- Dec 8, 2020
- 736
- 865
another bug, this one not ignore-able and breaks the game. (i think others mentioned this one)
Are you sure that's wise? I don't remember if you intended for people to get everything in one play-through, but you can on baron, but just barely, even then I kind of botch the first gathering to make sure I'm ready for the elves and raiders. Unless you're slowly doing away with time sensitive events, which personally I'd prefer. That or only have one going at a time so a wise player can train up their skills in for the needed event to have them on par in time. Take this with a grain of salt, I haven't tried the new version yet and will probably wait for v12 like you suggested.The thing with the swordsmanship event is that once the game is close to a finished state the skills won't level up as fast without a tutor. I just make it easier right now so people can get to the dirty scenes relatively fast.
I think I fixed it in 11.2i checked further in the scene and it gave me the error for every part of it
I don't intend for that to happen once the game is finished. For now I'm ok with making everything available.Are you sure that's wise? I don't remember if you intended for people to get everything in one play-through, but you can on baron, but just barely, even then I kind of botch the first gathering to make sure I'm ready for the elves and raiders. Unless you're slowly doing away with time sensitive events, which personally I'd prefer. That or only have one going at a time so a wise player can train up their skills in for the needed event to have them on par in time. Take this with a grain of salt, I haven't tried the new version yet and will probably wait for v12 like you suggested.
Fuck. I didn't thought of that hahaha.v0.11.1
While running game code:
File "game/script.rpy", line 39001, in script
python:
File "game/script.rpy", line 39004, in <module>
kingdomai()
File "game/code.rpy", line 9557, in kingdomai
attackraiders(ruler)
File "game/code.rpy", line 11228, in attackraiders
skirmish(army, 'raiders')
File "game/code.rpy", line 7149, in skirmish
EnemyMUnit = 0.0 + 250/EnemySkirmish
ZeroDivisionError: integer division or modulo by zero
Also what do i do when i can't train anything with activities in the army camp? Can't spend time and i'm out of AP so i'm stuck.
I fixed them in 11.211.1 i'm getting this error in a petite scene
another bug, this one not ignore-able and breaks the game. (i think others mentioned this one)
I've heard about that happening with another person, and I'm not quite sure why it's happening since I've only seen it occurring when I active the auto-reload mode.Yea, I noticed now this game is terrible broken. I restarted my game because suddenly my commoners (Who loved me with 121% somehow) suddenly hated me and killed me. So when I restarted and loaded my save, everything was gone. Everything I have upgraded and even relationships.
Edit: Well it is just version 0.11.1 so I am expecting bugs, but not at this level. Anyway I be back once this game hopefully comes out on steam which I can buy then.
I have same problem as DeeCanon. Most scenes seems to be errors.
Yeah, I'm actually quite baffled by it since it happened to me as I tried to create new games to test the scenes. It only went away once I closed the game, but I'm not sure what is causing it since I don't mess with renpy code.hmm, something seems to be messing with the mechanics in stat gains and relationship progressions. it's almost like it keeps saving those starts in persistent save data instead of specific save files. every time i load a previous save out of desire to avoid an event i didn't want or do something better, it carries over some of the progression made previously. i'm not positive but i think this also applies to territory management.
a good example of character progression being messed with is telling rosalyn about the king and eldest son's death. i activated the scene then loaded a save file before i triggered it so i could bump my scheming stat up to keep her in the know and show some trust. but when i tried to trigger it, i only got the choice to spend time with her or leave. i've a strong feeling it's like this with other events with other characters as well.
Is there a specific walkthrough for each character?
that's troubling, considering it affects seeming all the variables in the game it's quite a major bug. but good to know, i'll try closing the game everytime i need to load a save to see if that helps. it's most definitely an exploitable bug for stat gains i've noticed, and with territory management it could help as much as harm the player.Yeah, I'm actually quite baffled by it since it happened to me as I tried to create new games to test the scenes. It only went away once I closed the game, but I'm not sure what is causing it since I don't mess with renpy code.
Yeah, especially since it's so beyond the scope of what I do. Stuff like that really is out of my hands. Maybe I should download a newer version of renpy.that's troubling, considering it affects seeming all the variables in the game it's quite a major bug. but good to know, i'll try closing the game everytime i need to load a save to see if that helps. it's most definitely an expolitable bug for stat gains i've noticed, and with territory management it could help as much as harm the player.
or maybe an older one. *shrug*Yeah, especially since it's so beyond the scope of what I do. Stuff like that really is out of my hands. Maybe I should download a newer version of renpy.
I mean, this one is 2 years old or so, so I'm dunno about that.or maybe an older one. *shrug*
LOL you never know man, some 20 year old toasters work better and break less than new ones.I mean, this one is 2 years old or so, so I'm dunno about that.
Yeah, that's a good idea. I should test it out a bit more and then post it.LOL you never know man, some 20 year old toasters work better and break less than new ones.
might be an idea to post on a dev help thread somwhere on this site. another game dev or even a modder might know how to fix this specific issue.