Can't you just bring them to your office, the lobby or even your room in moms house for alone time?Hi!
how to unlock rooms in the COMPANY - office and rat-testing room? well if you give command to unlock toilets - it will be purrrfect =) need room to fuck girl one-on-one without others who will wish to get 3rd in the trisome =)
i do not love telling NO to my girls. i hook one girl with me into my office room...
No.Is there a good summarized changelog? The gitgud changelog seems to cover absolutely all git commit changes, which would be useful to those working on the program, but not so much for someone looking for a more straightforward version changelog like the other games here tend to have.
the salsa dancing is done on wednesday night, but i think you have to have a certain lvl of love or sluttiness with her first before it unlocks hence the disabled for now part.Camilla's story suggests that we should go salsa dancing, but the button for it says "disabled for now". Is that not yet in the game?
Ah thx!the salsa dancing is done on wednesday night, but i think you have to have a certain lvl of love or sluttiness with her first before it unlocks hence the disabled for now part.
Haven't played the newer versions, but with Erica in some recent versions inducing a breeding fetish w/reproductive nanobots would let her get pregnant. Not sure about Camila.Any plans to offer a medical or serum cure for infertility in the two characters (Erica the Gym Bunny and Camila the Life Coach) who seem to be designed to be infertile? They are kind of harshing the vibe in my baby factory harem. Also does anyone know a way to convince Camila to be your gf? Despite love and sluttiness cranked up and having convinced her cheating is cool, she just turns down all my requests to upgrade from fuckbuddy to girlfriend.
Not in the game I'm playing right now, 2023.06.10-beta.Haven't played the newer versions, but with Erica in some recent versions inducing a breeding fetish w/reproductive nanobots would let her get pregnant. Not sure about Camila.
Just to clarify this is code version of the game and changes in it will break game saves since last beta patch on the 16thThe mod team updates this all the time. The latest update was about half an hour ago.
To update the beta with daily updates, go here:
You must be registered to see the links
WARNING!
Unpack into your main game folder.
This may result in game breakage. You should test in a copy of the game folder which should pick up your saves (the new "beta" version does not support loading older saves)
I've updated the patch, this is no longer neededgive a bit, been a few reports of people running into issues with latest beta patch. will update this post, once certain. just to save ya'll time and frustration.
Couple files spelling were fixed during update, but script file doesn't include the graphics. If you updated to the Jun 22n't patch put copy the images folder into the game folder in the zip or rename the files to what in the images/background folder. Restaurant is misspelled on one background and Theatre spelling is updated.
Thanks to
snarfdidnothingwrong
on Discord.
Still no solution for this?Anyone knows how to solve this, or why I got this error:
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/screens.rpy", line 966, in execute File "game/screens.rpy", line 966, in execute File "game/screens.rpy", line 970, in execute File "game/screens.rpy", line 980, in execute File "game/screens.rpy", line 980, in execute File "game/screens.rpy", line 984, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 39, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 39, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 48, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 51, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 63, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 66, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 94, in execute File "game/screens.rpy", line 984, in execute File "game/screens.rpy", line 986, in execute File "game/screens.rpy", line 993, in execute File "game/screens.rpy", line 1000, in execute AttributeError: 'StoreModule' object has no attribute 'preferences' -- Full Traceback ------------------------------------------------------------ Full traceback: File "_layout/screen_load_save.rpymc", line 35, in script File "renpy/ast.py", line 1131, in execute File "renpy/python.py", line 1062, in py_exec_bytecode File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module> File "renpy/ui.py", line 299, in interact File "renpy/display/core.py", line 3424, in interact File "renpy/display/core.py", line 3857, in interact_core File "renpy/display/core.py", line 583, in visit_all File "renpy/display/core.py", line 583, in visit_all File "renpy/display/core.py", line 583, in visit_all File "renpy/display/screen.py", line 451, in visit_all File "renpy/display/core.py", line 3857, in <lambda> File "renpy/display/screen.py", line 462, in per_interact File "renpy/display/screen.py", line 653, in update File "game/screens.rpy", line 966, in execute File "game/screens.rpy", line 966, in execute File "game/screens.rpy", line 970, in execute File "game/screens.rpy", line 980, in execute File "game/screens.rpy", line 980, in execute File "game/screens.rpy", line 984, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 39, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 39, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 48, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 51, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 63, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 66, in execute File "game/Mods/Screens/enhanced_game_menu.rpy", line 94, in execute File "game/screens.rpy", line 984, in execute File "game/screens.rpy", line 986, in execute File "game/screens.rpy", line 993, in execute File "game/screens.rpy", line 1000, in execute File "renpy/display/behavior.py", line 1358, in __init__ AttributeError: 'StoreModule' object has no attribute 'preferences'
still happening in 2023-06-22b beta patch??Still no solution for this?
first part, I know works during the tutorial, don't think you run into it on non tutorial path, non tutorial path the lab is just open, I would have to start a new game, since I always play the tutorial during testing to reverify.I've been trying the beta version and downloading the text version of the mod from github so I can search things using n++. In my most recent playthrough, I noticed that I hadn't ever triggered the MC Serum Intro. I can find the label just fine, but I can't seem to find what triggers it anywhere, so I'm not sure if I'm just missing something or if it is a bug. Any thoughts or advice?
It does seem like there is something wrong with events persisting (e.g. I'm supposed to buy a pi phone. the event showed up on the map the next day, but I did something else, and it doesn't ever seem to show back up.)