next time consuming thing right away. A cleaner and less misleading communication would be something along the lines of "yes, this took a lot of time, but had to be done". Simple, truthful, no wishes or promises.

I honestly wonder how long a "simple" update would take them. Others have shown that Nomo's drawing speed has been consistent and the number of words written into each update has been going up, so in theory at least they could still make a new patch in ~3 months if no other complications came up.

I think it would be a good PR and business decision for them to just make a simple, streamlined update as fast as possible. Something like 3 months, 3-4 scene 2-3 reused sketch scene, a bit of story. No new assets, no new locations, no new characters, just work with what they have. Quick and to the point.
rather have reused images with steady production than a haphazardous production with varied art.
 

AliceGameSlut

Newbie
Apr 17, 2017
76
102
Can anyone figure out if this save is corrupted or what? I followed the walkthrough as well as i could but can't get the "Rommel" part and seems like i'm locked and can't go forwards with anything, also for some reason i only ever got one of the 3 Ba Ashi scenes
 

JaszMan

Well-Known Member
Aug 13, 2018
1,949
928
How does the Corruption in game?. How can you Corrupt Sabia?. It is such a cool game I just like the idea of a Character going to the Dark Side.Think of it. What if Luke took up His Father's Offer?. That would have been a interesting twist. Do you have Sabia follow Tekrok in order for her to become corrupt?
 

HikkiXxX

Newbie
May 25, 2018
50
206
How does the Corruption in game?. How can you Corrupt Sabia?. It is such a cool game I just like the idea of a Character going to the Dark Side.Think of it. What if Luke took up His Father's Offer?. That would have been a interesting twist. Do you have Sabia follow Tekrok in order for her to become corrupt?
Prob following the sub route with tekrok as you say, someday... somehow, if we're still alive
 

souldead341

Engaged Member
Oct 16, 2017
2,174
2,237
How does the Corruption in game?. How can you Corrupt Sabia?. It is such a cool game I just like the idea of a Character going to the Dark Side.Think of it. What if Luke took up His Father's Offer?. That would have been a interesting twist. Do you have Sabia follow Tekrok in order for her to become corrupt?
Odds are (if they ever get to them) it'll mostly be in endings where Sabia becomes either an orc slave or new leader (destroying human settlements). Of course there's the slow shift towards sub / dom, which can be considered corruption (though not really since we don't have anything to base Sabia's prior sexual preferences on).
 
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sunaboz

Member
Donor
Jun 25, 2018
464
1,636
This has been a great game with potential to be the best but now it's a joke and there is no progress. They should have finished it while they've had a chance, now it's just false promises and disappointing updates.
 
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