kirk11

Newbie
Apr 1, 2020
25
3
Need help, the quest "false agent" won't start automatically after I rescued vehlis. I've even finished the grak quests and the part 2 of kira.
 

LonelyMad

Newbie
Sep 29, 2019
66
40
I tried to rescue Vehlis maybe 15-20 times but always leading to defeat and I dont understand.Sometimes I look to the walkthrough, sometimes I tried to figure it out but no matter how much i try just defeat.I tried with walkthrough 5 or 6 times and I exactly did the written in walkthrough but it didnt work. Why
 

Jinsoyun

Active Member
Sep 28, 2018
709
1,341
I tried to rescue Vehlis maybe 15-20 times but always leading to defeat and I dont understand.Sometimes I look to the walkthrough, sometimes I tried to figure it out but no matter how much i try just defeat.I tried with walkthrough 5 or 6 times and I exactly did the written in walkthrough but it didnt work. Why
I assume that you have the potion since you read the walkthrough. The thing about the rescue is that it has to happen fast. You can already save Vehlis after the second or third scene and you should, because watching every scene with her guarantees the bad end.
In other words, rescue her as early as possible and just intentionally fail the quest by waiting to see every scene, but i guess you are already past that one.

Need help, the quest "false agent" won't start automatically after I rescued vehlis. I've even finished the grak quests and the part 2 of kira.
Unfortunately i think you will probably need the help of someone who understands the code of the game. In all of my play routes this mission triggered right away after the first sleep. So i don't know if you have missed some kind of trigger or if it's even possible to get this far without exhausting every dialogue. Maybe check if there is any dialogue left for Amelia at the brothel or anywhere else around the town, but i don't have any real ideas now.

I need help with this but with Dajrab's feast chosen. I went all 3 route at first and have been following the Walkthrough but I'm getting that message "They look pretty organized" every time I try doing the Bandit Raid.
The preparations are similar. From 1. to 4. it's the exact same for every captain. As a 5. point you need to talk to Dajrab, he too gives a target on the right side of the map. It's a very straight forward one and after it's done go back to Dajrab and talk to him. Your raiding party will get a bit stronger and now it should be possible to attack the bandits.

If it still doesn't work for some reason, i'll look into it again, but my saves on Dajrab's route are a bit old and "hazy" at this point, so anything more info than this might need some time to get prepared.
 
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Back

Well-Known Member
Aug 3, 2017
1,647
6,362
So it took them 4.5 years to reach 0.12 and almost a year from 0.11 to 0.12.
Remember, actual earnest development of KoD started in 2016 -- it wasn't until 2017 for the first WIP release. Hence, at least a year should be added to that figure. ^^' Goodness gracious, thankfully, Hreinn Games got those new art assets to go live and the streamlined programming down finally (which will accelerate their development they say). So good news! If Hreinn Games doesn't throw in the towel and stick to their guns, you'll only need to wait between 16 to 50 years or so at most before KoD gets completed! Hooray! :D You should still be alive to be able to play the game by then if nothing bad happens to you. You're welcome. ;)
 
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Aug 12, 2018
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Remember, actual earnest development of KoD started in 2016 -- it wasn't until 2017 for the first WIP release. Hence, at least a year should be added to that figure. ^^' Goodness gracious, thankfully, Hreinn Games got those new art assets to go live and the streamlined programming down finally (which will accelerate their development they say). So good news! If Hreinn Games doesn't throw in the towel and stick to their guns, you'll only need to wait between 16 to 50 years or so at most before KoD gets completed! Hooray! :D You should still be alive to be able to play the game by then if nothing bad happens to you. You're welcome. ;)
In 50 years there will be no system anymore, were you could play the game on.
( And you don't want to jerk off in a museum. (Belive me.))
 
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HellomynameisCAT

New Member
Feb 25, 2018
5
3
Now answer me this, how can an h-game have better writing than a majority of AAA titles? Do me one better, how can they make a more compelling story with interesting characters, while only having a very small fraction of the income?
 
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Enigmanic

Active Member
Nov 4, 2019
608
812
Now answer me this, how can an h-game have better writing than a majority of AAA titles? Do me one better, how can they make a more compelling story with interesting characters, while only having a very small fraction of the income?
It can't be that hard. I've been doing it for four years running two erotic roleplaying campaigns through Roll20 and Discord.
 
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souldead341

Engaged Member
Oct 16, 2017
2,447
2,541
Now answer me this, how can an h-game have better writing than a majority of AAA titles? Do me one better, how can they make a more compelling story with interesting characters, while only having a very small fraction of the income?
Well, I personally disagree with the writing being better, but that's my opinion there.

And honestly, most AAA games are stuck in a standard of "What make the most money", and producers aren't willing to risk anything outside the "known" safe development choices. A developer that's not forced to follow executive guidelines can do whatever they want.
 

Shakira

Newbie
Nov 16, 2017
60
132
And honestly, most AAA games are stuck in a standard of "What make the most money", and producers aren't willing to risk anything outside the "known" safe development choices.
Yeah, most AAA games and even big online games don't have good stories these days. They're mostly just filled with BS and appeasement crap.
 

Enigmanic

Active Member
Nov 4, 2019
608
812
You sound like a super fun person. Just wanted to say that. :D Have an awesome day, Enigmanic! Cheers!
Thanks. I'm always looking for an opportunity to get involved with an adult game project as a writer since I literally have years of story and lore content written for my campaigns.
 
