I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 374, in script call
$ picked_option.call_action()
File "game/script.rpy", line 374, in script call
$ picked_option.call_action()
File "game/Mods/Room/actions/dungeon_room_actions.rpy", line 22, in script
call screen enhanced_main_choice_display(build_menu_items([get_sorted_people_list(mc.location.people, "Turn into slave", ["Back"])]))
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/Mods/Screens/enhanced_business_ui.rpy", line 2, in execute
screen business_ui(): #Shows some information about your business.
File "game/Mods/Screens/enhanced_business_ui.rpy", line 2, in execute
screen business_ui(): #Shows some information about your business.
File "game/Mods/Screens/enhanced_business_ui.rpy", line 5, in execute
frame:
File "game/Mods/Screens/enhanced_business_ui.rpy", line 10, in execute
vbox:
File "game/Mods/Screens/enhanced_business_ui.rpy", line 16, in execute
textbutton "Employee Count: " + str(mc.business.get_employee_count()) + "/" + str(mc.business.max_employee_count):
File "game/Mods/Screens/enhanced_business_ui.rpy", line 16, in <module>
textbutton "Employee Count: " + str(mc.business.get_employee_count()) + "/" + str(mc.business.max_employee_count):
File "game/major_game_classes/business_related/Business.rpy", line 839, in get_employee_count
return len(self.get_employee_list())
File "game/Mods/Core/Mechanics/Business_Extensions/business_class_extensions.rpy", line 368, in business_get_employee_list
return [x for x in self.research_team + self.production_team + self.supply_team + self.market_team + self.hr_team if x.is_available]
File "game/bugfix_additions/mapped_list.rpy", line 64, in __iter__
found = next((x for x in item_list if x.identifier == item), None)
File "game/bugfix_additions/mapped_list.rpy", line 64, in <genexpr>
found = next((x for x in item_list if x.identifier == item), None)
AttributeError: 'unicode' object has no attribute 'identifier'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 374, in script call
$ picked_option.call_action()
File "game/script.rpy", line 374, in script call
$ picked_option.call_action()
File "game/Mods/Room/actions/dungeon_room_actions.rpy", line 22, in script
call screen enhanced_main_choice_display(build_menu_items([get_sorted_people_list(mc.location.people, "Turn into slave", ["Back"])]))
File "renpy/ast.py", line 2010, in execute
self.call("execute")
File "renpy/ast.py", line 1998, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3132, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/Mods/Screens/enhanced_business_ui.rpy", line 2, in execute
screen business_ui(): #Shows some information about your business.
File "game/Mods/Screens/enhanced_business_ui.rpy", line 2, in execute
screen business_ui(): #Shows some information about your business.
File "game/Mods/Screens/enhanced_business_ui.rpy", line 5, in execute
frame:
File "game/Mods/Screens/enhanced_business_ui.rpy", line 10, in execute
vbox:
File "game/Mods/Screens/enhanced_business_ui.rpy", line 16, in execute
textbutton "Employee Count: " + str(mc.business.get_employee_count()) + "/" + str(mc.business.max_employee_count):
File "game/Mods/Screens/enhanced_business_ui.rpy", line 16, in <module>
textbutton "Employee Count: " + str(mc.business.get_employee_count()) + "/" + str(mc.business.max_employee_count):
File "game/major_game_classes/business_related/Business.rpy", line 839, in get_employee_count
return len(self.get_employee_list())
File "game/Mods/Core/Mechanics/Business_Extensions/business_class_extensions.rpy", line 368, in business_get_employee_list
return [x for x in self.research_team + self.production_team + self.supply_team + self.market_team + self.hr_team if x.is_available]
File "game/bugfix_additions/mapped_list.rpy", line 64, in __iter__
found = next((x for x in item_list if x.identifier == item), None)
File "game/bugfix_additions/mapped_list.rpy", line 64, in <genexpr>
found = next((x for x in item_list if x.identifier == item), None)
AttributeError: 'unicode' object has no attribute 'identifier'
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Lab Rats 2 - Down to Business v0.49.2.1
Mon Mar 14 05:56:48 2022