- Feb 17, 2020
- 28
- 85
Try selecting an outfit and see if it loads. I think some models don't have a default and appear blank.I was able to start the animation of the commander but the Krystal is invisible for some reason.
Try selecting an outfit and see if it loads. I think some models don't have a default and appear blank.I was able to start the animation of the commander but the Krystal is invisible for some reason.
its write "nonessential unchecked when exporting. mesh internal edges lost"Try selecting an outfit and see if it loads. I think some models don't have a default and appear blank.
Couple options:I did it, but I don't know how to do the drawing order, it was different for me. (p.s i hate file size limiter)
you can try. But i think need rework with animation rig and this model on up another model... can i connect 2 model in 1 in spine ?I really, REALLY want o rebuild this.
And seeing such an easy access to the animations like this shows a great opportunity to start a Lok:Re Continued. But I need to convince my team as well. Doing this alone with my current time restrictions would take an unreasonable amount of time.
I think you'd have a lot of supporters for this project. It's been like 3-4 years and people still come back to this game. Probably need permission from Kuja and Abelius to do so, but hopefully this game is revived one day. Based on the last update post made by Abelius on this project, it seemed like there was still some life to it.I really, REALLY want o rebuild this.
And seeing such an easy access to the animations like this shows a great opportunity to start a Lok:Re Continued. But I need to convince my team as well. Doing this alone with my current time restrictions would take an unreasonable amount of time.
"Sorry!I have some ideas I want to try out when I am home next week.
According to this, you can import the json as part of the same skeleton. If this is true, you could fix the draw order issue from 2 different skeletons. But idk how it will handle the animations.
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Well, if it'd be a financially non-supportable thing without future ambitions, purely for personal fun as a hobby, why not I guess.They are doing it...the wrong way....but they're already doing it
I started work on a renpy proof of concept to make an asset viewer. It seems to work fine so far. I am going to spend some time wrapping the assets in a tiny narrative. Not really a "game", and definitely not anything more than a personal project that I will share (if I get to a point where I think it is worth sharing).Well, if it'd be a financially non-supportable thing without future ambitions, purely for personal fun as a hobby, why not I guess.
If this does get remade, I'm hoping Kuja doesn't care about using his old art assets and that it's a continuation. According to the last update posts, they were going to start a slavery quest and introduce the caves.You know, I still have phantom pains about this game.
I found this project when Abelius's family drama was starting and there were big spaces between releases, yet still I fell in love with the project. Joined their discord, hanged with Kuja on art streams, we all talked about the future plans and what was about to come. I was insanely hyped for the wolf girl while others were waiting for monkey event.
And then everything went down to hell.
I'm still very salty and sad that such a project ended with where it ended, there was so much potential to it...
I still sit here reading through peoples' positive feedback, wishing that one day there will be a team found that would announce they started a project that would inherit LoK 0.8's spirit. Hell, were I to have someone like Abelius, I would start doing one myself with such a person!
As an artist I would've gladly worked on a LoK game!
Though I think that using Kuja's assets to rebuild the project is a wrong way to go in its core. Yes, Kuja's style in 0.8 is still the best to me, but Kuja owns the rights to it and due to the entire drama behind the project there's no way they would allow their work to be reused.
For such a project to work it should be rebuilt from 0 art-wise in order for all the rights to be safe and sound if one wishes such a project to be legit and supportable.
hmm, did you manage to make the model through?I started work on a renpy proof of concept to make an asset viewer. It seems to work fine so far. I am going to spend some time wrapping the assets in a tiny narrative. Not really a "game", and definitely not anything more than a personal project that I will share (if I get to a point where I think it is worth sharing).
But if people like it, I might upload it to GitHub for others to add to it.
Also: don't anyone get your hopes up. This is LoK we are talking about and anything is possible lol. I would hate to get your hopes up only for me to get bored and stop.
I think you can just draw variations of the hands for Krystal. it's a pity we didn't see a horizontal view of her.You know, I still have phantom pains about this game.
I found this project when Abelius's family drama was starting and there were big spaces between releases, yet still I fell in love with the project. Joined their discord, hanged with Kuja on art streams, we all talked about the future plans and what was about to come. I was insanely hyped for the wolf girl while others were waiting for monkey event.
And then everything went down to hell.
I'm still very salty and sad that such a project ended with where it ended, there was so much potential to it...
I still sit here reading through peoples' positive feedback, wishing that one day there will be a team found that would announce they started a project that would inherit LoK 0.8's spirit. Hell, were I to have someone like Abelius, I would start doing one myself with such a person!
As an artist I would've gladly worked on a LoK game!
Though I think that using Kuja's assets to rebuild the project is a wrong way to go in its core. Yes, Kuja's style in 0.8 is still the best to me, but Kuja owns the rights to it and due to the entire drama behind the project there's no way they would allow their work to be reused.
For such a project to work it should be rebuilt from 0 art-wise in order for all the rights to be safe and sound if one wishes such a project to be legit and supportable.
We kind of did:I think you can just draw variations of the hands for Krystal. it's a pity we didn't see a horizontal view of her.
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