I downloaded the 892-2 version but I need to log on with the supplied email and automatic password.
I am also using the patch.
Does that mean this is an online game?
I have been playing for while but I am not making much clear sense of this game as far as goals and what actions I should take to achieve them. The walk through is rather useless.
I have sent some girls to my castle, but when I go there, I cant do anything with them.
Wasn't it a rule back then if you are a pretty girl and you get taken to a castle, then you knew you were going to be fucked?
Others just refuse to be taken there, like the pretty witch and the thief. Even after I have stripped them and robbed them.
Wasnt that another rule back then?
If you were a pretty girl who I just defeated, stripped and robbed, you couldnt refuse to go back to my castle?
It also doesnt help that everytime I fight and kill a wolf, the game freezes, and I have to shut it down, then restart it and log in again. Its very annoying.
Thanks for giving the game a play. I'll answer some of your questions.
The game is only semi-online. Nearly everything is fully-functional offline and per the OP instructions you can launch it by running ktt.exe. With that said, the Game Launcher does connect to the game server when you login to check for and download updates. Originally this was exclusive to supporters only, but I have since made the online updates available to everyone. When I first made the game available to supporters on Patreon I promised them a few little thank-you perks, which mainly consist of dev tools I use when programming the game reskinned as "Powers". For example, being able to use the arrow keys to float around the maps regardless of barriers or getting an extra fairy or two. You can visit the website to see a list of all the perks, but my goal has always been to make the entire game accessible to everyone, which is why I don't hide any content behind a paywall.
The Quest Scroll is still very new and more information is being added to it with every update. If you're unsure of how to progress now, you should have tried the game a few months ago when it basically didn't tell you anything.
The walkthrough you mentioned is very outdated and as I didn't write it I have no easy way to update it, nor the time to spend doing so anyway. I will have to remove the link for now as it likely just leads to confusion.
Lol, yes, I do recall there once being an ancient rule that if you were taken to a castle at the End of Time that you would get fucked. End of Time Harem/girls content is on the schedule, and will eventually be like a Harem simulator in addition to the normal game itself with the addition of trainable and upgradable Slut Skills for the girls to use when selected as a companion to travel with Kronos.
Right now SoulSteal has a 50% chance of success, so if you're trying to capture someone and it doesn't work, you have to rewind time and try again. Future updates will include items, powers, and even Slut Skills which will increase the chance of success.
Regarding the wolf freezing up the game, that is a serious concern of mine. This issue has cropped up from time to time in the past. For some reason the wolves seem to cause me more trouble than anything. If the game freezes, close the game immediately and send me a copy of your save.data file. It will help me pinpoint what caused the freeze so I can fix it for the next update.
doesnt look bad but somehow i get crashes and also my HP is under-10 in ancient greece every time i am in the open world
so when i whant to fight a wolf i get all the time 1shotted but am not cheating the game
and what
karlosos is also happening
also when can whe fuck brittany she is Cute
another thing this game is way to huge for so few stuff in it
shame i had high hopes for this there is almost nothing i can do and i thought when you leave map you get healed when go back to that era becausse there is no way for me to lvl up higher if i am the only whit not working HP pool and the enemy's are constantly full HP which is lame
I just recently added the XP and Leveling-up system, which made older save files incompatible with the new version. The only time I've seen this issue with the HP being lower than 0 is when a player is playing the newest version of the game with an older save file. I know it's not fun to start from scratch, but if you select the option to delete all save data, you should have the proper starting stats, which includes an attack of 1, defense of 2, and LifeForce of 50. If these are not your stats, then the game is running from an older save file and you will not level up correctly and battles will be very difficult. Also, the game is designed so that at any point if you're under 0 LF the time rewind prompt should automatically appear. If you have a negative LF and that prompt isn't appearing, it's also another sign that the game has an older save file loaded.
You can't "fuck" Brittany at the moment, but there is a 69 option available at the castle with the right conversation. As I mentioned earlier, End of Time Castle Kronos content is being added intermittently along with the main game content. Right now I have to balance taking on enough outside work to pay my bills with adding features and content to the game, but I am happy to say that in recent months my supporters have allowed me to spend more time on the game, which is why so many new features have been added recently. I would like to eventually be in a position to hire others to help churn out content while I continue to focus on adding and refining game features.
After you fight them and kill them again (for me also log back on again many times after the game freezes) you have to repeat because your power is low. Experience, money and levels are gradually increasing, but I find I am killing the same characters again and again over and over. I am stuck in a never ending time loop with no obvious way out!
As I mentioned, the game freezing is a serious issue that I would like to fix ASAP, so please send that save.data file to help me find out why it's happening.
Additional enemy variety is on the way, along with a better way to see what level an enemy is from the world map (rather than having to click on them in the battle grid to see if they are going to destroy you or not). This, along with additional adjustments to the loot should make the game not feel as difficult. There is still some balancing to do with the new EXP Lev-up system, but the goal was to make the player feel a sense of progression and power when he or she goes from getting smashed by enemies at first, but after a few levels being able to wipe them out quickly. It's all very much a work in progress so specific examples of what is working well and what is frustrating always helps me make adjustments where needed.