Ld.Pentaghast

Member
Sep 1, 2017
111
107
Damn, I thought this game was finished... It has been so long since I´ve played it that I´ve forgotten most of its story. Glad to see it com back though, one of the better art styles from 2DCG games on this site
 

Rule97

Member
May 2, 2018
411
212
Okay i think the last version i played was 11 or aorund it, is it worth it? like is there a significant new amount of content or nah?
 

Arch12

Member
Nov 30, 2020
157
225
Man, I come back everytime I see an update because Noxian Nights was one of my first games I played and got me into all the games I play now. But damn its always a disappointment. I did a gallery check just to look and man half the scenes just look exactly the same just with different dialogue from Sub or Dom.

I feel like if we didnt have that system they could do so much more content but they are forced into the repeat CGs trying to make slight changes for the paths.
 

helllover

Member
Jun 7, 2017
334
308
I think it's more that their writers and the one making the ren'py game are clearly not showing that they are really worth the cash. As much I think the same of Fenoxo and their games, at least they release something with far less time between.
 

slavegal

Member
Apr 17, 2020
427
524
If you guys think the game isn't worth playing or restarting from the beginning, let it be known that the link down below gives you access to the scenes from v0.10.5 to v0.12.1. Some of the scenes may or may not be included in the gallery. I haven't check all the other scenes that aren't from update 0.10+ (RPAExtract sure is a nifty tool~)

Grab it while it's hot, folks. Have a good day.

.
where should I install this file, please?
 

Enigmanic

Active Member
Nov 4, 2019
544
703
another issue i have is ornshakar's ritual quest, walkthrough says that If I choose try to apologizing to ornshakar i can meadiate with them in central camp but when i choose that and go to central camp there are no options. anyone know how to fix?
Talk to Ylva (the female orc shaman) first. Sabia asks her for help.
 

Enigmanic

Active Member
Nov 4, 2019
544
703
From what I remember there is a bad end involving the Protag getting pregnant, dunno if it's by orcs though they are involved.
During the trial, have Sabia talk shit and insult the orcs throughout the trial. You get a bad end where she becomes the camp cumdump.

Alternately, make it to the tournament. Accept Ornshakhar's help. You'll get a bad end where Sabia gets enslaved and made into a breeding bitch.
 

CourierNPC

Well-Known Member
Jul 12, 2017
1,135
1,071
I think it was implied a hell hound or whatever it was, is what impregnated the MC
A Hellhound impregnating Sabia is one of the earliest Bad End(s). There is another bad end with the Orc bandits who has a leader called Yarnak. Getting caught by his cronies will result in Sabia bearing his child while getting gangbanged by the other members of the gang. The scene is similar to the Horned God's Night Arena championship when Sabia is losing three times in a row (one loss = one Orc plowing her).
 
Nov 7, 2017
46
94
I keep crashing everytime I try to view the bar groping scene, any help?
Same problem

Code:
[code]
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'scenes/sabiabargropeA/sabiabargropeA (1).jpg'>:
IOError: Couldn't find file 'scenes/sabiabargropeA/sabiabargropeA (1).jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "02OrcCamp Phase 02.rpyc", line 1120, in script call
  File "02OrcCamp Phase 02.rpyc", line 5047, in script call
  File "Hentai_Scenes.rpyc", line 824, in script
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\ast.py", line 652, in execute
    renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\exports.py", line 1180, in say
    who(what, *args, **kwargs)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\character.py", line 1016, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\character.py", line 817, in do_display
    **display_args)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\character.py", line 566, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\ui.py", line 287, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\core.py", line 2635, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\core.py", line 3118, in interact_core
    self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\core.py", line 2041, in draw_screen
    renpy.config.screen_height,
  File "render.pyx", line 485, in renpy.display.render.render_screen
  File "render.pyx", line 233, in renpy.display.render.render
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\layout.py", line 717, in render
    surf = render(child, width, height, cst, cat)
  File "render.pyx", line 145, in renpy.display.render.render
  File "render.pyx", line 233, in renpy.display.render.render
  File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
  File "render.pyx", line 233, in renpy.display.render.render
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\im.py", line 580, in render
    return cache.get(self, render=True)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\im.py", line 266, in get
    surf = image.load()
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\display\im.py", line 625, in load
    surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
  File "C:\Users\PcX\Downloads\Kingdom_of_Deception_0.12.1\Kingdom_of_Deception-pc\renpy\loader.py", line 555, in load
    raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'scenes/sabiabargropeA/sabiabargropeA (1).jpg'.