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HellomynameisCAT

New Member
Feb 25, 2018
5
3
Well, I personally disagree with the writing being better, but that's my opinion there.
I also thought the writing was a little weak a the beginning too, but once you get into it there are some really good character moments and world that draw you in the more you read about it.
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It is possible I have not been playing very many strong story-based games, so when I get a small amount of interesting writing I latch on to it and put it on a pedestal. :LOL:
 
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Karkhel

Member
May 15, 2017
286
350
So it took them 4.5 years to reach 0.12 and almost a year from 0.11 to 0.12. Guess that implies there's still 33 to 99 more years to go. Can't wait to play the completed version! (literally) :KEK:
I'd like to assume you are just making a joke but I've been on the internet long enough so just in case: you do know that's not how those numbered versions work in most porn games right? Usually a game jumps a number whenever substantial enough content/systems has been added but it's NOT an indication of how much total work has been done up until now.
Version 0.12 is not 12% of the final product, games might go from 0.55 to 0.56 and then to 1.0 very next patch because that was all that needed to be done for the final game, it's pretty much never a percentage of work needed for the final version (whether the dev calculated that or not).

That being said sometimes making porn games is more lucrative than finishing them, so who knows maybe you are right on the money with the time table. Even if the devs aren't greedy you grow attached to projects you work on and just don't want them to end. Good news is this particular dev at least fully released a porn game before so I'd say there are better chances for this project.
 
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Enigmanic

Active Member
Nov 4, 2019
608
812
...Usually a game jumps a number whenever substantial enough content/systems has been added but it's NOT an indication of how much total work has been done up until now.
Version 0.12 is not 12% of the final product, games might go from 0.55 to 0.56 and then to 1.0 very next patch because that was all that needed to be done for the final game, it's pretty much never a percentage of work needed for the final version (whether the dev calculated that or not).

That being said sometimes making porn games is more lucrative than finishing them, so who knows maybe you are right on the money with the time table. Even if the devs aren't greedy you grow attached to projects you work on and just don't want them to end. Good news is this particular dev at least fully released a porn game before so I'd say there are better chances for this project.
You make a valid point about the version numbering. As for the rest, that may be a little naive or optimistic.
Noxian Nights was made using RPGMaker relying heavily on stock assets using parody versions of existing characters from League of Legends. It didn't take a lot of ingenuity or creativity. Kingdom of Deception is a different beast.
It has original art for the characters and the scenes but some of the characters, including the protag, are still parodies of girls from LoL. The main story isn't even halfway through after at least four years. At this point the game is a joke. There is a big difference between "not wanting it to end' and actually finishing the story in the first place.

As someone who supported KoD for 4 years I can tell you they are milking this project for the money. It has become obvious that they don't have a cohesive plan for completing the story. They are keeping some of their supporters occupied with lewd content while making stuff up as they go along. A responsible project manager and game designer would have at least an outline of the entire story arc mapped out before diving into actual development. A responsible project manager would not allow his programmer to slack off for several months before actually doing any work resulting in an update being delayed three times. If Nomo, NDS and Monsinne were doing their jobs right and actually cared about finishing the game they would have done things differently. They would have earned more trust and faith from their supporters which would have lured in more supporters to help expedite development.

Nomo is a great artist but unfortunately his art is the only thing keeping KoD alive. This game project is a dumpster fire that emits attractive smoke.
 

Snowmanly

Newbie
Dec 24, 2018
36
105
Y'all yelling "KOD has gone down the drain" but they literally doubled the scenes in the game with the last patch. Like, if you truly think the game is over and done for - leave the game, forget about it. There was obviously work put into the last update.

I don't get why people still keep on bashing the devs when shit is getting done - by their own pace.
 
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Enigmanic

Active Member
Nov 4, 2019
608
812
..I don't get why people still keep on bashing the devs when shit is getting done - by their own pace.
The amount of content in the game shoudn't have taken four years especially when so many sex scenes are just recycled assets. So many of the sex scenes are pretty much the same stuff over and over. Furthermore, most of KoD's supporters originally started following the game for the story.
 

Umbra.Nox

Active Member
Mar 12, 2020
568
1,341
Y'all yelling "KOD has gone down the drain" but they literally doubled the scenes in the game with the last patch. Like, if you truly think the game is over and done for - leave the game, forget about it. Stop whining endlessly on the game, when there was obviously work put into the last update. The way I see it there are 2 options:

1 - shut up, enjoy the game, talk about it, share it with somebody else that might enjoy it.

2 - leave the game and forget about it. You don't like how it's being developed? How the team's not communicating? Vote with your wallet and don't pay for it. Simple economics.

I don't get why people still keep on bashing the devs when shit is getting done - by their own pace.
Well that's not unheard of, people tend to LOVE negativity. In this situation it's kinda justified, but also kinda not, because they were crying nonstop for 8 months or so even before the update, playing oracles and accusing devs for nothing. Like the empty accusations of milking people's wallets and being a scam project.

In the end devs indeed slacked off, except for Nomo and his good artwork(which was criticized constantly too btw, with extreme prejudice). The amount of work looks like coder/s worked exclusively around the deadlines they missed, and it's nowhere near 3/4 of the year worth of work. There's nothing special to do in code, all they have to do is write text and insert new images in code, at worst. It's ctrl+c ctrl+v kind of work, everything they need is already there in their own past work, not something incredibly hard, yet they didn't do it in time. It's most likely a student syndrome, as i wrote somewhere in the past - devs probably just delayed their work without any good reason nor malicious intent, just because they didn't feel like working too fast and thought it'll be easy-peasy to do even close to the update release date. Of course, when the time has come to work they were unable to do it fast enough, having a lazy personality, as i assume.

It's hard to really say people to shut up with negativity, because they have some right to bash the devs for lazy coding, but it's also hard to support all the crying, as they often tend to go way off the rails. Like saying that Nomo's art is bad, or that without Sierra the game is unreadable and disgusting, or that devs are evil scammers. Or i remember that one time when some guy said this kind of delay should be illegal.
 
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