- Jan 13, 2018
- 185
- 99
Different games.why is it v0.8 here but v0.1.7.1 on there website?
so is there a page with the v0.1.7.1 game?908
Different games.
The v0.8 was made way before, where as the v0.1.7.1 was made by a group containing some of the same devs. Shit had happened, and now this one is abandoned. A shame, really, it got updates more consistently at a quicker pace.
F95 zone Legend of Krystal Rebirthso is there a page with the v0.1.7.1 game?
lol wait, we can run animation sets? i didn't know it's there , good to know someone manage download it.View attachment 2830288
From the game source files provided by dragonsix6969 a while back, I was able to import the atlas data into Spine with full access to the outfits and animations from the game. I am still pulling data and generating it but it seems to work extremely well from my initial go at it.
I will keep playing around and report back in a week or 2.
there is my dream that Krystal finally go in male tent. One day i should do this work .View attachment 2830340
It's a shame we never got the last ripped outfit in gameplay
Love this kind of lovey-dovey animation. GJ m8View attachment 2830340
It's a shame we never got the last ripped outfit in gameplay
They restarted development from scratch, with different artstyle. Can't find it through search on this site (maybe it never got its own thread), but it appears to still being alive. Not much content, though.They still have active patreon?? What's that money for?
Importing the data into Spine keeps all of the rigging and animations already created. I can type up instructions on how to do that. You could pretty easily export a bunch of animation gifs from Spine like I did and throw them into RenPy for a simplified version of the game without all the unity hassle.At the beginning of last year, a few friends and I contemplated rebooting the project from the ripped assets using the same style, user interface and everything, with the only distinction lying in the underlying code.
The first step would be to recreate v0.8
Creating the code from scratch would be trivial from our perspective as we are "old-school" developers.
Recreating the animations would be time-consuming.
We already have the art.
We already have the story.
In summary, we're only missing one critical piece: time, which we currently don't have enough to allocate for such a project. We all work during the week and have personal matters during the weekends. This is the biggest reason we haven't started yet.