WinPcX
Ren'Py 6.99.14.3.3347
Kingdom of Deception 0.12.0
Non Non 00 00:00:00 2021
[/CODE]
 
May 26, 2019
53
49
Hey there, I have been interested in making a game for some time, and the setting of KoD atracted my attention. I want to ask you what part of the game did you like the most and what was lacking (besides frecuent updates)

Was it the setting? (medieval fantasy, orc camp, something else you liked)
Was it the sexual fetishes? (Monsters, slavery, something else you liked)
How important was the story/context? Something in particular that reinforced the sexual encounters?
What style of writing do you like? (lots of descriptive details, only conversations, something else)
Which style of art do you prefer (Hentai, a particular western artist, something else)

What was lacking that was not present in the game.
Other games you may want to mention for whatever reason.

Other detailes you may want to tell.
-Was it the setting?
Human Settlements are lacking in content and designs. Elf + Other building designs are also lacking.
Equipment Variety too.

-Was it the sexual fetishes?
Needs more Tentacle, BDSM, Yuri eroge content. No need for fujo and futa (Except for the red cat monster girl who can cast spells, she stays.)

-How important was the story/context? Something in particular that reinforced the sexual encounters?
Very important and so is the sexual encounters, but more emphasis on the former. Basic foundation context for a story plot is needed.

-What style of writing do you like? (lots of descriptive details, only conversations, something else)
Not too short but not the one where you are reading a library's worth of odd college theses.

-Which style of art do you prefer (Hentai, a particular western artist, something else)
Hentai artstyle that's just close enough to match Nomo's own. There are some of his scenes where Sabia's nose look and felt too odd and out of place after all.

-What was lacking that was not present in the game. Other games you may want to mention for whatever reason.
Ditch Ren'Py.
Also; Since KoD involves building things, it will have to be a game engine that supports that type of semi-open world gameplay, in other words; KoD will be needed to mirror the Rance Games in terms of play factor and game mechanics.

-Other details you may want to tell.
No gore.
Tone down the dark tragedy content. (FemMC's Bad Ending sex scenes don't count.)
More fun and humor in overall terms, similar to the Rance Series.
Items, Equipment and Abilities - both passive and active - affects her gameplay and how much she can gain influence on a given region.
Game needs post-story gameplay, same as Noxian Nights.
Multiple endings; you get to freely choose any of the said endings as long as you have acquired the conditions needed to make them available:

New Ruler (Default Route)
- Standard and separate route choice.
- No requirements needed.
- Vague and generic context in terms of story telling.
- All plot and lore.
- No post-story gameplay, no sex scenes to speak of, only ruling happily ever after.
Note 1: This ending choice will serve as an available fail safe option if you are not able to get the route you wanted while end up getting the others.
Note 2: This ending will play out differently depending on what kind of route you choose from the available route options.

Slave Queen (Sub Route)
- Level 100 SUB
- Conquer the regions that make up the Kingdom of Lundar
- Submit to 1 or more Male Character/s of your choice from any stage of the game.
Note 1: This ending is similar to the New Ruler route, but with sex scenes.
Note 2: Submitting to any character will lock you out from all other ending choices even if you met their requirements.
Note 3: The ending's post-story gameplay and sex scenes will depend on how many characters you submitted to. (Maximum number is 9) and what kind of fetish/es you will see.
Note 4: Upgrading and improving your army is optional to take Lundar but not actually needed for the requirement.

Note 5: Making the regions within Lundar [SWORE FEALTY] to you after conquering them is optional but not actually needed for the requirement.

Steel Matriarch (Dom Route)
- Level 100 DOM
- Level 100 Military
- Submit to no one.
- Conquer the regions that make up the Kingdom of Lundar, then have them [SWORE FEALTY] to you.
Note 1: Mirrors the Slave Queen route but with every character in Lundar submitting to you while Non-Lundar characters will pay your kingdom a visit to give you tribute on the post-story gameplay.
Note 2: Increasing your Influence Level is optional to acquire the needed skills to finish some quests and bringing regions [UNDER YOUR INDIRECT CONTROL] but not actually needed for the requirement.

Queen of Deception (Neutral Route)
- Submit to no one.
- Conquer the regions that make up the Kingdom of Lundar

- Level 100 Influence on regions that make up the Kingdom of Lundar
- Complete your intricate information network by upgrading your Encampments within the Kingdom of Lundar to the maximum
- Your Diplomatic Status with regions from non-Lundar regions are at least Friendly.
- All Story-related Treasures/Relics are under your possession.
Note: Post-story gameplay will only have a few sex scenes but mostly plot and politics.

