You must be registered to see the links
First off, the Lab Rats Art Book has been updated to add a new image! I've also added a note to each image listing the artist, so you can track them down and check out what else they've done. If you're a $10 patron, you can find the art book link
You must be registered to see the links
.
Now, onto other things. Now that v0.10.0 is out,it's time to look forward a little bit and figure out what's next for Lab Rats.
0.10.1 - The next major thing is to get v0.10 pushed out to the general public this Saturday. The public version won't contain any new content, but it will have a few quality of life fixes in it, including the ability to call Stephanie into the lab in the morning and descriptions for the different training options.
0.11 - The Anal update. Another "tag" update, similar to the Cumslut and Public ones that have been done already. It will add 5 new anal training scenes to the game, along with a bunch of new levels or options for existing major and minor sex scenes.
0.12 - The Exhibitionist/Free Use update. This update will take the "Public" tag and all it's content and break it up into to separate bits of training. The "Free Use" training will include anything where the girl wants to have sex with anyone, any time they want it. The "Exhibitionist" tag will include sex in public places, loud sex without worrying about people hearing, and showing off to strangers
without going any farther than that. Existing content will be split between them, along with new content to fill them out.
0.13 - The Balance Update. This should be a fairly short update, taking a look at the general pace and balance of Lab Rats. I'll take a look at each event and see if it's triggering too often, not often enough, or just right. I'll also look at how different resources are balanced (time vs money vs serum) and see what should be tweaked to make the game play better in general.
0.14 and beyond - At this point Lab Rats 1 will be nearing completion. After 0.13 I'll have a good idea if the game is filled in enough to be called finished, or if it needs another update or two to add something in particular.
Between each of these updates, after they've been released to patrons but before their public release, I will be continuing work on Lab Rats 2. The goal is to have a bare bones v0.1 ready by the time Lab Rats 1 is finished so you can see the general shape of the game and the kinds of features that are going to be included. I'll be posting a little about the development of Lab Rats 2 as we go forward as well.
That's the plan for the next few updates. Let me know what your thoughts are on it!