- Mar 28, 2020
- 70
- 106
This is a Breath of the Wild (AA2 in the analogy) vs. Skyward Sword (KK) type of discussion. They're both Zelda games, yet they're vastly different games within themselves. BotW is a systemic/sandbox game where you're just part of the world, Skyward Sword is a mostly linear game where you're strapped to a roller-coaster. There are people who like both, and there are people who like one over the other, and it comes down to them being two different games, no matter the title.
The same goes with AA2 and KK. They both take place in a school, they both let you fuck around, but in the end AA2 is a systemic/sandbox game and KK ... less so (haven't played through it). Their similarities are mostly on the surface level.
That said, having enjoyed Sex Beach Premium Resort I wonder how much systemic/sandbox content will be in KKS. Like if you could create your own entire game with all custom characters. How much of the NPC behaviour is based on hard-scripts, random, or internal systems you can manipulate.
One thing that I liked about AA2 was that NPCs would always do their own things, but it was neither random, nor scripted, but based on internal states you could learn and manipulate. For example if you got a girl horny she would run to a quiet place to masturbate. You could then watch here, get her to fuck you, or disturb her making her hate you. Maybe I just never learned it, but this was kinda missing/not so good in AIS.
The same goes with AA2 and KK. They both take place in a school, they both let you fuck around, but in the end AA2 is a systemic/sandbox game and KK ... less so (haven't played through it). Their similarities are mostly on the surface level.
That said, having enjoyed Sex Beach Premium Resort I wonder how much systemic/sandbox content will be in KKS. Like if you could create your own entire game with all custom characters. How much of the NPC behaviour is based on hard-scripts, random, or internal systems you can manipulate.
One thing that I liked about AA2 was that NPCs would always do their own things, but it was neither random, nor scripted, but based on internal states you could learn and manipulate. For example if you got a girl horny she would run to a quiet place to masturbate. You could then watch here, get her to fuck you, or disturb her making her hate you. Maybe I just never learned it, but this was kinda missing/not so good in AIS.