Lady Sovereign of the Realm (True Route)
- Finish the game once.
- Submit to no one.

- Level 200 SUB and DOM.
- Level 200 Influence.
- Level 200 Military.
- Conquer Lundar and every region in the Game World, then have them [SWORE FEALTY] to you.
- Every Encampment you built on every region you conquered is completely upgraded to the maximum along with every village, town and city.
- Acquire Every Treasure/Relic in the game.
Note 1: This is the canon route of the game.
Note 2: Acquiring this ending will unlock an underground room hidden beneath your kingdom's castle containing every sex scene and ending within the game.


-----------------------------------------------------------------------------------------------------------------------------

This part is only a suggestion under the assumption of you wanting to make a KoD/Rance clone:

- When starting out your first gameplay, the levels you can reach is capped to 100 and many non-Home Kingdom regions in the game are not only inaccessible in the base game (e.g. island kingdoms not connected to the mainland, regions and kingdoms not bordering your own, etc.), you will also need a bigger and/or better equipped army to conquer them. And needlessly losing your army doing so will automatically lead to a bad ending. Beating the first game, then playing the NG+ will unlock the maximum level cap of 200 along with all the items and regions in the game world map that you will need to get the real ending.

- Your entire army's level, type, quality, quantity, as well as how many you can deploy and other factors will determine your Military Level.
Some Example/s:

Unit Name: Grok og Dar Warband [1]
Race: Orc
Unit Type: Heavy Infantry
Unit Level: 2
Base Combat Level: 3
Proficiency: Melee (VIII)
Equipment: Bronze (IV)
Quantity: 200/200
Story Essential: Yes

Unit Name: Grok og Dar Cat Girl Troupe [1]
Race: Cat Girl
Unit Type: Light Infantry
Unit Level: 2
Base Combat Level: 3
Proficiency: Melee (III), Ranged (VIII)
Equipment: Iron (II)
Quantity: 200/200
Story Essential: Yes

Unit Name: Maelton Spearmen [1]
Race: Human
Unit Type: Standard Infantry
Unit Level: 5
Base Combat Level: 2
Proficiency: Melee (V)
Equipment: Iron (X)
Quantity: 500/500
Story Essential: No

Notes:
- Race determines a unit group's overall base stats
- Unit Type augments a unit group's base defense stats, Your Equipment will affect a unit group's Unit Type in terms of defense stats. It will also determine how fast a unit group can move between regions along with Race.
- Unit Level determines your Unit Type's Quantity, the higher the Unit Level, the higher your unit group's Quantity.
- The higher a unit group's overall Combat Level, the more effective they are in combat against other unit groups.
- Proficiency determines the level of training of the combat stance you select them to fight as and how good they are at it.
- Equipment determines and augments a unit group's attack and defense against other unit types, especially against unit types that can counter them.
- Quantity is how many are there within a unit group. The more there are, the more likely you are to win in hard, pitched battles along with the proper Equipment level.
- Story Essential will determine whether a specific unit group is needed to finish a specific quest or conquer a specific region. A unit group tagged with Yes will never be completely annihilated and can be replenished in your base camps if they are beaten. A unit group that is not tagged with Story Essential can be trained in camps and settlements with the proper building/s constructed to train them, they can also be completely wiped out if you send them to an unwinnable battle.

- Light Infantry = Very mobile, lightly armored, good at ranged combat if you have them trained for it.
- Standard Infantry = Normal Speed, Normal Armor, Normal Combat skill.
- Heavy Infantry = Move Speed is only 4/5 the Normal Speed, Heavy Armor, good at melee combat.
- Mage Infantry = Normal Speed, Adjustable Armor and Combat skill, good at casting spells.

Note: Heavy Infantry can be trained for ranged combat if you want Heavily armored ranged infantry, but it will depend heavily on what Race they are.
Example:
- Orcs can be trained for ranged combat but can only equip slings or spears to throw at the enemy.
- Cat Girls can be trained for melee combat but they would rather be fast moving light infantry to make effective use of it. Can never be Heavy Infantry.
- Humans are the all-rounders of the game that does not involve casting spells in a massive scale; They can be trained as Heavy Ranged Infantry (aka Armored Crossbowmen with Shields using them as cover translating to dramatic increase in defense level). However their proficiency with the Mage Infantry role is small to the point that training them as Standard or Light Infantry of all manners is more efficient.
- Spellcasting can be left to the MC, other major characters, as well as races that are good at casting spells such as Elves.

That's all I have to offer.
 
Last edited:
3.90 star(s) 76 Votes