My humble opinion as a player is that choosing to intervene in the rape attempt means
MC is invested in her. I remember the early game was the lawyer friend talking about
a cute smalls public deffender and I assumed he was talking about Eme.
On that note, not seying hello to the gal you are talking about is rude.
That line of thinking made sense that she would look for MC and he would reciprovate.
Anyone in law enforcement or public employ should have a propper decorum.
Now, it seems she was a random girl watching two half naked men playing basketball
on a public court. As such, the greting of her before the rape attempt is a player choice
to go after someone, in the sense of us GETTING OUR FIRST MEANINGFUL CHOICE TO
PURSUE A RELATIONSHIP THAT MC WOULD NOT BLOW OFF.
REading this fiasco of players acting all high and mighy about a cutsy victim of violence
and MC being himself victim of same perpetrators of violence, that is a story they both share.
MC then walks off his stabbing, literally brushes it off like nothing and the whole fact he and this girl have been at least bullied and at most threateend and attempted rape/murder against them
by a big number of thugs, on the street, akin to a public basketball court, that is a most strongest of bonds IRL ... alas this game is painting MC a sociopath with no feelings and no decorum,
has no morals and literally thinks of some story from his childhood to break the ice,
when he shared a real story with this hottie. The story needs the prosecutor MC be a professional
and actually do his damn job, blowing off his friends and even the wife of a friend/someone he knows by name, that is outta character for any law enforcement, lawyer, public officer anywhere.
I think it makes more sense
I think not choosing at least one of those, combined with that first choice, would be a fairer way of closing her path.
some players playing for the first time will immediately see Emmeline's model and decide they are not interested in her. For these players, it's nice to be able to have a very early choice that prevents later awkwardness of having to let her down after she really gets invested in you.
For a developer/writer, how many choices to include is a balancing act.
So I do think we all should have the option to flirt with her and, if we didn't say hello to her, and then we didn't tell her our intimate story in the classroom
It requires extra renders, extra script and texts and over the time a lot of work to keep the story reasonable in all paths.
But I'm not asking for a branch, just for a brief sub-scene during the 'walk her home' scene in which the game's code tracks if you didn't say hello and you didn't open up to her in the classroom.
When you look literally anywhere, most shows start with the characters banging, because intimacy
is the way to get close really fast. Like all of us know, if we pursue someone to long with little
reciprocacy, we should have stoped long ago, also if we do not give the light of day to the hottie
that puRSues us, she is free to keep at it, because societal norms tell us IT IS THE MAN WHO DOES THE COURTSHIP and in a traditional mindset MC has been exhi biting, that is how life goes in this game also. Again, IF MC NEEDS CONTACT WITH ALL THE GIRLS FOR HIS JOB, THAT IS THE WAY TO GO, YOU CANNOT BLOW OFF A WITNESS OR A PARTY IN YOUR INVESTIGATION WHEN YOU ARE RUNNING IT/IN THE DEEP OF IT.
The choices about ”keeping her at arms length” or telling a story are outta the blue:
MC is a prosecutor, someone intent in finding the truth and bring injustice into the light,
not sweep it under rug and acting like nothing happened.