After playing your Game, just some adjustments, I would like to give forward. (You can ignore more no problem)
1. Once a Path has been completed, to offer the Player to go back to the Choice Section, instead of forcing them to Reset every time.
2. Honestly, this is just my taste, this is your game, so just ignore me, but It would be great, if maybe, you could choose, different tasks, that you could give your wife along the day and that puts her in those different Categories and depending on, which one you have expanded more, the story will continue.
(But that would go more into a Sandbox and that is clearly not what you intent, so do not, for Huge Haffners sake, listen to me, if this was not your plan from the beginning!)
3. The choices given, dont really change the path you are on. Choosing either the Skirt or the Dress for example, dont mean anything, because at the end, you are following again the same path. I know this is very early in development.
Well thats it. Its a great Idea, with a good concept! Keep on fucking
1. Once a Path has been completed, to offer the Player to go back to the Choice Section, instead of forcing them to Reset every time.
2. Honestly, this is just my taste, this is your game, so just ignore me, but It would be great, if maybe, you could choose, different tasks, that you could give your wife along the day and that puts her in those different Categories and depending on, which one you have expanded more, the story will continue.
(But that would go more into a Sandbox and that is clearly not what you intent, so do not, for Huge Haffners sake, listen to me, if this was not your plan from the beginning!)
3. The choices given, dont really change the path you are on. Choosing either the Skirt or the Dress for example, dont mean anything, because at the end, you are following again the same path. I know this is very early in development.
Well thats it. Its a great Idea, with a good concept! Keep on fucking