The newest post on Hrienn's page is below. I'm sure none of us here are surprised to hear they tried something new, bit off more than they could chew, and ate shit for it. Even with the "new update schedule" where they shatter updates into shards they couldn't buy themselves enough time to get things working properly...
You must be registered to see the links
Hey everyone!
Where we're at right now:
The tavern CG (the modular one) ended up a bit more work on everyone's end than we anticipated. While we're pretty happy with the end outcome in terms of being able to adapt it without needing to extract every permutation of variables, we'll likely not being doing any more modular scenes like this due to the time and headache involved in it. We had intended to include the small minigame for the tavern and while we're still having a look at it, we haven't really been able to get it to work and feel like we want. We'll have a small revisit of it after release, and if we can't nail it down like we'd like, we'll move on to the next quest.
That said, while Nds was working on it, Nomo and Monsinne expanded the small Neve/Sabia repeatables we had planned, to a bigger quest that now has more repeatables than initially planned. Neve is able to both be put in a dom or a (slightly)sub position depending on how you choose to progress in the quest.
In terms of size, the tavern quest ended up being our largest quest by far, it and the Neve quest together along with their accompanying scenes are around 46k words, larger than some of our older patches entirely - with a lot of fun new scenes with different variants as well!
Additionally, the new male sprites are now fully finished and will be made use of in this quest and going forward.
Assuming that the last bit of testing goes well, we plan to have this out this weekend.
Hey everyone!
Where we're at right now:
The tavern CG (the modular one) ended up a bit more work on everyone's end than we anticipated. While we're pretty happy with the end outcome in terms of being able to adapt it without needing to extract every permutation of variables, we'll likely not being doing any more modular scenes like this due to the time and headache involved in it. We had intended to include the small minigame for the tavern and while we're still having a look at it, we haven't really been able to get it to work and feel like we want. We'll have a small revisit of it after release, and if we can't nail it down like we'd like, we'll move on to the next quest.
That said, while Nds was working on it, Nomo and Monsinne expanded the small Neve/Sabia repeatables we had planned, to a bigger quest that now has more repeatables than initially planned. Neve is able to both be put in a dom or a (slightly)sub position depending on how you choose to progress in the quest.
In terms of size, the tavern quest ended up being our largest quest by far, it and the Neve quest together along with their accompanying scenes are around 46k words, larger than some of our older patches entirely - with a lot of fun new scenes with different variants as well!
Additionally, the new male sprites are now fully finished and will be made use of in this quest and going forward.
Assuming that the last bit of testing goes well, we plan to have this out this weekend.